400 lines
13 KiB
Java
400 lines
13 KiB
Java
package WayofTime.bloodmagic.tile;
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import java.util.ArrayList;
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import java.util.List;
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import WayofTime.bloodmagic.tile.base.TileTicking;
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import lombok.Getter;
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import lombok.NoArgsConstructor;
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import lombok.Setter;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.TextComponentTranslation;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.common.eventhandler.Event;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.event.RitualEvent;
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import WayofTime.bloodmagic.api.registry.RitualRegistry;
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import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
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import WayofTime.bloodmagic.api.ritual.Ritual;
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import WayofTime.bloodmagic.api.saving.SoulNetwork;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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import WayofTime.bloodmagic.api.util.helper.NBTHelper;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
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import WayofTime.bloodmagic.api.util.helper.RitualHelper;
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import WayofTime.bloodmagic.item.ItemActivationCrystal;
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import WayofTime.bloodmagic.registry.ModItems;
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import WayofTime.bloodmagic.util.ChatUtil;
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import com.google.common.base.Strings;
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@Getter
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@NoArgsConstructor
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public class TileMasterRitualStone extends TileTicking implements IMasterRitualStone
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{
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private String owner;
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private boolean active;
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private boolean redstoned;
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private int activeTime;
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private int cooldown;
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private Ritual currentRitual;
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@Setter
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private EnumFacing direction = EnumFacing.NORTH;
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private List<EnumDemonWillType> currentActiveWillConfig = new ArrayList<EnumDemonWillType>();
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@Override
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public void onUpdate()
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{
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if (worldObj.isRemote)
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return;
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if (getWorld().isBlockPowered(getPos()) && isActive())
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{
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active = false;
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redstoned = true;
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stopRitual(Ritual.BreakType.REDSTONE);
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return;
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}
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if (!isActive() && !getWorld().isBlockPowered(getPos()) && isRedstoned() && getCurrentRitual() != null)
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{
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active = true;
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ItemStack crystalStack = NBTHelper.checkNBT(new ItemStack(ModItems.ACTIVATION_CRYSTAL, 1, getCurrentRitual().getCrystalLevel()));
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crystalStack.getTagCompound().setString(Constants.NBT.OWNER_UUID, getOwner());
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activateRitual(crystalStack, null, getCurrentRitual());
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redstoned = false;
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}
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if (getCurrentRitual() != null && isActive())
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{
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if (activeTime % getCurrentRitual().getRefreshTime() == 0)
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performRitual(getWorld(), getPos());
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activeTime++;
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}
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}
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@Override
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public void deserialize(NBTTagCompound tag)
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{
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owner = tag.getString(Constants.NBT.OWNER_UUID);
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currentRitual = RitualRegistry.getRitualForId(tag.getString(Constants.NBT.CURRENT_RITUAL));
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if (currentRitual != null)
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{
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NBTTagCompound ritualTag = tag.getCompoundTag(Constants.NBT.CURRENT_RITUAL_TAG);
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if (ritualTag != null)
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{
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currentRitual.readFromNBT(ritualTag);
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}
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}
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active = tag.getBoolean(Constants.NBT.IS_RUNNING);
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activeTime = tag.getInteger(Constants.NBT.RUNTIME);
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direction = EnumFacing.VALUES[tag.getInteger(Constants.NBT.DIRECTION)];
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redstoned = tag.getBoolean(Constants.NBT.IS_REDSTONED);
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for (EnumDemonWillType type : EnumDemonWillType.values())
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{
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if (tag.getBoolean("EnumWill" + type))
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{
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currentActiveWillConfig.add(type);
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}
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}
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}
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@Override
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public NBTTagCompound serialize(NBTTagCompound tag)
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{
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String ritualId = RitualRegistry.getIdForRitual(getCurrentRitual());
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tag.setString(Constants.NBT.OWNER_UUID, Strings.isNullOrEmpty(getOwner()) ? "" : getOwner());
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tag.setString(Constants.NBT.CURRENT_RITUAL, Strings.isNullOrEmpty(ritualId) ? "" : ritualId);
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if (currentRitual != null)
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{
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NBTTagCompound ritualTag = new NBTTagCompound();
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currentRitual.writeToNBT(ritualTag);
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tag.setTag(Constants.NBT.CURRENT_RITUAL_TAG, ritualTag);
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}
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tag.setBoolean(Constants.NBT.IS_RUNNING, isActive());
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tag.setInteger(Constants.NBT.RUNTIME, getActiveTime());
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tag.setInteger(Constants.NBT.DIRECTION, direction.getIndex());
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tag.setBoolean(Constants.NBT.IS_REDSTONED, redstoned);
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for (EnumDemonWillType type : currentActiveWillConfig)
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{
