Nick
ad296a8e0e
Fix client always reporting 0 LP
2016-01-24 17:47:11 -08:00
WayofTime
de08e5d0ac
Fixed crash when activating rituals on servers.
2016-01-24 06:54:46 -05:00
WayofTime
c8ded3c6dd
Added more framework for the incense altar.
2016-01-23 21:18:06 -05:00
Nick
fd29ac8e7f
Tiles of the same type are no longer reset on telepose ( #576 )
2016-01-23 17:20:55 -08:00
WayofTime
574c995865
Added a bit of framework for the incense system.
2016-01-23 16:25:39 -05:00
Nick
50bd8514ee
Allow mods to blacklist their blocks from Green Grove
2016-01-23 00:32:10 -08:00
Nick
f7682e5c29
Forgot to blacklist the new NBT tag for bindables
2016-01-23 00:20:21 -08:00
Nick
2d6b4611ef
Attempt 2 at fakeplayer lookup fix
...
Removes the name checker and is now based on class names.
2016-01-22 17:19:01 -08:00
Nick
4b9eaa90d8
Should fix the Sacrifice Pack fakeplayer lookup
2016-01-22 16:06:48 -08:00
Nick
a769e9d0a7
Make sure sacrifice packs don't store more than capacity
2016-01-22 02:21:10 -08:00
Nick
3920e0926f
Allow slight configuration of Coat of Arms conversion
...
Gives modpacks control while still retaining a bit of balance.
2016-01-21 12:54:46 -08:00
WayofTime
b8079bb509
Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added.
2016-01-21 15:53:37 -05:00
WayofTime
6c91865c5e
Added max transfer amount to filter transfer argument.
2016-01-21 10:57:52 -05:00
WayofTime
8b6787b27c
Converted the Master Routing Node so that it would use a TreeMap instead of a HashMap for sorting. Modified TestItemFilter so it actually worked without exceptions.
...
Added default item filter which allows all items through.
2016-01-21 10:45:45 -05:00
Nick
8f17953b97
Forgot to add to config GUI
2016-01-19 19:53:32 -08:00
Nick
073873960c
Allow modifying of entity sacrificial values
...
Done via API or Config. API values take precedence over Config values.
2016-01-19 19:46:49 -08:00
WayofTime
fa15499388
Added particles to the Blood Altar.
2016-01-19 22:03:46 -05:00
Nick
470b5fce9c
Those constants shouldn't be there or used
...
Also notes last commit in changelog
2016-01-19 02:34:49 -08:00
Nick
fdfcb5c5b7
Change how blocks/items are registered (desc)
...
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
WayofTime
2a028414b1
Temporary bandaid of bandaids.
2016-01-18 18:55:51 -05:00
Nick
780dcdf7be
Additional information for Altar JEI handler
...
Hover over the altar image to view Consumption and Drain rates.
2016-01-17 18:16:17 -08:00
WayofTime
01fcec9a8c
Added a GUI to the master routing node to get a feel for what the routing system will be like. It's... WIP.
2016-01-17 21:00:48 -05:00
Nick
e2a766aa79
Block bounds for the nodes + cleanup
...
AFAICT, the `shouldConnect` method works just fine like this.
2016-01-17 00:58:12 -08:00
Nick
a9eb6a7b3b
Disable ritual checking for enabled map
...
Does not work. Need to re-think. I swear I did this earlier.
2016-01-17 00:06:53 -08:00
WayofTime
7250dc8126
Reinitialized filter after fixing iterator.
2016-01-16 20:43:40 -05:00
WayofTime
f1301f65d4
Removed filter code so that the CME would not occur until fixed.
2016-01-16 20:27:26 -05:00
WayofTime
1a908d64c6
Patch fix for concurrent modification exception
2016-01-16 20:11:25 -05:00
Nick
c5b48ab59f
Retain order of provided wills in JEI + only display valid will containers
2016-01-16 12:48:07 -08:00
WayofTime
815faa2ced
Added routing filters as well as recipes and temp textures.
