Final push of 1.0.1!

This commit is contained in:
WayofTime 2014-04-07 07:27:04 -04:00
parent 9dc8a57a2d
commit 97b90eaf63
34 changed files with 1088 additions and 803 deletions

View file

@ -135,7 +135,7 @@ import cpw.mods.fml.common.registry.EntityRegistry;
import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry; import cpw.mods.fml.common.registry.LanguageRegistry;
@Mod(modid = "AWWayofTime", name = "AlchemicalWizardry", version = "v1.0.0b") @Mod(modid = "AWWayofTime", name = "AlchemicalWizardry", version = "v1.0.1")
@NetworkMod(clientSideRequired = true, serverSideRequired = false, channels = {"BloodAltar", "particle", "SetLifeEssence", "GetLifeEssence", "Ritual", "GetAltarEssence", "TESocket", "TEWritingTable", "CustomParticle", "SetPlayerVel", "SetPlayerPos", "TEPedestal", "TEPlinth", "TETeleposer", "InfiniteLPPath", "TEOrientor"}, packetHandler = PacketHandler.class) @NetworkMod(clientSideRequired = true, serverSideRequired = false, channels = {"BloodAltar", "particle", "SetLifeEssence", "GetLifeEssence", "Ritual", "GetAltarEssence", "TESocket", "TEWritingTable", "CustomParticle", "SetPlayerVel", "SetPlayerPos", "TEPedestal", "TEPlinth", "TETeleposer", "InfiniteLPPath", "TEOrientor"}, packetHandler = PacketHandler.class)
public class AlchemicalWizardry public class AlchemicalWizardry
@ -553,7 +553,7 @@ public class AlchemicalWizardry
GameRegistry.addRecipe(new ItemStack(ModBlocks.bloodRune, 1, 1), "sbs", "bob", "srs", 's', stoneStack, 'o', magicianBloodOrbStack, 'b', emptyBucketStack, 'r', new ItemStack(ModItems.imbuedSlate)); GameRegistry.addRecipe(new ItemStack(ModBlocks.bloodRune, 1, 1), "sbs", "bob", "srs", 's', stoneStack, 'o', magicianBloodOrbStack, 'b', emptyBucketStack, 'r', new ItemStack(ModItems.imbuedSlate));
GameRegistry.addRecipe(new ItemStack(ModBlocks.bloodRune, 1, 2), "sbs", "bob", "srs", 's', stoneStack, 'o', magicianBloodOrbStack, 'b', waterBucketStack, 'r', new ItemStack(ModItems.imbuedSlate)); GameRegistry.addRecipe(new ItemStack(ModBlocks.bloodRune, 1, 2), "sbs", "bob", "srs", 's', stoneStack, 'o', magicianBloodOrbStack, 'b', waterBucketStack, 'r', new ItemStack(ModItems.imbuedSlate));
GameRegistry.addRecipe(new ItemStack(ModBlocks.bloodRune, 1, 3), "sws", "ror", "sws", 's', stoneStack, 'o', new ItemStack(ModItems.masterBloodOrb), 'w', weakBloodOrbStack, 'r', new ItemStack(ModItems.demonicSlate)); GameRegistry.addRecipe(new ItemStack(ModBlocks.bloodRune, 1, 3), "sws", "ror", "sws", 's', stoneStack, 'o', new ItemStack(ModItems.masterBloodOrb), 'w', weakBloodOrbStack, 'r', new ItemStack(ModItems.demonicSlate));
GameRegistry.addRecipe(airSigilStack, "fgf", "fsf", "fof", 'f', featherStack, 'g', ghastTearStack, 's', reinforcedSlateStack, 'o', apprenticeBloodOrbStack); GameRegistry.addRecipe(airSigilStack, "fgf", "fsf", "fof", 'f', featherStack, 'g', new ItemStack(Item.ghastTear,1,craftingConstant), 's', reinforcedSlateStack, 'o', apprenticeBloodOrbStack);
GameRegistry.addRecipe(miningSigilStackCrafted, "sps", "hra", "sos", 'o', apprenticeBloodOrbStack, 's', stoneStack, 'p', ironPickaxeStack, 'h', ironShovelStack, 'a', ironAxeStack, 'r', reinforcedSlateStack); GameRegistry.addRecipe(miningSigilStackCrafted, "sps", "hra", "sos", 'o', apprenticeBloodOrbStack, 's', stoneStack, 'p', ironPickaxeStack, 'h', ironShovelStack, 'a', ironAxeStack, 'r', reinforcedSlateStack);
GameRegistry.addRecipe(runeOfSacrificeStack, "srs", "gog", "srs", 's', stoneStack, 'g', goldIngotStack, 'o', apprenticeBloodOrbStack, 'r', reinforcedSlateStack); GameRegistry.addRecipe(runeOfSacrificeStack, "srs", "gog", "srs", 's', stoneStack, 'g', goldIngotStack, 'o', apprenticeBloodOrbStack, 'r', reinforcedSlateStack);
GameRegistry.addRecipe(runeOfSelfSacrificeStack, "srs", "gog", "srs", 's', stoneStack, 'g', glowstoneDustStack, 'o', apprenticeBloodOrbStack, 'r', reinforcedSlateStack); GameRegistry.addRecipe(runeOfSelfSacrificeStack, "srs", "gog", "srs", 's', stoneStack, 'g', glowstoneDustStack, 'o', apprenticeBloodOrbStack, 'r', reinforcedSlateStack);
@ -1096,7 +1096,7 @@ public class AlchemicalWizardry
AlchemyRecipeRegistry.registerRecipe(new ItemStack(Block.mycelium,1,0), 5, new ItemStack[]{new ItemStack(Block.grass),new ItemStack(Block.mushroomBrown), new ItemStack(Block.mushroomRed)}, 2); AlchemyRecipeRegistry.registerRecipe(new ItemStack(Block.mycelium,1,0), 5, new ItemStack[]{new ItemStack(Block.grass),new ItemStack(Block.mushroomBrown), new ItemStack(Block.mushroomRed)}, 2);
AlchemyRecipeRegistry.registerRecipe(new ItemStack(Block.ice), 2, new ItemStack[]{waterBucketStack,new ItemStack(Item.snowball)}, 1); AlchemyRecipeRegistry.registerRecipe(new ItemStack(Block.ice), 2, new ItemStack[]{waterBucketStack,new ItemStack(Item.snowball)}, 1);
GameRegistry.addRecipe(new ItemStack(ModItems.itemSigilOfSupression),"wtl","wvl","wol",'v',new ItemStack(ModItems.voidSigil),'t',new ItemStack(ModBlocks.blockTeleposer),'o',masterBloodOrbStack,'l',lavaBucketStack,'w',waterBucketStack);
@ -1268,762 +1268,29 @@ public class AlchemicalWizardry
public static void initRituals() public static void initRituals()
{ {
ArrayList<RitualComponent> waterRitual = new ArrayList(); Rituals.ritualList.add(new Rituals(1, 500, new RitualEffectWater(), "Ritual of the Full Spring"));
waterRitual.add(new RitualComponent(-1, 0, 1, 1)); Rituals.ritualList.add(new Rituals(1, 10000, new RitualEffectLava(), "Serenade of the Nether"));
waterRitual.add(new RitualComponent(-1, 0, -1, 1)); Rituals.ritualList.add(new Rituals(1, 1000, new RitualEffectGrowth(), "Ritual of the Green Grove"));
waterRitual.add(new RitualComponent(1, 0, -1, 1)); Rituals.ritualList.add(new Rituals(1, 1000, new RitualEffectInterdiction(), "Interdiction Ritual"));
waterRitual.add(new RitualComponent(1, 0, 1, 1)); Rituals.ritualList.add(new Rituals(1, 2000, new RitualEffectContainment(), "Ritual of Containment"));
ArrayList<RitualComponent> lavaRitual = new ArrayList(); Rituals.ritualList.add(new Rituals(1, 5000, new RitualEffectSoulBound(), "Ritual of Binding"));
lavaRitual.add(new RitualComponent(1, 0, 0, 2)); Rituals.ritualList.add(new Rituals(1, 30000, new RitualEffectUnbinding(), "Ritual of Unbinding"));
lavaRitual.add(new RitualComponent(-1, 0, 0, 2)); Rituals.ritualList.add(new Rituals(1, 1000, new RitualEffectJumping(), "Ritual of the High Jump"));
lavaRitual.add(new RitualComponent(0, 0, 1, 2)); Rituals.ritualList.add(new Rituals(1, 5000, new RitualEffectMagnetic(), "Ritual of Magnetism"));
lavaRitual.add(new RitualComponent(0, 0, -1, 2)); Rituals.ritualList.add(new Rituals(1, 2500, new RitualEffectCrushing(), "Ritual of the Crusher"));
ArrayList<RitualComponent> growthRitual = new ArrayList(); Rituals.ritualList.add(new Rituals(1, 1000, new RitualEffectLeap(), "Ritual of Speed"));
growthRitual.add(new RitualComponent(1, 0, 0, 1)); Rituals.ritualList.add(new Rituals(1, 10000, new RitualEffectAnimalGrowth(), "Ritual of the Shepherd"));
growthRitual.add(new RitualComponent(-1, 0, 0, 1)); Rituals.ritualList.add(new Rituals(1, 50000, new RitualEffectWellOfSuffering(), "Well of Suffering"));
growthRitual.add(new RitualComponent(0, 0, 1, 1)); Rituals.ritualList.add(new Rituals(1, 25000, new RitualEffectHealing(), "Ritual of Regeneration"));
growthRitual.add(new RitualComponent(0, 0, -1, 1)); Rituals.ritualList.add(new Rituals(1, 50000, new RitualEffectFeatheredKnife(), "Ritual of the Feathered Knife"));
growthRitual.add(new RitualComponent(-1, 0, 1, 3)); Rituals.ritualList.add(new Rituals(2, 100000, new RitualEffectFeatheredEarth(), "Ritual of the Feathered Earth"));
growthRitual.add(new RitualComponent(1, 0, 1, 3)); Rituals.ritualList.add(new Rituals(2, 1000000, new RitualEffectBiomeChanger(), "Ritual of Gaia's Transformation"));
growthRitual.add(new RitualComponent(-1, 0, -1, 3)); Rituals.ritualList.add(new Rituals(2, 1000000, new RitualEffectFlight(), "Reverence of the Condor"));
growthRitual.add(new RitualComponent(1, 0, -1, 3)); Rituals.ritualList.add(new Rituals(2, 1000000, new RitualEffectSummonMeteor(), "Mark of the Falling Tower"));
ArrayList<RitualComponent> interdictionRitual = new ArrayList(); Rituals.ritualList.add(new Rituals(1, 20000,new RitualEffectAutoAlchemy(), "Ballad of Alchemy"));
interdictionRitual.add(new RitualComponent(1, 0, 0, 4)); Rituals.ritualList.add(new Rituals(1, 1000000,new RitualEffectExpulsion(), "Aura of Expulsion"));
interdictionRitual.add(new RitualComponent(-1, 0, 0, 4)); Rituals.ritualList.add(new Rituals(1, 10000,new RitualEffectSupression(), "Dome of Supression"));
interdictionRitual.add(new RitualComponent(0, 0, 1, 4)); //Rituals.ritualList.add(new Rituals(1,100,new RitualEffectApiaryOverclock(),"Apiary Overclock"));
