Commit graph

1156 commits

Author SHA1 Message Date
WayofTime 18a36b9778 Fixed incense altar so that it checked two blocks above its level properly. 2016-02-15 07:11:02 -05:00
WayofTime 64efaf854b Implemented most of the framework required for training specific Living Armour Upgrades. 2016-02-14 21:50:32 -05:00
WayofTime 01d4bdffa2 Fixed Sacrificial Dagger so it properly bypasses armour reduction checks. 2016-02-14 08:26:19 -05:00
WayofTime 1787f50a65 Added recipes for various sigils. 2016-02-12 20:48:00 -05:00
WayofTime f195c5a486 Fixed bug where Living Armour would give its upgrades even if you didn't have the full set. 2016-02-12 20:24:20 -05:00
Nick 0828e965c6 Fix NPE when setting position of Teleposition Focus (#609) 2016-02-12 12:49:32 -08:00
WayofTime bb106e84ef Fixed tranquility check on seer sigil. 2016-02-12 06:27:44 -05:00
WayofTime 95354ad557 Added Runic Shielding upgrade to the Living Armour. 2016-02-11 17:53:20 -05:00
WayofTime 460df89e10 Fixed Blood Altar resetting when clicked with an item. 2016-02-11 15:56:08 -05:00
WayofTime c6b446faf9 Fixed uncommon error in the Seer and Divination sigils. 2016-02-11 15:44:32 -05:00
WayofTime 69eb621fc8 Finalized Solar Powered perk. Worked a bit more on Grim Reaper's Sprint. 2016-02-11 14:10:43 -05:00
WayofTime 8feae53462 Updated changelog for -16. 2016-02-11 07:42:42 -05:00
WayofTime a5391840a4 Small change to docs in NetworkHelper. 2016-02-11 07:29:11 -05:00
Nick 04c0c32188 More work on moving models into ItemStates 2016-02-10 18:49:02 -08:00
Nick 325cda2f71 Begin cleaning up model registration 2016-02-09 19:07:56 -08:00
Nick f613c00970 Change Revealing upgrade to follow other upgrades
Obtained the same way as before.
2016-02-09 18:49:38 -08:00
Nick be0a93143d Blacklist some more NBT tags from JEI 2016-02-09 18:26:30 -08:00
WayofTime bb40cbb216 Fixed something 2016-02-09 21:08:54 -05:00
WayofTime 1d7b6febb9 Merge branch '1.8' of https://github.com/WayofTime/BloodMagic into 1.8 2016-02-09 20:22:18 -05:00
WayofTime 2be1d50541 Attempt to implement the Living Armour upgrade for the Grim Reaper's Sprint. 2016-02-09 20:22:14 -05:00
WayofTime 26d754cb9a Merge pull request #602 from Arcaratus/1.8
Touched up Divination Sigil -> Incense Altar interaction
2016-02-09 18:15:28 -05:00
Arcaratus a0b5571f96 Touched up Divination Sigil -> Incense Altar interaction 2016-02-09 18:13:18 -05:00
WayofTime 9add936ddf Merge pull request #601 from BBoldt/1.8
final wood path blocks
2016-02-09 17:53:39 -05:00
BBoldt 48ee1b7a33 final wood path blocks 2016-02-09 14:52:17 -08:00
WayofTime 4e054224ac Fixed step height issues with PotionBoost. Fixed some formatting errors. Set the path blocks' max path lengths. 2016-02-09 15:53:22 -05:00
WayofTime 1ed4926d31 Merge pull request #600 from NatsuArashi/patch-4
Update zh_TW.lang
2016-02-09 10:12:50 -05:00
NatsuArashi 3544bf8486 Update zh_TW.lang
Items.
2016-02-09 23:10:19 +08:00
Nick 82e802e936 Update JEI compat 2016-02-08 16:23:58 -08:00
WayofTime 6346d8f4c4 This is a test push with no consequences. 2016-02-08 19:06:08 -05:00
WayofTime e4b724a6e4 Fixed routing nodes so that their parts do not fight when rendering. 2016-02-08 18:42:45 -05:00
Nick 5757fab22d Alchemy Array should only store a max stack size of 1 2016-02-08 14:41:58 -08:00
Nick faf4562df9 Bound tools now follow the BreakEvent (#79) 2016-02-08 14:17:56 -08:00
Nick effc378498 Fix format error with HellfireForge JEI compat 2016-02-08 13:56:31 -08:00
Nick 64660d2d28 Comparator support for Blood Altar
Default behavior is to check the amount of LP currently inside the Altar. To modify the behavior to check the amount of LP in a network (As it did in 1.7.10), place a Blood Stone Brick (either kind) directly underneath the altar.
2016-02-08 13:49:40 -08:00
Nick 4e1de51cf8 Implement new path blocks 2016-02-08 00:57:02 -08:00
Nick Ignoffo c72da5c024 Merge pull request #597 from BBoldt/1.8-Rewrite
Path Blocks!
2016-02-08 00:02:07 -08:00
BBoldt 353ea365cf path blocks 2016-02-07 23:36:44 -08:00
WayofTime 8c3019447a fixed NPE in the blood orbs. 2016-02-07 18:21:28 -05:00
WayofTime b406bb4672 Fixed melee damage, trick shot, and defense stat trackers. 2016-02-07 15:37:35 -05:00
WayofTime fa6b338a03 Fixed NPE when draining the Blood Altar while it has an empty buffer. 2016-02-07 06:45:38 -05:00
WayofTime 2a25a149fc Actually fixed formatting error. 2016-02-06 20:03:42 -05:00
WayofTime f2d6cc74b6 Fixed Coat of Arms formatting. 2016-02-06 20:01:58 -05:00
WayofTime b90f498282 Translucified the node textures and decreased the beam width. 2016-02-06 18:06:25 -05:00
Nick e5341fa994 Cleanup the rest of the model spam 2016-02-06 15:01:51 -08:00
WayofTime c6f9c04411 Fixed global ignore list so .obj files could be pushed. 2016-02-06 17:50:33 -05:00
WayofTime ea988e3f58 Fixed mtls 2016-02-06 17:42:10 -05:00
WayofTime 9d64a43ee4 Go go node models~ 2016-02-06 17:36:37 -05:00
WayofTime f1621f1bce Fixed imports.
Apparently that's important too.
2016-02-05 22:29:22 -05:00
WayofTime 52aae56335 There were more. 2016-02-05 22:25:26 -05:00
WayofTime 22db498592 Fixed Bound Sword custom mesh definition so that it isn't registered server-side 2016-02-05 22:23:00 -05:00