2016-01-16 11:10:58 -05:00
WayofTime
76dceb3534
Tinkered with the beam a bit. Added WIP models for the routing nodes. Added basic item routing node.
2016-01-15 21:53:55 -05:00
WayofTime
9159ff8330
Working through Vazkii's "fixes"
2016-01-15 19:59:00 -05:00
WayofTime
2c666a931e
Now with fancy output blocks
2016-01-15 19:36:44 -05:00
WayofTime
07c138710c
Fixed beam rendering so that it doesn't call Gl11 directly unless necessary.
2016-01-15 15:44:20 -05:00
WayofTime
4fe7439a61
Attempted to add some fancy rendering for the connections between nodes.
2016-01-15 15:06:03 -05:00
WayofTime
33ba7cc38f
Iiiiinnnnnnnnnntegeeerrrrrrr
2016-01-15 06:44:26 -05:00
WayofTime
e888907350
Fixed the LivingArmourHandler for defense so it no longer ate armour.
2016-01-15 06:24:10 -05:00
WayofTime
6a6369d08e
Got the routing working to a safe degree.
2016-01-14 15:03:13 -05:00
WayofTime
652b6a45fd
Initial framework for the item routing is completed
2016-01-14 14:11:16 -05:00
Nick
eaefd89287
Remove potion array extending
...
It's already patched by Forge to be 256.
2016-01-14 09:34:21 -08:00
WayofTime
a895809274
Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction.
2016-01-14 11:06:50 -05:00
WayofTime
ac919c7882
Implemented ghost items for the inventory - will be adjusted.
2016-01-14 08:27:09 -05:00
WayofTime
ec7676a69c
Potential fix for a bunch of stuff that required the use of UUID -> username lookup on servers. This fix adds an extra tag to the NBT of items so that it caches the username of the owner. The UUID is still stored on items, but is not used client-side.
2016-01-13 19:59:28 -05:00
Arcaratus
81ba1ef3e1
Fixed up Bound Sword
...
Fixed Bound Items charge bar bug
2016-01-13 19:48:34 -05:00
Nick
14459ddc69
This call was not as redundant as I thought hehe
2016-01-13 16:35:38 -08:00
WayofTime
2b9cede308
Beginning work on the Master Routing Node
2016-01-13 19:32:50 -05:00
Nick
5ac78b2dea
Should fix fakePlayer lookup NPE #546
...
I think it's safe to say that if the player is null here, the places we use this check should probably not continue. Will see how it goes.
Also added the check to imperfect rituals and removed a redundant check from the dagger.
2016-01-13 13:13:01 -08:00
WayofTime
9aac50542b
Implemented a test filter - hasn't been tested! :D
2016-01-12 21:17:26 -05:00
Nick Ignoffo
d4f8844660
Merge pull request #565 from Arcaratus/1.8-Rewrite
...
More rituals
2016-01-12 17:51:51 -08:00
Arcaratus
203a48d526
More rituals
...
More rituals
Comment out unimplemented portion
some thing useful
Renamed to something more useful
2016-01-12 20:51:05 -05:00
Nick
18280786d9
Add a description for the Demonic Will
...
Displays when looking up a recipe in JEI.
2016-01-12 16:50:18 -08:00
WayofTime
269459c5c5
Added a lot more framework for the node routing.
2016-01-12 17:05:56 -05:00
WayofTime
1b6e3442ae
Fixed movement upgrade stat tracking.
2016-01-12 12:38:51 -05:00
WayofTime
8b0756e9da
Added routing nodes and a bit of infrastructure - not even working yet.
2016-01-12 12:23:26 -05:00
Nick
9950b32d53
Fix Sigil of the Phantom Bridge
...
I'm tentatively considering this fixed. I'd rather not do it this way, but it seems to work...
