WayofTime
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19fec96bfd
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Added different types of Demon Will crystals. Obtainment method still TBD
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2016-02-25 16:19:57 -05:00 |
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WayofTime
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3fc6b5627f
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Testing translucent textures.
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2016-02-25 10:45:00 -05:00 |
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WayofTime
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da6f410394
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
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WayofTime
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3e94aeae77
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Added obj for WIP Demon Crucible (name pending). Fixed Floating Incense Altar syndrome.
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2016-02-17 09:21:22 -05:00 |
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WayofTime
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1787f50a65
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Added recipes for various sigils.
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2016-02-12 20:48:00 -05:00 |
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WayofTime
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b90f498282
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Translucified the node textures and decreased the beam width.
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2016-02-06 18:06:25 -05:00 |
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WayofTime
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9d64a43ee4
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Go go node models~
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2016-02-06 17:36:37 -05:00 |
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Nick
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10b58ee7ad
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Update models. Change bounding box of Hellfire Forge
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2016-02-05 15:17:43 -08:00 |
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WayofTime
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1bc36b55e5
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Removed .png files that were not likely to be used. They will be readded if I ever find a need for them.
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2016-02-04 07:12:38 -05:00 |
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Nick
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8ab985399c
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Fixed Hellfire Forge + Incense Altar models
Hellfire Forge has a bit of z-fighting on the corners, still.
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2016-02-02 16:25:15 -08:00 |
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WayofTime
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d9f58ceb1e
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Added Haste Sigil array (not implemented). First attempt at making AreaDescriptor an Iterator<BlockPos>
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2016-02-02 18:16:55 -05:00 |
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WayofTime
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8d6bc20400
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Added magnetism sigil array and texture for the reagent.
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2016-01-31 16:23:17 -05:00 |
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BBoldt
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8344c3eba3
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Yulife - Forge, Altar, Slates, small tweaks
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2016-01-31 12:29:56 -08:00 |
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WayofTime
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27d63d5df3
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Added blood lamp reagent, sigil effects, and the blood lamp array.
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2016-01-31 14:31:16 -05:00 |
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Yulife
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b280aef16a
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Fixes
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2016-01-03 15:56:19 +01:00 |
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WayofTime
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b51705d90a
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Merge pull request #536 from BBoldt/1.8-Rewrite
Unity textures
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2016-01-01 19:58:56 -05:00 |
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BBoldt
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6edd578646
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Replaced textures with existing unity textures
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2016-01-01 16:41:54 -08:00 |
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WayofTime
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b170654ed3
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Implemented recipes and arrays for Suppression sigil.
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2016-01-01 15:46:40 -05:00 |
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WayofTime
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d0ed994abb
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Added Divination sigil array.
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2016-01-01 14:24:59 -05:00 |
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WayofTime
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dc444d97ae
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Added base array texture. Modified Arcane Ashes recipe.
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2016-01-01 12:57:51 -05:00 |
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WayofTime
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440e629e11
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Finished the Binding array, including lightning. Need to add special EntityItem to prevent items burning.
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2015-12-27 21:11:42 -05:00 |
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WayofTime
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ae85224003
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Added a new circle for the binding array.
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2015-12-27 15:44:56 -05:00 |
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WayofTime
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d4ec4dec8e
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Created initial mock binding ritual with the Alchemy arrays.
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2015-12-26 10:32:53 -05:00 |
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WayofTime
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073830a785
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Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed.
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2015-12-23 15:20:26 -05:00 |
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WayofTime
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8f623de469
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Created test block which is coupled to the Default Spell Modifier .json model. The model has three submodels: the core, the output, and the input.
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2015-11-06 17:26:38 -05:00 |
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Nick
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096ba02450
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Refactor everything to WayofTime.bloodmagic.*
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2015-11-02 12:39:47 -08:00 |
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