Nick
03662c0cd3
Most items done now
2016-03-16 01:10:33 -07:00
Nick
ba0b24d231
Begin new model system
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Includes some examples for both ways.
2016-03-15 22:48:01 -07:00
Nick
83c1497609
Put the breaks on the model spam train
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OBJs are noisy
2016-02-26 22:36:52 -08:00
WayofTime
8077962e08
Fixed brightness issue with crystals.
2016-02-25 11:29:48 -05:00
WayofTime
3fc6b5627f
Testing translucent textures.
2016-02-25 10:45:00 -05:00
WayofTime
da6f410394
Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
2016-02-25 08:54:18 -05:00
Tombenpotter
7e8aec8652
Huge commit for the Pull-Request.
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Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting
Fixed:
- Teleposer not teleporting entities correctly
And probably other things I forgot!
2016-02-18 17:25:11 +01:00
WayofTime
3e94aeae77
Added obj for WIP Demon Crucible (name pending). Fixed Floating Incense Altar syndrome.
2016-02-17 09:21:22 -05:00
WayofTime
64efaf854b
Implemented most of the framework required for training specific Living Armour Upgrades.
2016-02-14 21:50:32 -05:00
Nick
04c0c32188
More work on moving models into ItemStates
2016-02-10 18:49:02 -08:00
Nick
325cda2f71
Begin cleaning up model registration
2016-02-09 19:07:56 -08:00
Nick
4e1de51cf8
Implement new path blocks
2016-02-08 00:57:02 -08:00
Nick
e5341fa994
Cleanup the rest of the model spam
2016-02-06 15:01:51 -08:00
WayofTime
c6f9c04411
Fixed global ignore list so .obj files could be pushed.
2016-02-06 17:50:33 -05:00
WayofTime
ea988e3f58
Fixed mtls
2016-02-06 17:42:10 -05:00
WayofTime
9d64a43ee4
Go go node models~
2016-02-06 17:36:37 -05:00
Nick
10b58ee7ad
Update models. Change bounding box of Hellfire Forge
2016-02-05 15:17:43 -08:00
Nick
7532a982d4
Fix 3rd person model for tools
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+Bound Sword -> Bound Blade
2016-02-04 18:10:48 -08:00
Nick
ff1425f773
Alchemy Array no longer has missing particles for break animation
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Also provides Arcane Ashes on pick block.
2016-02-04 17:43:29 -08:00
Nick
cc66af7eb1
Allow Bound Sword to be enchanted
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Also changes how the models are handled and changing activation states does not cause the "item change" animation.
2016-02-04 02:45:19 -08:00
Nick
332e16a585
Fix OBJ loader spam for Hellfire Forge
2016-02-02 16:32:32 -08:00
Nick
8ab985399c
Fixed Hellfire Forge + Incense Altar models
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Hellfire Forge has a bit of z-fighting on the corners, still.
2016-02-02 16:25:15 -08:00
WayofTime
d7385c9927
Fixed the Hellfire forge .obj. .mtl needs to be repaired for the Incense Altar and Hellfire Forge.
2016-02-02 18:56:25 -05:00
WayofTime
ce4e69d702
Fixed BlockIncenseAltar.obj. Apparently the rotation around the x axis is inverted
2016-02-02 18:34:39 -05:00
Nick
d60f07f1c0
OBJ Models for Incense Altar + Soul Forge render
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TODO -
* Fix screwy rotation
* Fix z-fighting
* HellfireForge texture is broken
2016-02-01 13:11:33 -08:00
WayofTime
8d6bc20400
Added magnetism sigil array and texture for the reagent.
2016-01-31 16:23:17 -05:00
WayofTime
27d63d5df3
Added blood lamp reagent, sigil effects, and the blood lamp array.
2016-01-31 14:31:16 -05:00
WayofTime
690cf6c4f3
Added recipes and block textures to the path blocks.
2016-01-30 07:58:08 -05:00
BBoldt
9e44fcbaad
Yulife - Sentient Armor + blood shards
2016-01-28 18:46:16 -08:00
WayofTime
cc1e11f09f
Added some rudimentary path blocks for the tranquility altar - textures pending.
2016-01-26 19:39:39 -05:00
BBoldt
c953228585
BBoldt - Sentient Armor, soul forge gui tweaks
2016-01-26 02:31:54 -08:00
BBoldt
9aaf981092
Yulife - Sentient Bow & Arrow, Routing stuff, living armor
2016-01-25 23:56:59 -08:00
WayofTime
c8ded3c6dd
Added more framework for the incense altar.
2016-01-23 21:18:06 -05:00
Nick
2ffd6c144a
Cut down on the amount of model spam
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Just 2 bad ones left:
* AlchemyArray (need to render the TESR for item)
* Test Spell Block (this is going away I think so not a huge deal)
2016-01-23 01:26:53 -08:00
WayofTime
b8079bb509
Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added.
2016-01-21 15:53:37 -05:00
WayofTime
815faa2ced
Added routing filters as well as recipes and temp textures.
2016-01-16 11:10:58 -05:00
WayofTime
76dceb3534
Tinkered with the beam a bit. Added WIP models for the routing nodes. Added basic item routing node.
2016-01-15 21:53:55 -05:00
WayofTime
2c666a931e
Now with fancy output blocks
2016-01-15 19:36:44 -05:00
Nick
b70c71f7be
Remove all the old model and blockstate files
2016-01-14 21:24:24 -08:00
WayofTime
269459c5c5
Added a lot more framework for the node routing.
2016-01-12 17:05:56 -05:00
WayofTime
ebdf85182c
Added upgrade tomes to a separate creative tab.
2016-01-09 22:20:59 -05:00
WayofTime
3edfc3a8ac
Some work on the armour
2016-01-09 15:05:41 -05:00
WayofTime
4d835257ab
Added Sentient Armour - not fully implemented.
2016-01-09 13:01:05 -05:00
WayofTime
61e6cf2a14
Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
2016-01-09 10:47:36 -05:00
Nick
22a0e2b8a9
Swap the order of BloodStoneBrick
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Now matches the Crystal blocks
2016-01-08 18:59:30 -08:00
WayofTime
c5dec61351
Added Soul Bow textures and localization, as well as rudimentary function.
2016-01-08 21:05:13 -05:00
WayofTime
36846e8952
Tentatitively added the other soul gems
2016-01-08 16:19:24 -05:00
WayofTime
74718f5042
Added the Soul Snare renderer and recipe and basically everything soul snare
2016-01-08 14:56:36 -05:00
WayofTime
8b024e1703
Added Soul Forge block and WIP model
2016-01-07 16:36:52 -05:00
WayofTime
72ed003da1
Added a lot of soul stuff.
2016-01-07 12:59:46 -05:00