2016-01-11 13:36:07 -08:00
Nick
0d70eb359e
Fix spectral block NBT writing
2016-01-11 13:03:22 -08:00
Nick
cf19823855
Hide upgrade tomes from JEI unless they are max level
2016-01-11 12:28:08 -08:00
Nick
7f434d7f3e
Temporary (?) durability bar for will full-ness
2016-01-11 02:05:08 -08:00
Nick
20ca21a2c9
Remove loading with 1.8.8
...
We are no longer compatible with 1.8.8 due to the usage of `IRenderFactory` which was added in a 1.8.9 Forge release.
2016-01-10 17:09:18 -08:00
WayofTime
63783ed8ed
Fixed upgrade localization in ItemLivingArmour
2016-01-10 19:27:13 -05:00
WayofTime
1abae8e4ee
Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items.
2016-01-10 18:31:48 -05:00
Nick
cb77b7821f
No more mutli-line descriptions
...
We have a method for this
2016-01-10 14:37:47 -08:00
Nick
5e1a38b271
Fix calls to deprecated model registry methods
2016-01-10 14:34:01 -08:00
WayofTime
ebdc069563
Tweaked Sentient Sword will drop rate
2016-01-10 08:37:26 -05:00
Nick
55b91d0083
Standardize BloodStone/Crystal variant names
2016-01-09 22:40:18 -08:00
Nick
a907edca48
Cleanup proxy
2016-01-09 22:05:03 -08:00
Nick
254d9bec80
Prepare ICompatibility for phase based loading
...
Some compat will need to be done at different loading phases. This should allow that to be handled fairly easily.
2016-01-09 20:41:01 -08:00
Nick
de5ca8dfee
Cleanup the tooltip for the Upgrade Tomes
2016-01-09 19:46:15 -08:00
Nick
e8cb3dbb7d
Forge recipes now display soul info via tooltip
...
Hover over the arrow
2016-01-09 19:45:34 -08:00
WayofTime
ebdf85182c
Added upgrade tomes to a separate creative tab.
2016-01-09 22:20:59 -05:00
Nick
cf4a02bf89
Arcane Ashes should not stack + placement fixes
...
Does not place when interacting with a block anymore. IE: opening a chest
Performs the arm swing if the placement is valid.
2016-01-09 18:54:56 -08:00
Nick
351aa3e74c
Implement Entity blacklist for WoS
2016-01-09 18:05:21 -08:00
Nick
9eee22affc
Bound tools now use BlockStack
...
Clean code is happy code
2016-01-09 17:42:48 -08:00
Nick
cdc045f7be
Fix non-wildcard stem crops not harvesting
...
protip: == != .equals()
who woulda known
2016-01-09 17:38:23 -08:00
Nick
d868414f5b
Sigils now don't do their effect when accessing blocks
...
Should solve #557
2016-01-09 17:30:10 -08:00
WayofTime
b3f965cbe3
Added Ritual of the Satiated Stomach
2016-01-09 18:51:55 -05:00
WayofTime
c3b21fa223
Added Crushing ritual
2016-01-09 18:17:38 -05:00
WayofTime
4edc30db09
Changed the snare's proc rate, because it's always bad when you frustrate yourself while testing...
2016-01-09 17:30:48 -05:00
WayofTime
db8586d4b7
Fixed lit redstone ore not being picked up.
2016-01-09 16:43:32 -05:00
WayofTime
487332ff8d
Forgot a class (How does THAT happen?)
2016-01-09 16:37:20 -05:00
WayofTime
6560e6ec09
Added Magnetism ritual
2016-01-09 16:35:47 -05:00
WayofTime
c26b7851a8
Added rudimentary saving for rituals
2016-01-09 15:31:30 -05:00
WayofTime
3edfc3a8ac
Some work on the armour
2016-01-09 15:05:41 -05:00
WayofTime
4d835257ab
Added Sentient Armour - not fully implemented.
