Arcaratus
aa0f7d81a0
Bound tools
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Fix errors
Fix
Fix
Patch
Patch
2015-12-29 14:56:32 -05:00
Arcaratus
b96725fe98
More sigils
...
Deleted weird file
2015-12-28 19:22:04 -05:00
WayofTime
9ce9c66fb9
Created the base items class, for items that are mainly just used in recipes.
...
Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils.
Fixed the textures for the Sight sigil and Fast Miner sigil.
2015-12-28 15:59:35 -05:00
WayofTime
440e629e11
Finished the Binding array, including lightning. Need to add special EntityItem to prevent items burning.
2015-12-27 21:11:42 -05:00
Arcaratus
5dff08380d
Basic sigils implementation
2015-12-27 19:38:12 -05:00
WayofTime
ae85224003
Added a new circle for the binding array.
2015-12-27 15:44:56 -05:00
WayofTime
d4ec4dec8e
Created initial mock binding ritual with the Alchemy arrays.
2015-12-26 10:32:53 -05:00
WayofTime
073830a785
Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed.
2015-12-23 15:20:26 -05:00
Arcaratus
9eb3097b5a
Added assets
2015-11-29 19:33:17 -05:00
WayofTime
8f623de469
Created test block which is coupled to the Default Spell Modifier .json model. The model has three submodels: the core, the output, and the input.
2015-11-06 17:26:38 -05:00
Nick
096ba02450
Refactor everything to WayofTime.bloodmagic.*
2015-11-02 12:39:47 -08:00