interdictionRitual.add(new RitualComponent(0, 0, -1, 4));
interdictionRitual.add(new RitualComponent(-1, 0, 1, 4));
interdictionRitual.add(new RitualComponent(1, 0, 1, 4));
interdictionRitual.add(new RitualComponent(-1, 0, -1, 4));
interdictionRitual.add(new RitualComponent(1, 0, -1, 4));
ArrayList<RitualComponent> containmentRitual = new ArrayList();
containmentRitual.add(new RitualComponent(1, 0, 0, 3));
containmentRitual.add(new RitualComponent(-1, 0, 0, 3));
containmentRitual.add(new RitualComponent(0, 0, 1, 3));
containmentRitual.add(new RitualComponent(0, 0, -1, 3));
containmentRitual.add(new RitualComponent(2, 0, 2, 3));
containmentRitual.add(new RitualComponent(2, 0, -2, 3));
containmentRitual.add(new RitualComponent(-2, 0, 2, 3));
containmentRitual.add(new RitualComponent(-2, 0, -2, 3));
containmentRitual.add(new RitualComponent(1, 5, 0, 3));
containmentRitual.add(new RitualComponent(-1, 5, 0, 3));
containmentRitual.add(new RitualComponent(0, 5, 1, 3));
containmentRitual.add(new RitualComponent(0, 5, -1, 3));
containmentRitual.add(new RitualComponent(2, 5, 2, 3));
containmentRitual.add(new RitualComponent(2, 5, -2, 3));
containmentRitual.add(new RitualComponent(-2, 5, 2, 3));
containmentRitual.add(new RitualComponent(-2, 5, -2, 3));
//Bound soul ritual
ArrayList<RitualComponent> boundSoulRitual = new ArrayList();
boundSoulRitual.add(new RitualComponent(3, 0, 0, 2));
boundSoulRitual.add(new RitualComponent(-3, 0, 0, 2));
boundSoulRitual.add(new RitualComponent(0, 0, 3, 2));
boundSoulRitual.add(new RitualComponent(0, 0, -3, 2));
boundSoulRitual.add(new RitualComponent(2, 0, 2, 4));
boundSoulRitual.add(new RitualComponent(-2, 0, 2, 4));
boundSoulRitual.add(new RitualComponent(2, 0, -2, 4));
boundSoulRitual.add(new RitualComponent(-2, 0, -2, 4));
boundSoulRitual.add(new RitualComponent(4, 2, 0, 1));
boundSoulRitual.add(new RitualComponent(-4, 2, 0, 1));
boundSoulRitual.add(new RitualComponent(0, 2, 4, 1));
boundSoulRitual.add(new RitualComponent(0, 2, -4, 1));
boundSoulRitual.add(new RitualComponent(3, 2, 3, 3));
boundSoulRitual.add(new RitualComponent(3, 2, -3, 3));
boundSoulRitual.add(new RitualComponent(-3, 2, 3, 3));
boundSoulRitual.add(new RitualComponent(-3, 2, -3, 3));
boundSoulRitual.add(new RitualComponent(4, 1, 0, 0));
boundSoulRitual.add(new RitualComponent(-4, 1, 0, 0));
boundSoulRitual.add(new RitualComponent(0, 1, 4, 0));
boundSoulRitual.add(new RitualComponent(0, 1, -4, 0));
boundSoulRitual.add(new RitualComponent(3, 1, 3, 0));
boundSoulRitual.add(new RitualComponent(3, 1, -3, 0));
boundSoulRitual.add(new RitualComponent(-3, 1, 3, 0));
boundSoulRitual.add(new RitualComponent(-3, 1, -3, 0));
//
ArrayList<RitualComponent> unbindingRitual = new ArrayList();
unbindingRitual.add(new RitualComponent(-2, 0, 0, 4));
unbindingRitual.add(new RitualComponent(2, 0, 0, 4));
unbindingRitual.add(new RitualComponent(0, 0, 2, 4));
unbindingRitual.add(new RitualComponent(0, 0, -2, 4));
unbindingRitual.add(new RitualComponent(-2, 0, -2, 3));
unbindingRitual.add(new RitualComponent(-2, 0, -3, 3));
unbindingRitual.add(new RitualComponent(-3, 0, -2, 3));
unbindingRitual.add(new RitualComponent(2, 0, -2, 3));
unbindingRitual.add(new RitualComponent(2, 0, -3, 3));
unbindingRitual.add(new RitualComponent(3, 0, -2, 3));
unbindingRitual.add(new RitualComponent(-2, 0, 2, 3));
unbindingRitual.add(new RitualComponent(-2, 0, 3, 3));
unbindingRitual.add(new RitualComponent(-3, 0, 2, 3));
unbindingRitual.add(new RitualComponent(2, 0, 2, 3));
unbindingRitual.add(new RitualComponent(2, 0, 3, 3));
unbindingRitual.add(new RitualComponent(3, 0, 2, 3));
unbindingRitual.add(new RitualComponent(3, 1, 3, 0));
unbindingRitual.add(new RitualComponent(3, 1, -3, 0));
unbindingRitual.add(new RitualComponent(-3, 1, -3, 0));
unbindingRitual.add(new RitualComponent(-3, 1, 3, 0));
unbindingRitual.add(new RitualComponent(3, 2, 3, 0));
unbindingRitual.add(new RitualComponent(3, 2, -3, 0));
unbindingRitual.add(new RitualComponent(-3, 2, -3, 0));
unbindingRitual.add(new RitualComponent(-3, 2, 3, 0));
unbindingRitual.add(new RitualComponent(3, 3, 3, 2));
unbindingRitual.add(new RitualComponent(3, 3, -3, 2));
unbindingRitual.add(new RitualComponent(-3, 3, -3, 2));
unbindingRitual.add(new RitualComponent(-3, 3, 3, 2));
unbindingRitual.add(new RitualComponent(-5, 0, 0, 2));
unbindingRitual.add(new RitualComponent(5, 0, 0, 2));
unbindingRitual.add(new RitualComponent(0, 0, 5, 2));
unbindingRitual.add(new RitualComponent(0, 0, -5, 2));
ArrayList<RitualComponent> jumpingRitual = new ArrayList();
for (int i = -1; i <= 1; i++)
{
jumpingRitual.add(new RitualComponent(1, i, 1, RitualComponent.AIR));
jumpingRitual.add(new RitualComponent(-1, i, 1, RitualComponent.AIR));
jumpingRitual.add(new RitualComponent(-1, i, -1, RitualComponent.AIR));
jumpingRitual.add(new RitualComponent(1, i, -1, RitualComponent.AIR));
}
ArrayList<RitualComponent> magneticRitual = new ArrayList();
magneticRitual.add(new RitualComponent(1, 0, 1, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(1, 0, -1, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(2, 1, 0, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(0, 1, 2, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(-2, 1, 0, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(0, 1, -2, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(2, 1, 2, RitualComponent.AIR));
magneticRitual.add(new RitualComponent(2, 1, -2, RitualComponent.AIR));
magneticRitual.add(new RitualComponent(-2, 1, 2, RitualComponent.AIR));
magneticRitual.add(new RitualComponent(-2, 1, -2, RitualComponent.AIR));
magneticRitual.add(new RitualComponent(2, 2, 0, RitualComponent.FIRE));
magneticRitual.add(new RitualComponent(0, 2, 2, RitualComponent.FIRE));
magneticRitual.add(new RitualComponent(-2, 2, 0, RitualComponent.FIRE));
magneticRitual.add(new RitualComponent(0, 2, -2, RitualComponent.FIRE));
ArrayList<RitualComponent> crushingRitual = new ArrayList();
crushingRitual.add(new RitualComponent(0, 0, 1, RitualComponent.EARTH));
crushingRitual.add(new RitualComponent(1, 0, 0, RitualComponent.EARTH));
crushingRitual.add(new RitualComponent(0, 0, -1, RitualComponent.EARTH));
crushingRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.EARTH));
crushingRitual.add(new RitualComponent(2, 0, 0, RitualComponent.FIRE));
crushingRitual.add(new RitualComponent(0, 0, 2, RitualComponent.FIRE));
crushingRitual.add(new RitualComponent(-2, 0, 0, RitualComponent.FIRE));
crushingRitual.add(new RitualComponent(0, 0, -2, RitualComponent.FIRE));
crushingRitual.add(new RitualComponent(2, 0, 2, RitualComponent.DUSK));
crushingRitual.add(new RitualComponent(2, 0, -2, RitualComponent.DUSK));
crushingRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.DUSK));
crushingRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.DUSK));
crushingRitual.add(new RitualComponent(2, 1, 0, RitualComponent.AIR));
crushingRitual.add(new RitualComponent(-2, 1, 0, RitualComponent.AIR));
crushingRitual.add(new RitualComponent(0, 1, 2, RitualComponent.AIR));
crushingRitual.add(new RitualComponent(0, 1, -2, RitualComponent.AIR));
ArrayList<RitualComponent> leapingRitual = new ArrayList();
leapingRitual.add(new RitualComponent(0, 0, -2, RitualComponent.DUSK));
leapingRitual.add(new RitualComponent(1, 0, -1, RitualComponent.AIR));
leapingRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.AIR));
for (int i = 0; i <= 2; i++)
{
leapingRitual.add(new RitualComponent(2, 0, i, RitualComponent.AIR));
leapingRitual.add(new RitualComponent(-2, 0, i, RitualComponent.AIR));
}
//Animal Growth
ArrayList<RitualComponent> animalGrowthRitual = new ArrayList();
animalGrowthRitual.add(new RitualComponent(0, 0, 2, RitualComponent.DUSK));
animalGrowthRitual.add(new RitualComponent(2, 0, 0, RitualComponent.DUSK));
animalGrowthRitual.add(new RitualComponent(0, 0, -2, RitualComponent.DUSK));
animalGrowthRitual.add(new RitualComponent(-2, 0, 0, RitualComponent.DUSK));
animalGrowthRitual.add(new RitualComponent(0, 0, 1, RitualComponent.WATER));
animalGrowthRitual.add(new RitualComponent(1, 0, 0, RitualComponent.WATER));
animalGrowthRitual.add(new RitualComponent(0, 0, -1, RitualComponent.WATER));
animalGrowthRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.WATER));
animalGrowthRitual.add(new RitualComponent(1, 0, 2, RitualComponent.EARTH));
animalGrowthRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.EARTH));
animalGrowthRitual.add(new RitualComponent(1, 0, -2, RitualComponent.EARTH));
animalGrowthRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.EARTH));
animalGrowthRitual.add(new RitualComponent(2, 0, 1, RitualComponent.AIR));
animalGrowthRitual.add(new RitualComponent(2, 0, -1, RitualComponent.AIR));
animalGrowthRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.AIR));
animalGrowthRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.AIR));
//Well of Suffering
ArrayList<RitualComponent> wellOfSufferingRitual = new ArrayList();
wellOfSufferingRitual.add(new RitualComponent(1, 0, 1, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(1, 0, -1, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(2, -1, 2, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(2, -1, -2, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(-2, -1, 2, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(-2, -1, -2, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(0, -1, 2, RitualComponent.EARTH));
wellOfSufferingRitual.add(new RitualComponent(2, -1, 0, RitualComponent.EARTH));
wellOfSufferingRitual.add(new RitualComponent(0, -1, -2, RitualComponent.EARTH));
wellOfSufferingRitual.add(new RitualComponent(-2, -1, 0, RitualComponent.EARTH));
wellOfSufferingRitual.add(new RitualComponent(-3, -1, -3, RitualComponent.DUSK));
wellOfSufferingRitual.add(new RitualComponent(3, -1, -3, RitualComponent.DUSK));
wellOfSufferingRitual.add(new RitualComponent(-3, -1, 3, RitualComponent.DUSK));
wellOfSufferingRitual.add(new RitualComponent(3, -1, 3, RitualComponent.DUSK));
wellOfSufferingRitual.add(new RitualComponent(2, -1, 4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(4, -1, 2, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-2, -1, 4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(4, -1, -2, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(2, -1, -4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-4, -1, 2, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-2, -1, -4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-4, -1, -2, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(1, 0, 4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(4, 0, 1, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(1, 0, -4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-4, 0, 1, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-1, 0, 4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(4, 0, -1, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-1, 0, -4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-4, 0, -1, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(4, 1, 0, RitualComponent.AIR));
wellOfSufferingRitual.add(new RitualComponent(0, 1, 4, RitualComponent.AIR));
wellOfSufferingRitual.add(new RitualComponent(-4, 1, 0, RitualComponent.AIR));
wellOfSufferingRitual.add(new RitualComponent(0, 1, -4, RitualComponent.AIR));
ArrayList<RitualComponent> healingRitual = new ArrayList();
healingRitual.add(new RitualComponent(4, 0, 0, RitualComponent.AIR));
healingRitual.add(new RitualComponent(5, 0, -1, RitualComponent.AIR));
healingRitual.add(new RitualComponent(5, 0, 1, RitualComponent.AIR));
healingRitual.add(new RitualComponent(-4, 0, 0, RitualComponent.AIR));
healingRitual.add(new RitualComponent(-5, 0, -1, RitualComponent.AIR));
healingRitual.add(new RitualComponent(-5, 0, 1, RitualComponent.AIR));
healingRitual.add(new RitualComponent(0, 0, 4, RitualComponent.FIRE));
healingRitual.add(new RitualComponent(-1, 0, 5, RitualComponent.FIRE));
healingRitual.add(new RitualComponent(1, 0, 5, RitualComponent.FIRE));
healingRitual.add(new RitualComponent(0, 0, -4, RitualComponent.FIRE));
healingRitual.add(new RitualComponent(-1, 0, -5, RitualComponent.FIRE));
healingRitual.add(new RitualComponent(1, 0, -5, RitualComponent.FIRE));
healingRitual.add(new RitualComponent(3, 0, 5, RitualComponent.WATER));
healingRitual.add(new RitualComponent(5, 0, 3, RitualComponent.WATER));
healingRitual.add(new RitualComponent(3, 0, -5, RitualComponent.WATER));
healingRitual.add(new RitualComponent(5, 0, -3, RitualComponent.WATER));
healingRitual.add(new RitualComponent(-3, 0, 5, RitualComponent.WATER));
healingRitual.add(new RitualComponent(-5, 0, 3, RitualComponent.WATER));
healingRitual.add(new RitualComponent(-3, 0, -5, RitualComponent.WATER));
healingRitual.add(new RitualComponent(-5, 0, -3, RitualComponent.WATER));
healingRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.DUSK));
healingRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.DUSK));
healingRitual.add(new RitualComponent(3, 0, -3, RitualComponent.DUSK));
healingRitual.add(new RitualComponent(3, 0, 3, RitualComponent.DUSK));
healingRitual.add(new RitualComponent(4, 0, 5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(4, -1, 5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(5, 0, 4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(5, -1, 4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(5, 0, 5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(4, 0, -5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(4, -1, -5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(5, 0, -4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(5, -1, -4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(5, 0, -5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-4, 0, 5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-4, -1, 5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-5, 0, 4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-5, -1, 4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-5, 0, 5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-4, 0, -5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-4, -1, -5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-5, 0, -4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-5, -1, -4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-5, 0, -5, RitualComponent.EARTH));
ArrayList<RitualComponent> featheredKnifeRitual = new ArrayList();
featheredKnifeRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK));
featheredKnifeRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK));
featheredKnifeRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK));
featheredKnifeRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK));
featheredKnifeRitual.add(new RitualComponent(2, -1, 0, RitualComponent.WATER));
featheredKnifeRitual.add(new RitualComponent(-2, -1, 0, RitualComponent.WATER));
featheredKnifeRitual.add(new RitualComponent(0, -1, 2, RitualComponent.WATER));
featheredKnifeRitual.add(new RitualComponent(0, -1, -2, RitualComponent.WATER));
featheredKnifeRitual.add(new RitualComponent(1, -1, 1, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(1, -1, -1, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(-1, -1, 1, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(-1, -1, -1, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(4, -1, 2, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(2, -1, 4, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(-4, -1, 2, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(2, -1, -4, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(4, -1, -2, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(-2, -1, 4, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(-4, -1, -2, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(-2, -1, -4, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(4, 0, 2, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(2, 0, 4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-4, 0, 2, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(2, 0, -4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(4, 0, -2, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-2, 0, 4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-4, 0, -2, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-2, 0, -4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(4, 0, 3, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(3, 0, 4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(3, 0, -4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(4, 0, -3, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(3, 0, 3, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(3, 0, -3, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.AIR));
ArrayList<RitualComponent> featheredEarthRitual = new ArrayList();
featheredEarthRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK));
featheredEarthRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK));
featheredEarthRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK));
featheredEarthRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK));