2016-01-09 13:01:05 -05:00
WayofTime
61e6cf2a14
Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
2016-01-09 10:47:36 -05:00
WayofTime
9eb49dd5a9
Added the recipe for the soul bow and the descriptions for the gems
2016-01-09 07:38:48 -05:00
Nick
c50f15e124
Update mappings + cleanup SoulSnare render
...
Removed some (seemingly) unnecessary code from RenderEntitySoulSnare
2016-01-09 02:12:48 -08:00
Nick
34e6350cbc
Add handlers for "tall" and "stem" crops
...
Documentation for all harvest-y stuff as well.
2016-01-09 01:54:25 -08:00
Nick
4a9d37f8b3
Remove debug print from ritual activation
2016-01-09 01:42:50 -08:00
WayofTime
1d6edae50e
Added infrastructure and rendering for the Soul Arrow.
2016-01-08 22:20:31 -05:00
Nick
22a0e2b8a9
Swap the order of BloodStoneBrick
...
Now matches the Crystal blocks
2016-01-08 18:59:30 -08:00
Nick
70f9b9f101
Fix Teleposer and Soul Forge dropping items on break
2016-01-08 18:30:49 -08:00
WayofTime
c5dec61351
Added Soul Bow textures and localization, as well as rudimentary function.
2016-01-08 21:05:13 -05:00
Nick
9329dd12f4
All soul containers show work for lookup in JEI now
2016-01-08 17:50:12 -08:00
Nick
f1f8010edc
First pass at Soul Forge JEI compat
2016-01-08 17:09:44 -08:00
Nick
1171861785
Fix javadoc compile issues
2016-01-08 16:36:07 -08:00
Nick
be30f7d92e
Fix Teleposition Focus localization
2016-01-08 16:14:45 -08:00
Nick
92d633626e
Fix Plantable harvest handler
2016-01-08 16:14:27 -08:00
WayofTime
6565dae4aa
Added moar recipes for the soul forge.
2016-01-08 17:17:33 -05:00
WayofTime
0e2a3f63a2
Added filled soul gems to creative tab.
2016-01-08 16:34:43 -05:00
WayofTime
36846e8952
Tentatitively added the other soul gems
2016-01-08 16:19:24 -05:00
WayofTime
fabf63b856
Fixed Soul Gem leaving monster souls with 0 charge left in them.
...
Added a few recipes to the Soul Forge.
2016-01-08 15:31:55 -05:00
WayofTime
74718f5042
Added the Soul Snare renderer and recipe and basically everything soul snare
2016-01-08 14:56:36 -05:00
WayofTime
c015e3421f
Fixed toggleable sigils not binding.
2016-01-08 11:06:07 -05:00
WayofTime
aee58c487c
Satiated Kinnison's rage
2016-01-08 10:32:55 -05:00
WayofTime
16a50f7144
Finished non-rendering components for the Soul Forge.
2016-01-08 10:27:26 -05:00
WayofTime
7b8646659a
Added SoulForgeRecipe (basically a modified ShapelessOreRecipe, so is compatible with the oredictionary), and worked on the shift-clicking into the inventory.
2016-01-08 09:12:31 -05:00
Nick
5744d19ca9
Implement Harvest Ritual
...
Currently only a handler for standard crops (wheat, carrots, etc) is implemented.
2016-01-08 00:32:03 -08:00
WayofTime
39015f05a6
Changed Soul Forge Gui texture
2016-01-07 22:40:04 -05:00
Nick
3bb5172bce
Fix altar rendering in altar
...
...and item frames
2016-01-07 19:00:05 -08:00
Nick
b34dbfbe4e
Fix and nerf Coat of Arms
...
It was a bit broken. (~2000 LP for killing a zombie >.>) We'll see how it goes now.
2016-01-07 18:15:23 -08:00
Nick
978e50a42e
Cleaned up lots of localization
2016-01-07 15:52:02 -08:00
Nick
5c7af4f039
Update JEI compat
...
isModLoaded() has been deprecated for quite some time and was finally removed in a recent version.