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tag.setBoolean("EnumWill" + type, true);
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}
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return tag;
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}
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@Override
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public boolean activateRitual(ItemStack activationCrystal, EntityPlayer activator, Ritual ritual)
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{
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if (PlayerHelper.isFakePlayer(activator))
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return false;
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activationCrystal = NBTHelper.checkNBT(activationCrystal);
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String crystalOwner = activationCrystal.getTagCompound().getString(Constants.NBT.OWNER_UUID);
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// crystalOwner = PlayerHelper.getUUIDFromPlayer(activator).toString(); //Temporary patch job
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if (!Strings.isNullOrEmpty(crystalOwner) && ritual != null)
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{
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if (activationCrystal.getItem() instanceof ItemActivationCrystal)
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{
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int crystalLevel = ((ItemActivationCrystal) activationCrystal.getItem()).getCrystalLevel(activationCrystal);
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if (RitualHelper.canCrystalActivate(ritual, crystalLevel))
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{
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if (!getWorld().isRemote)
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{
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SoulNetwork network = NetworkHelper.getSoulNetwork(crystalOwner);
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if (!isRedstoned() && network.getCurrentEssence() < ritual.getActivationCost() && !activator.capabilities.isCreativeMode)
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{
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ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.weak");
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return false;
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}
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if (currentRitual != null)
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currentRitual.stopRitual(this, Ritual.BreakType.ACTIVATE);
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RitualEvent.RitualActivatedEvent event = new RitualEvent.RitualActivatedEvent(this, crystalOwner, ritual, activator, activationCrystal, crystalLevel);
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if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY)
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{
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ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.prevent");
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return false;
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}
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if (ritual.activateRitual(this, activator, crystalOwner))
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{
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if (!isRedstoned() && !activator.capabilities.isCreativeMode)
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network.syphon(ritual.getActivationCost());
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ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.activate");
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this.active = true;
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this.owner = crystalOwner;
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this.currentRitual = ritual;
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notifyUpdate();
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return true;
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}
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}
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notifyUpdate();
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return true;
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}
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}
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} else
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{
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ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.notValid");
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}
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return false;
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}
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@Override
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public void performRitual(World world, BlockPos pos)
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{
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if (!world.isRemote && getCurrentRitual() != null && RitualRegistry.ritualEnabled(getCurrentRitual()))
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{
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if (RitualHelper.checkValidRitual(getWorld(), getPos(), RitualRegistry.getIdForRitual(currentRitual), getDirection()))
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{
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RitualEvent.RitualRunEvent event = new RitualEvent.RitualRunEvent(this, getOwner(), getCurrentRitual());
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if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY)
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return;
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getCurrentRitual().performRitual(this);
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} else
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{
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stopRitual(Ritual.BreakType.BREAK_STONE);
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}
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}
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}
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@Override
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public void stopRitual(Ritual.BreakType breakType)
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{
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if (!getWorld().isRemote && getCurrentRitual() != null)
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{
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RitualEvent.RitualStopEvent event = new RitualEvent.RitualStopEvent(this, getOwner(), getCurrentRitual(), breakType);
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if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY)
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return;
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getCurrentRitual().stopRitual(this, breakType);
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if (breakType != Ritual.BreakType.REDSTONE)
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{
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this.currentRitual = null;
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this.active = false;
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this.activeTime = 0;
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}
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notifyUpdate();
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}
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}
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@Override
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public int getCooldown()
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{
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return cooldown;
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}
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@Override
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public void setCooldown(int cooldown)
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{
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this.cooldown = cooldown;
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}
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@Override
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public void setActive(boolean active)
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{
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this.active = active;
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}
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@Override
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public EnumFacing getDirection()
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{