featheredEarthRitual.add(new RitualComponent(2, 0, 2, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(2, 0, -2, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(1, 0, 3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(0, 0, 3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(1, 0, -3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(0, 0, -3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(3, 0, 1, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(3, 0, 0, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(3, 0, -1, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-3, 0, 0, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(4, 4, 4, RitualComponent.FIRE));
featheredEarthRitual.add(new RitualComponent(-4, 4, 4, RitualComponent.FIRE));
featheredEarthRitual.add(new RitualComponent(-4, 4, -4, RitualComponent.FIRE));
featheredEarthRitual.add(new RitualComponent(4, 4, -4, RitualComponent.FIRE));
featheredEarthRitual.add(new RitualComponent(4, 5, 5, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(4, 5, 3, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(5, 5, 4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(3, 5, 4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-4, 5, 5, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-4, 5, 3, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-5, 5, 4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-3, 5, 4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(4, 5, -5, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(4, 5, -3, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(5, 5, -4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(3, 5, -4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-4, 5, -5, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-4, 5, -3, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-5, 5, -4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-3, 5, -4, RitualComponent.AIR));
//Biome Changer
ArrayList<RitualComponent> biomeChangerRitual = new ArrayList();
biomeChangerRitual.add(new RitualComponent(1, 0, -2, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(1, 0, -3, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(2, 0, -1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(3, 0, -1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(1, 0, 2, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(1, 0, 3, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(2, 0, 1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(3, 0, 1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(3, 0, -3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(3, 0, -4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(4, 0, -3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(4, 0, -5, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(5, 0, -4, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(3, 0, 3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(3, 0, 4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(4, 0, 3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(4, 0, 5, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(5, 0, 4, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-4, 0, 5, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(-5, 0, 4, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-4, 0, -5, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(-5, 0, -4, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(0, 0, -5, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-1, 0, -6, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(1, 0, -6, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-1, 0, -8, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(0, 0, -8, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(1, 0, -8, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(-1, 0, -10, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(0, 0, -10, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(1, 0, -10, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(0, 0, 5, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-1, 0, 6, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(1, 0, 6, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-1, 0, 8, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(0, 0, 8, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(1, 0, 8, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(-1, 0, 10, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(0, 0, 10, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(1, 0, 10, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(-5, 0, 0, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-6, 0, -1, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-6, 0, 1, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-8, 0, -1, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(-8, 0, 0, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(-8, 0, 1, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(-10, 0, -1, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(-10, 0, 0, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(-10, 0, 1, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(5, 0, 0, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(6, 0, -1, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(6, 0, 1, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(8, 0, -1, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(8, 0, 0, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(8, 0, 1, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(10, 0, -1, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(10, 0, 0, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(10, 0, 1, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(6, 0, -6, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(6, 0, -7, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(7, 0, -6, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(7, 0, -5, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(5, 0, -7, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(8, 0, -5, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(8, 0, -4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(9, 0, -4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(5, 0, -8, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(4, 0, -8, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(4, 0, -9, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-6, 0, 6, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-6, 0, 7, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-7, 0, 6, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-7, 0, 5, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-5, 0, 7, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-8, 0, 5, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(-8, 0, 4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-9, 0, 4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-5, 0, 8, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(-4, 0, 8, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-4, 0, 9, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(6, 0, 6, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(6, 0, 7, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(7, 0, 6, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(7, 0, 5, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(5, 0, 7, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(8, 0, 5, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(8, 0, 4, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(9, 0, 4, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(5, 0, 8, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(4, 0, 8, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(4, 0, 9, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-6, 0, -6, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(-6, 0, -7, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(-7, 0, -6, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(-7, 0, -5, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-5, 0, -7, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-8, 0, -5, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(-8, 0, -4, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-9, 0, -4, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-5, 0, -8, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(-4, 0, -8, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-4, 0, -9, RitualComponent.WATER));
ArrayList<RitualComponent> flightRitual = new ArrayList();
flightRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK));
flightRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK));
flightRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK));
flightRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK));