2016-01-07 15:38:12 -08:00
WayofTime
fec2236114
Worked on Soul Forge GUI and container. GUI texture is VERY WIP and the slot locations as well as the progress par will change. Don't work on it >:3
2016-01-07 18:05:23 -05:00
WayofTime
8b024e1703
Added Soul Forge block and WIP model
2016-01-07 16:36:52 -05:00
WayofTime
72ed003da1
Added a lot of soul stuff.
2016-01-07 12:59:46 -05:00
WayofTime
45870812d4
Added a few of the necessary items to start the soul system.
2016-01-07 11:01:38 -05:00
WayofTime
f379351e88
Added animal growth ritual.
2016-01-07 08:04:59 -05:00
WayofTime
828edf298e
Added "Trick Shot" upgrade to the armour - when trained, your bow will shoot more than one arrow.
2016-01-06 22:07:17 -05:00
WayofTime
6abffeb51a
Added temp recipes for T5 orb and demonic activation crystal.
2016-01-06 21:30:57 -05:00
WayofTime
82ac4f5ae8
Added melee damage upgrade (Fierce strike)
2016-01-06 21:26:51 -05:00
WayofTime
65e0cea9af
Added health boost upgrade - trained by healing.
2016-01-06 19:55:51 -05:00
WayofTime
6dedb234fb
Added Physical Protection upgrade. Reorganized some of the upgrades.
2016-01-06 19:34:10 -05:00
WayofTime
72ac385861
Added necessary framework for damage reduction upgrades.
2016-01-06 07:13:56 -05:00
WayofTime
b736fd3eaa
Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
2016-01-05 18:27:55 -05:00
WayofTime
08b6d10cb9
Work on stuff needed for damage upgrades.
2016-01-05 18:27:51 -05:00
Nick
c3beb48499
Implement BlockStack in Teleposer related areas
2016-01-05 15:26:24 -08:00
WayofTime
31d41d06ab
Added KB resistance upgrade
2016-01-05 18:06:07 -05:00
WayofTime
1a7ae8d99c
Fixed API referencing the main mod.
2016-01-05 16:50:43 -05:00
WayofTime
35b67b6055
Temporarily removed some checks for the alchemy array
2016-01-05 14:52:04 -05:00
WayofTime
f4baaedfab
Fixed the life essence bucket recipe.
2016-01-05 13:48:44 -05:00
WayofTime
b74ed8d431
Added self-sacrifice upgrade to living armour.
2016-01-05 12:17:05 -05:00
WayofTime
dceec15750
Added the unlocalized name to upgrades, and changed it so the armour lists the upgrades.
2016-01-05 11:12:56 -05:00
WayofTime
f4abee84ef
Reorganized fix for the Lava Crystal
2016-01-05 10:41:23 -05:00
WayofTime
fbaf5de9ab
Added poison upgrade. Tweaked digging upgrade so it actually worked.
2016-01-05 10:29:50 -05:00
WayofTime
04f5b7a584
Fixed client-side issue when shift-clicking lava crystals into a furnace while on a server.
2016-01-05 09:19:26 -05:00
WayofTime
0d7f0cb6cf
Added the recipe for the Air reagent and changed the recipe for the apprentice blood orb to use a redstone block. Emeralds are herd.
2016-01-04 16:09:22 -05:00
WayofTime
80a9380e71
Finalized more for the digging upgrade.
2016-01-04 09:15:15 -05:00
WayofTime
cbc2dfbc6d
Improved speed upgrade
2016-01-04 08:55:57 -05:00
WayofTime
c18f1abbd5
Added localization and textures to the Living Armour
2016-01-04 08:27:43 -05:00
WayofTime
9a48eb9ff3
Temporarily replaced Divination Sigil recipe due to issues with it not working on the servers.
2016-01-04 08:02:10 -05:00
WayofTime
6ea5e8279f
Added in rendering for LP for the Blood Altar.
