Updated the changelog and removed the test outputs. This is all that's needed for -62. (Mainly testing the compilation?)

This commit is contained in:
WayofTime 2016-09-16 14:45:07 -04:00
parent 21607213d4
commit c4b879eaa6
2 changed files with 5 additions and 4 deletions

View file

@ -1,3 +1,8 @@
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Version 2.1.0-62
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- Fixed the fact rituals were not working (Might have been a compiler error).
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Version 2.1.0-61 Version 2.1.0-61
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View file

@ -203,17 +203,13 @@ public class TileMasterRitualStone extends TileTicking implements IMasterRitualS
{ {
if (!world.isRemote && getCurrentRitual() != null && RitualRegistry.ritualEnabled(getCurrentRitual())) if (!world.isRemote && getCurrentRitual() != null && RitualRegistry.ritualEnabled(getCurrentRitual()))
{ {
System.out.println("This ritual is enabled and there is a ritual.");
if (RitualHelper.checkValidRitual(getWorld(), getPos(), RitualRegistry.getIdForRitual(currentRitual), getDirection())) if (RitualHelper.checkValidRitual(getWorld(), getPos(), RitualRegistry.getIdForRitual(currentRitual), getDirection()))
{ {
System.out.println("This ritual is valid.");
RitualEvent.RitualRunEvent event = new RitualEvent.RitualRunEvent(this, getOwner(), getCurrentRitual()); RitualEvent.RitualRunEvent event = new RitualEvent.RitualRunEvent(this, getOwner(), getCurrentRitual());
if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY) if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY)
return; return;
System.out.println("This ritual is going to run!");
getCurrentRitual().performRitual(this); getCurrentRitual().performRitual(this);
} else } else
{ {