flightRitual.add(new RitualComponent(2, 0, 2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(2, 0, -2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(1, 0, 3, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(0, 0, 3, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(1, 0, -3, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(0, 0, -3, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(3, 0, 1, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(3, 0, 0, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(3, 0, -1, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(-3, 0, 0, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.WATER));
flightRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.WATER));
flightRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.WATER));
flightRitual.add(new RitualComponent(4, 0, -3, RitualComponent.WATER));
flightRitual.add(new RitualComponent(3, 0, -4, RitualComponent.WATER));
flightRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.WATER));
flightRitual.add(new RitualComponent(3, 0, 4, RitualComponent.WATER));
flightRitual.add(new RitualComponent(4, 0, 3, RitualComponent.WATER));
flightRitual.add(new RitualComponent(-1, 1, 0, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(1, 1, 0, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(0, 1, -1, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(0, 1, 1, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(-2, 1, 0, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(2, 1, 0, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(0, 1, -2, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(0, 1, 2, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(-4, 1, 0, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(4, 1, 0, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(0, 1, -4, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(0, 1, 4, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(-5, 1, 0, RitualComponent.AIR));
flightRitual.add(new RitualComponent(5, 1, 0, RitualComponent.AIR));
flightRitual.add(new RitualComponent(0, 1, -5, RitualComponent.AIR));
flightRitual.add(new RitualComponent(0, 1, 5, RitualComponent.AIR));
flightRitual.add(new RitualComponent(5, 0, 0, RitualComponent.DUSK));
flightRitual.add(new RitualComponent(-5, 0, 0, RitualComponent.DUSK));
flightRitual.add(new RitualComponent(0, 0, 5, RitualComponent.DUSK));
flightRitual.add(new RitualComponent(0, 0, -5, RitualComponent.DUSK));
for (int i = 2; i <= 4; i++)
{
flightRitual.add(new RitualComponent(-i, 2, 0, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(i, 2, 0, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(0, 2, -i, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(0, 2, i, RitualComponent.EARTH));
}
flightRitual.add(new RitualComponent(2, 4, 1, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(1, 4, 2, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(-2, 4, 1, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(1, 4, -2, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(2, 4, -1, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(-1, 4, 2, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(-2, 4, -1, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(-1, 4, -2, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(2, 4, 2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(-2, 4, 2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(2, 4, -2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(-2, 4, -2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(-4, 2, -4, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(4, 2, 4, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(4, 2, -4, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(-4, 2, 4, RitualComponent.FIRE));
for (int i = -1; i <= 1; i++)
{
flightRitual.add(new RitualComponent(3, 4, i, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(-3, 4, i, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(i, 4, 3, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(i, 4, -3, RitualComponent.EARTH));
}
ArrayList<RitualComponent> meteorRitual = new ArrayList();
meteorRitual.add(new RitualComponent(2, 0, 0, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-2, 0, 0, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(0, 0, 2, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(0, 0, -2, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(3, 0, 1, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(3, 0, -1, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(1, 0, 3, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(1, 0, -3, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(4, 0, 2, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(4, 0, -2, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-4, 0, 2, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-4, 0, -2, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(2, 0, 4, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-2, 0, 4, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(2, 0, -4, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-2, 0, -4, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(5, 0, 3, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(5, 0, -3, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(-5, 0, 3, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(-5, 0, -3, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(3, 0, 5, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(-3, 0, 5, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(3, 0, -5, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(-3, 0, -5, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(-4, 0, -4, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(-4, 0, 4, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(4, 0, 4, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(4, 0, -4, RitualComponent.DUSK));
for (int i = 4; i <= 6; i++)
{
meteorRitual.add(new RitualComponent(i, 0, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(-i, 0, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 0, i, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 0, -i, RitualComponent.EARTH));
}
meteorRitual.add(new RitualComponent(8, 0, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(-8, 0, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 0, 8, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 0, -8, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(8, 1, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(-8, 1, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 1, 8, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 1, -8, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(7, 1, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(-7, 1, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 1, 7, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 1, -7, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(7, 2, 0, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-7, 2, 0, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(0, 2, 7, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(0, 2, -7, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(6, 2, 0, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-6, 2, 0, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(0, 2, 6, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(0, 2, -6, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(6, 3, 0, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(-6, 3, 0, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(0, 3, 6, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(0, 3, -6, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(5, 3, 0, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(-5, 3, 0, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(0, 3, 5, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(0, 3, -5, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(5, 4, 0, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-5, 4, 0, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(0, 4, 5, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(0, 4, -5, RitualComponent.AIR));
for (int i = -1; i <= 1; i++)
{
meteorRitual.add(new RitualComponent(i, 4, 4, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(i, 4, -4, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(4, 4, i, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-4, 4, i, RitualComponent.AIR));
}