2016-01-03 23:16:43 -05:00
WayofTime
10e29c56ba
Added Life Essence bucket recipe
2016-01-03 22:15:48 -05:00
Nick
9c25ff38a6
Update JEI compat
2016-01-03 15:51:54 -08:00
WayofTime
52a067e845
Possible fix for Alchemy Arrays not working on servers.
2016-01-03 18:40:58 -05:00
WayofTime
00adb96931
Added digging stat tracker and upgrade to Living Armour. Added chat message for when the armour upgrades.
2016-01-03 15:39:59 -05:00
WayofTime
f0331b4d4d
Added speed upgrades to Living Armour
2016-01-03 14:12:55 -05:00
WayofTime
81edc58769
Fixed bound tools so multiple players can actually use them... :D
2016-01-03 09:23:13 -05:00
WayofTime
dc0925c5a6
Improved Bound tools. Made them actually use LP!
2016-01-03 08:56:31 -05:00
WayofTime
ae14eac769
Fully fixed teleposer offset.
2016-01-03 08:40:10 -05:00
WayofTime
14d3a1ec7e
Fixed #541
...
Fixed #542
2016-01-03 08:30:59 -05:00
WayofTime
4e696bcf7b
Supposedly fixed an offset error in the teleposer.
2016-01-03 07:49:29 -05:00
Nick
1cc9d3a4c8
Fix altar insta-break-ness
2016-01-03 00:00:09 -08:00
Nick
a6b243e190
Altar maker notifies of creative only-ness
2016-01-02 23:58:57 -08:00
Nick
5a1de15e42
Bound items can be used for crafting
2016-01-02 23:41:26 -08:00
WayofTime
34335d66cc
Added Living Armour stat tracker for movement. Implemented necessary methods for the armour.
2016-01-02 22:04:51 -05:00
WayofTime
1c75d4f648
Fixed Sided issue in PlayerHelper - caused crashes in SMP.
2016-01-02 18:52:45 -05:00
WayofTime
71421b7d88
Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
2016-01-02 17:56:37 -05:00
WayofTime
d1ff8c6d4f
Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
2016-01-02 17:34:49 -05:00
WayofTime
15cf8a94ae
Added Master Blood Orb recipe. Tweaked drain/filling rate for orb crafting.
2016-01-02 17:34:30 -05:00
Nick
ae3f5ddf3f
Hide Orb filling recipes from JEI
2016-01-02 14:34:15 -08:00
Nick
5eabf5b009
Remove Test ritual and disable ImperfectRitualDay
2016-01-02 14:31:56 -08:00
WayofTime
1330b1608c
Removed efficiency rune recipe for now.
2016-01-02 17:27:37 -05:00
WayofTime
eda6e76250
Fixed a few tooltips. Added Teleposer recipe.
2016-01-02 17:22:42 -05:00
Nick
0670585aa4
Water/Lava Rituals/Sigils now place flowing variants of the liquid
2016-01-02 14:21:38 -08:00
WayofTime
d5e28038d6
Repriced rituals.
2016-01-02 17:15:33 -05:00
WayofTime
9678260043
Removed ShapedOrb recipes temporarily.
2016-01-02 17:12:39 -05:00
WayofTime
f27ee1aeb4
Added some extra framework for Living Armour.
2016-01-02 17:07:11 -05:00
Nick
5273a85711
Fix crash when Waila is not present
2016-01-02 12:46:44 -08:00
WayofTime
2a13998ed0
Fixed a few recipe issues.
2016-01-02 08:03:41 -05:00
Nick
a17e9be1cf
PropertyString uses generics now
2016-01-01 20:24:16 -08:00
Nick
e157a68696
Orb filling recipes
2016-01-01 19:59:10 -08:00
Nick
6351fd2d3e
Waila data provider for rituals
2016-01-01 19:04:53 -08:00
Nick
8b3c91d77e
Sync MRS NBT to client
2016-01-01 19:04:40 -08:00
Nick
fa030a1d43
Add an unlocalized name to Imperfect Rituals
2016-01-01 18:54:58 -08:00
Nick
18c1ccae80
Fix SoulNetwork lookup via UUID
2016-01-01 18:54:39 -08:00
Nick
2eaa9bf578
Hey look, the actual compat classes... >.>
2016-01-01 15:41:01 -08:00
Nick
cb929a93b6
WAILA compatibility
...