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return direction;
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}
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@Override
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public boolean areTanksEmpty()
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{
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return false;
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}
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@Override
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public int getRunningTime()
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{
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return activeTime;
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}
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@Override
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public String getOwner()
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{
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return owner;
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}
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@Override
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public World getWorld()
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{
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return super.getWorld();
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}
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@Override
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public BlockPos getPos()
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{
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return super.getPos();
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}
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@Override
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public World getWorldObj()
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{
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return getWorld();
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}
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@Override
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public BlockPos getBlockPos()
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{
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return getPos();
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}
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@Override
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public String getNextBlockRange(String range)
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{
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if (this.currentRitual != null)
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{
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return this.currentRitual.getNextBlockRange(range);
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}
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return "";
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}
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@Override
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public void provideInformationOfRitualToPlayer(EntityPlayer player)
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{
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if (this.currentRitual != null)
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{
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ChatUtil.sendNoSpam(player, this.currentRitual.provideInformationOfRitualToPlayer(player));
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}
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}
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@Override
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public void provideInformationOfRangeToPlayer(EntityPlayer player, String range)
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{
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if (this.currentRitual != null && this.currentRitual.getListOfRanges().contains(range))
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{
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ChatUtil.sendNoSpam(player, this.currentRitual.provideInformationOfRangeToPlayer(player, range));
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}
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}
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@Override
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public void setActiveWillConfig(EntityPlayer player, List<EnumDemonWillType> typeList)
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{
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this.currentActiveWillConfig = typeList;
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}
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@Override
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public boolean setBlockRangeByBounds(EntityPlayer player, String range, BlockPos offset1, BlockPos offset2)
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{
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if (this.currentRitual != null)
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{
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boolean allowed = this.currentRitual.setBlockRangeByBounds(range, this, offset1, offset2);
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if (player != null && !allowed)
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{
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ChatUtil.sendNoSpam(player, this.currentRitual.getErrorForBlockRangeOnFail(player, range, this, offset1, offset2));
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} else
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{
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ChatUtil.sendNoSpam(player, new TextComponentTranslation("ritual.BloodMagic.blockRange.success"));
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}
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return allowed;
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}
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if (player != null)
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{
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ChatUtil.sendNoSpam(player, new TextComponentTranslation("ritual.BloodMagic.blockRange.inactive"));
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}
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return false;
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}
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@Override
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public List<EnumDemonWillType> getActiveWillConfig()
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{
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return new ArrayList<EnumDemonWillType>(currentActiveWillConfig);
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}
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@Override
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public void provideInformationOfWillConfigToPlayer(EntityPlayer player, List<EnumDemonWillType> typeList)
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{
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//There is probably an easier way to make expanded chat messages
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if (typeList.size() >= 1)
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{
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Object[] translations = new TextComponentTranslation[typeList.size()];
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String constructedString = "%s";
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for (int i = 1; i < typeList.size(); i++)
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{
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constructedString = constructedString + ", %s";
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}
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for (int i = 0; i < typeList.size(); i++)
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{
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translations[i] = new TextComponentTranslation("tooltip.BloodMagic.currentBaseType." + typeList.get(i).name.toLowerCase());
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}
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ChatUtil.sendNoSpam(player, new TextComponentTranslation("ritual.BloodMagic.willConfig.set", new TextComponentTranslation(constructedString, translations)));
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} else
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{
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ChatUtil.sendNoSpam(player, new TextComponentTranslation("ritual.BloodMagic.willConfig.void"));
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}
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}
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}
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