meteorRitual.add(new RitualComponent(2, 4, 4, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(4, 4, 2, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(2, 4, -4, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(-4, 4, 2, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(-2, 4, 4, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(4, 4, -2, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(-2, 4, -4, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(-4, 4, -2, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(2, 4, 3, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(3, 4, 2, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(3, 4, 3, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-2, 4, 3, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(3, 4, -2, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(3, 4, -3, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(2, 4, -3, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-3, 4, 2, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-3, 4, 3, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-2, 4, -3, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-3, 4, -2, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-3, 4, -3, RitualComponent.FIRE));
ArrayList<RitualComponent> apiaryRitual = new ArrayList();
apiaryRitual.add(new RitualComponent(1,0,0, RitualComponent.DUSK));
apiaryRitual.add(new RitualComponent(1,0,1, RitualComponent.DUSK));
apiaryRitual.add(new RitualComponent(1,0,-1, RitualComponent.DUSK));
apiaryRitual.add(new RitualComponent(-1,0,-1, RitualComponent.DUSK));
apiaryRitual.add(new RitualComponent(-1,0,1, RitualComponent.DUSK));
apiaryRitual.add(new RitualComponent(-1,0,0, RitualComponent.DUSK));
apiaryRitual.add(new RitualComponent(0,0,-1, RitualComponent.DUSK));
apiaryRitual.add(new RitualComponent(0,0,1, RitualComponent.DUSK));
ArrayList<RitualComponent> autoAlchemyRitual = new ArrayList();
autoAlchemyRitual.add(new RitualComponent(1,0,1, RitualComponent.DUSK));
autoAlchemyRitual.add(new RitualComponent(1,0,-1, RitualComponent.DUSK));
autoAlchemyRitual.add(new RitualComponent(-1,0,-1, RitualComponent.DUSK));
autoAlchemyRitual.add(new RitualComponent(-1,0,1, RitualComponent.DUSK));
autoAlchemyRitual.add(new RitualComponent(2,0,2, RitualComponent.WATER));
autoAlchemyRitual.add(new RitualComponent(2,0,-2, RitualComponent.WATER));
autoAlchemyRitual.add(new RitualComponent(-2,0,-2, RitualComponent.WATER));
autoAlchemyRitual.add(new RitualComponent(-2,0,2, RitualComponent.WATER));
autoAlchemyRitual.add(new RitualComponent(-3,0,-2, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(-2,0,-3, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(-3,0,2, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(-2,0,3, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(3,0,-2, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(2,0,-3, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(3,0,2, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(2,0,3, RitualComponent.FIRE));
ArrayList<RitualComponent> expulsionRitual = new ArrayList();
expulsionRitual.add(new RitualComponent(2,0,2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(2,0,1, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(1,0,2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(2,0,-2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(2,0,-1, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-1,0,2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-2,0,2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-2,0,1, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(1,0,-2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-2,0,-2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-2,0,-1, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-1,0,-2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(4,0,2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(5,0,2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(4,0,-2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(5,0,-2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-4,0,2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-5,0,2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-4,0,-2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-5,0,-2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(2,0,4, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(2,0,5, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-2,0,4, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-2,0,5, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(2,0,-4, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(2,0,-5, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-2,0,-4, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-2,0,-5, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(0,0,6, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(0,0,-6, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(6,0,0, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-6,0,0, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-5,0,0, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(-6,0,1, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(-6,0,-1, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(5,0,0, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(6,0,1, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(6,0,-1, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(0,0,5, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(1,0,6, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(-1,0,6, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(0,0,-5, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(1,0,-6, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(-1,0,-6, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(4,0,4, RitualComponent.FIRE));
expulsionRitual.add(new RitualComponent(4,0,-4, RitualComponent.FIRE));
expulsionRitual.add(new RitualComponent(-4,0,4, RitualComponent.FIRE));
expulsionRitual.add(new RitualComponent(-4,0,-4, RitualComponent.FIRE));
ArrayList<RitualComponent> supressionRitual = new ArrayList();
supressionRitual.add(new RitualComponent(2,0,2, RitualComponent.WATER));
supressionRitual.add(new RitualComponent(2,0,-2, RitualComponent.WATER));
supressionRitual.add(new RitualComponent(-2,0,2, RitualComponent.WATER));
supressionRitual.add(new RitualComponent(-2,0,-2, RitualComponent.WATER));
Rituals.ritualList.add(new Rituals(waterRitual, 1, 500, new RitualEffectWater(), "Ritual of the Full Spring"));
Rituals.ritualList.add(new Rituals(lavaRitual, 1, 10000, new RitualEffectLava(), "Serenade of the Nether"));
Rituals.ritualList.add(new Rituals(growthRitual, 1, 1000, new RitualEffectGrowth(), "Ritual of the Green Grove"));
Rituals.ritualList.add(new Rituals(interdictionRitual, 1, 1000, new RitualEffectInterdiction(), "Interdiction Ritual"));
Rituals.ritualList.add(new Rituals(containmentRitual, 1, 2000, new RitualEffectContainment(), "Ritual of Containment"));
Rituals.ritualList.add(new Rituals(boundSoulRitual, 1, 5000, new RitualEffectSoulBound(), "Ritual of Binding"));
Rituals.ritualList.add(new Rituals(unbindingRitual, 1, 30000, new RitualEffectUnbinding(), "Ritual of Unbinding"));
Rituals.ritualList.add(new Rituals(jumpingRitual, 1, 1000, new RitualEffectJumping(), "Ritual of the High Jump"));
Rituals.ritualList.add(new Rituals(magneticRitual, 1, 5000, new RitualEffectMagnetic(), "Ritual of Magnetism"));
Rituals.ritualList.add(new Rituals(crushingRitual, 1, 2500, new RitualEffectCrushing(), "Ritual of the Crusher"));
Rituals.ritualList.add(new Rituals(leapingRitual, 1, 1000, new RitualEffectLeap(), "Ritual of Speed"));
Rituals.ritualList.add(new Rituals(animalGrowthRitual, 1, 10000, new RitualEffectAnimalGrowth(), "Ritual of the Shepherd"));
Rituals.ritualList.add(new Rituals(wellOfSufferingRitual, 1, 50000, new RitualEffectWellOfSuffering(), "Well of Suffering"));
Rituals.ritualList.add(new Rituals(healingRitual, 1, 25000, new RitualEffectHealing(), "Ritual of Regeneration"));
Rituals.ritualList.add(new Rituals(featheredKnifeRitual, 1, 50000, new RitualEffectFeatheredKnife(), "Ritual of the Feathered Knife"));
Rituals.ritualList.add(new Rituals(featheredEarthRitual, 2, 100000, new RitualEffectFeatheredEarth(), "Ritual of the Feathered Earth"));
Rituals.ritualList.add(new Rituals(biomeChangerRitual, 2, 1000000, new RitualEffectBiomeChanger(), "Ritual of Gaia's Transformation"));
Rituals.ritualList.add(new Rituals(flightRitual, 2, 1000000, new RitualEffectFlight(), "Reverence of the Condor"));
Rituals.ritualList.add(new Rituals(meteorRitual, 2, 1000000, new RitualEffectSummonMeteor(), "Mark of the Falling Tower"));
Rituals.ritualList.add(new Rituals(autoAlchemyRitual,1,20000,new RitualEffectAutoAlchemy(),"Ballad of Alchemy"));
Rituals.ritualList.add(new Rituals(expulsionRitual,1,1000000,new RitualEffectExpulsion(),"Aura of Expulsion"));
Rituals.ritualList.add(new Rituals(supressionRitual,1,1000,new RitualEffectSupression(),"Supression"));
//Rituals.ritualList.add(new Rituals(apiaryRitual,1,100,new RitualEffectApiaryOverclock(),"Apiary Overclock"));
} }
public static void initBindingRecipes() public static void initBindingRecipes()