Currently has handlers for Teleposers and Blood Altars
2016-01-01 15:40:04 -08:00
WayofTime
318e3a03c7
Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge.
2016-01-01 17:36:50 -05:00
Nick
142cefd9be
Attempt #1 at orb recipe handlers
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They do not work, they are not initialized.
i need a break. my brain hurts
2016-01-01 13:47:17 -08:00
WayofTime
b170654ed3
Implemented recipes and arrays for Suppression sigil.
2016-01-01 15:46:40 -05:00
Nick
a48e40684a
Recipes now use OreDict
2016-01-01 12:33:55 -08:00
Nick
e5a90c5e7f
Add a way to hard blacklist Blocks from the Teleposer
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The blocks in this list cannot be changed via config file. The two lists are kept (instead just one) so that the config one can be refreshed at any point with ConfigChangedEvent.
2016-01-01 12:33:42 -08:00
Nick
ad68a89f15
React to ConfigChangedEvent
2016-01-01 12:33:26 -08:00
WayofTime
d0ed994abb
Added Divination sigil array.
2016-01-01 14:24:59 -05:00
WayofTime
c42bc12e69
Added the Regeneration ritual. Added localization for ritual activation. Removed the cost of activating a ritual when in creative mode.
2016-01-01 13:59:56 -05:00
Nick
e0111d4f7e
Remove fancy render check from RenderAltar
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Not even Vanilla does those "fast" item renders anymore.
2016-01-01 10:54:07 -08:00
Nick
7ebd59382f
Javadoc warning cleanup
2016-01-01 10:52:42 -08:00
Nick
d4b5d3d3e2
Add compat category to Config gui
2016-01-01 10:16:19 -08:00
WayofTime
400161f787
Potentially fixed Javadocs
2016-01-01 13:14:49 -05:00
WayofTime
dc444d97ae
Added base array texture. Modified Arcane Ashes recipe.
2016-01-01 12:57:51 -05:00
Nick
1ea5de0ed1
Re-implement the Teleposer Blacklist
2016-01-01 09:29:35 -08:00
Arcaratus
a8a0ae6e8b
Teleposers and refractoring
2016-01-01 12:08:17 -05:00
WayofTime
1b9f72b494
Added Arcane Ashes to draw alchemy arrays.
2016-01-01 11:54:44 -05:00
WayofTime
adef7f1ce9
Added Item Renderer to Altar.
2016-01-01 09:03:21 -05:00
WayofTime
eb18618eab
Merge pull request #532 from the-vindex/1.8-Rewrite-comment-fixes
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Comment fixes
2016-01-01 07:44:26 -05:00
WayofTime
3dbe281861
Merge pull request #530 from the-vindex/1.8-Rewrite
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Eclipse and IDEA formatting and code clean up
2016-01-01 07:44:19 -05:00
Vindex
e8b4e6f2c0
Comment fixes
2016-01-01 10:34:17 +01:00
Vindex
fa24ea4118
Eclipse and IDEA formatting settings and Prevent reformatting
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EnumAltarTier so that IDEA doesn't mess with it
2016-01-01 10:12:14 +01:00
Nick
a2e77adbff
Fix LavaCrystal NPE
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When attempting to place an unbound Lava Crystal into a furnace, it would crash when looking for the bound player because... well... it was unbound... :D
2016-01-01 01:06:56 -08:00
WayofTime
65d75313cb
Now causes nausea when passive operations (such as rituals or the Lava Crystal).
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Added the Lava crystal model.
2015-12-31 20:47:01 -05:00