View file

@ -1,5 +1,7 @@
package WayofTime.alchemicalWizardry.api.rituals; package WayofTime.alchemicalWizardry.api.rituals;
import java.util.List;
public abstract class RitualEffect public abstract class RitualEffect
{ {
public abstract void performEffect(IMasterRitualStone ritualStone); public abstract void performEffect(IMasterRitualStone ritualStone);
@ -10,4 +12,6 @@ public abstract class RitualEffect
{ {
return 0; return 0;
} }
public abstract List<RitualComponent> getRitualComponentList();
} }

View file

@ -9,7 +9,6 @@ import java.util.List;
public class Rituals public class Rituals
{ {
private List<RitualComponent> components;
private int crystalLevel; private int crystalLevel;
private int actCost; private int actCost;
private RitualEffect effect; private RitualEffect effect;
@ -17,24 +16,14 @@ public class Rituals
public static List<Rituals> ritualList = new ArrayList(); public static List<Rituals> ritualList = new ArrayList();
public Rituals(List<RitualComponent> components, int crystalLevel, int actCost, RitualEffect effect, String name) public Rituals(int crystalLevel, int actCost, RitualEffect effect, String name)
{ {
this.components = components;
this.crystalLevel = crystalLevel; this.crystalLevel = crystalLevel;
this.actCost = actCost; this.actCost = actCost;
this.effect = effect; this.effect = effect;
this.name = name; this.name = name;
} }
public Rituals(List<RitualComponent> components, int crystalLevel, int actCost, RitualEffect effect)
{
this.components = components;
this.crystalLevel = crystalLevel;
this.actCost = actCost;
this.effect = effect;
this.name = "";
}
public static int checkValidRitual(World world, int x, int y, int z) public static int checkValidRitual(World world, int x, int y, int z)
{ {
for (int i = 1; i <= ritualList.size(); i++) for (int i = 1; i <= ritualList.size(); i++)
@ -219,7 +208,7 @@ public class Rituals
private List<RitualComponent> obtainComponents() private List<RitualComponent> obtainComponents()
{ {
return this.components; return this.effect.getRitualComponentList();
} }
private int getCrystalLevel() private int getCrystalLevel()

View file

@ -65,4 +65,10 @@ public class BlockSpectralContainer extends BlockContainer
{ {
return true; return true;
} }
@Override
public boolean isAirBlock(World par1World, int par2, int par3, int par4)
{
return true;
}
} }

View file

@ -171,8 +171,9 @@ public class ItemRitualDiviner extends EnergyItems
{ {
par2EntityPlayer.inventory.decrStackSize(playerInvRitualStoneLocation, 1); par2EntityPlayer.inventory.decrStackSize(playerInvRitualStoneLocation, 1);
} }
par3World.setBlock(par4 + rc.getX(), par5 + rc.getY(), par6 + rc.getZ(), ModBlocks.ritualStone.blockID, rc.getStoneType(), 3); if(!par3World.isRemote)
par3World.setBlock(par4 + rc.getX(), par5 + rc.getY(), par6 + rc.getZ(), ModBlocks.ritualStone.blockID, rc.getStoneType(), 3);
if (par3World.isRemote) if (par3World.isRemote)
{ {

View file

@ -34,14 +34,14 @@ public class ItemSigilOfSupression extends EnergyItems implements ArmourUpgrade
{ {
super(id); super(id);
this.maxStackSize = 1; this.maxStackSize = 1;
setEnergyUsed(200); setEnergyUsed(400);
setCreativeTab(AlchemicalWizardry.tabBloodMagic); setCreativeTab(AlchemicalWizardry.tabBloodMagic);
} }
@Override @Override
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{ {
par3List.add("I have a very magnetic personality!"); par3List.add("Better than telekinesis");
if (!(par1ItemStack.stackTagCompound == null)) if (!(par1ItemStack.stackTagCompound == null))
{ {
@ -61,9 +61,9 @@ public class ItemSigilOfSupression extends EnergyItems implements ArmourUpgrade
@SideOnly(Side.CLIENT) @SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconRegister) public void registerIcons(IconRegister iconRegister)
{ {
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:SigilOfMagnetism_deactivated"); this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:SigilOfSupression_deactivated");
this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:SigilOfMagnetism_activated"); this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:SigilOfSupression_activated");
this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:SigilOfMagnetism_deactivated"); this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:SigilOfSupression_deactivated");
} }
@Override @Override
@ -181,6 +181,10 @@ public class ItemSigilOfSupression extends EnergyItems implements ArmourUpgrade
if(SpellHelper.isBlockFluid(block)) if(SpellHelper.isBlockFluid(block))
{ {
if(par2World.getBlockTileEntity(x+i, y+j, z+k)!=null)
{
par2World.setBlockToAir(x+i, y+j, z+k);
}
TESpectralContainer.createSpectralBlockAtLocation(par2World, x+i, y+j, z+k, refresh); TESpectralContainer.createSpectralBlockAtLocation(par2World, x+i, y+j, z+k, refresh);
} }
else else
@ -195,6 +199,16 @@ public class ItemSigilOfSupression extends EnergyItems implements ArmourUpgrade
} }
} }
} }
if (par2World.getWorldTime() % 200 == par1ItemStack.stackTagCompound.getInteger("worldTimeDelay") && par1ItemStack.stackTagCompound.getBoolean("isActive"))
{
//par3EntityPlayer.addPotionEffect(new PotionEffect(Potion.field_76444_x.id, 2400,99));
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, getEnergyUsed());
}
}
return; return;
} }
@ -223,6 +237,10 @@ public class ItemSigilOfSupression extends EnergyItems implements ArmourUpgrade
if(SpellHelper.isBlockFluid(block)) if(SpellHelper.isBlockFluid(block))
{ {
if(world.getBlockTileEntity(x+i, y+j, z+k)!=null)
{
world.setBlockToAir(x+i, y+j, z+k);
}
TESpectralContainer.createSpectralBlockAtLocation(world, x+i, y+j, z+k, refresh); TESpectralContainer.createSpectralBlockAtLocation(world, x+i, y+j, z+k, refresh);
} }
else else

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator; import java.util.Iterator;
import java.util.List; import java.util.List;
@ -12,6 +13,7 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
@ -97,4 +99,27 @@ public class RitualEffectAnimalGrowth extends RitualEffect
// TODO Auto-generated method stub // TODO Auto-generated method stub
return 2; return 2;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> animalGrowthRitual = new ArrayList();
animalGrowthRitual.add(new RitualComponent(0, 0, 2, RitualComponent.DUSK));
animalGrowthRitual.add(new RitualComponent(2, 0, 0, RitualComponent.DUSK));
animalGrowthRitual.add(new RitualComponent(0, 0, -2, RitualComponent.DUSK));
animalGrowthRitual.add(new RitualComponent(-2, 0, 0, RitualComponent.DUSK));
animalGrowthRitual.add(new RitualComponent(0, 0, 1, RitualComponent.WATER));
animalGrowthRitual.add(new RitualComponent(1, 0, 0, RitualComponent.WATER));
animalGrowthRitual.add(new RitualComponent(0, 0, -1, RitualComponent.WATER));
animalGrowthRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.WATER));
animalGrowthRitual.add(new RitualComponent(1, 0, 2, RitualComponent.EARTH));
animalGrowthRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.EARTH));
animalGrowthRitual.add(new RitualComponent(1, 0, -2, RitualComponent.EARTH));
animalGrowthRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.EARTH));
animalGrowthRitual.add(new RitualComponent(2, 0, 1, RitualComponent.AIR));
animalGrowthRitual.add(new RitualComponent(2, 0, -1, RitualComponent.AIR));
animalGrowthRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.AIR));
animalGrowthRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.AIR));
return animalGrowthRitual;
}
} }

View file

@ -1,5 +1,8 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion; import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect; import net.minecraft.potion.PotionEffect;
@ -7,6 +10,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar; import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
@ -81,4 +85,19 @@ public class RitualEffectApiaryOverclock extends RitualEffect
// TODO Auto-generated method stub // TODO Auto-generated method stub
return 10; return 10;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> apiaryRitual = new ArrayList();
apiaryRitual.add(new RitualComponent(1,0,0, RitualComponent.DUSK));
apiaryRitual.add(new RitualComponent(1,0,1, RitualComponent.DUSK));
apiaryRitual.add(new RitualComponent(1,0,-1, RitualComponent.DUSK));
apiaryRitual.add(new RitualComponent(-1,0,-1, RitualComponent.DUSK));
apiaryRitual.add(new RitualComponent(-1,0,1, RitualComponent.DUSK));
apiaryRitual.add(new RitualComponent(-1,0,0, RitualComponent.DUSK));
apiaryRitual.add(new RitualComponent(0,0,-1, RitualComponent.DUSK));
apiaryRitual.add(new RitualComponent(0,0,1, RitualComponent.DUSK));
return apiaryRitual;
}
} }

View file

@ -1,5 +1,8 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory; import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@ -10,6 +13,7 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.alchemy.AlchemyRecipeRegistry; import WayofTime.alchemicalWizardry.api.alchemy.AlchemyRecipeRegistry;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar; import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
@ -385,4 +389,27 @@ public class RitualEffectAutoAlchemy extends RitualEffect
{ {
return 10; return 10;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> autoAlchemyRitual = new ArrayList();
autoAlchemyRitual.add(new RitualComponent(1,0,1, RitualComponent.DUSK));
autoAlchemyRitual.add(new RitualComponent(1,0,-1, RitualComponent.DUSK));
autoAlchemyRitual.add(new RitualComponent(-1,0,-1, RitualComponent.DUSK));
autoAlchemyRitual.add(new RitualComponent(-1,0,1, RitualComponent.DUSK));
autoAlchemyRitual.add(new RitualComponent(2,0,2, RitualComponent.WATER));
autoAlchemyRitual.add(new RitualComponent(2,0,-2, RitualComponent.WATER));
autoAlchemyRitual.add(new RitualComponent(-2,0,-2, RitualComponent.WATER));
autoAlchemyRitual.add(new RitualComponent(-2,0,2, RitualComponent.WATER));
autoAlchemyRitual.add(new RitualComponent(-3,0,-2, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(-2,0,-3, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(-3,0,2, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(-2,0,3, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(3,0,-2, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(2,0,-3, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(3,0,2, RitualComponent.FIRE));
autoAlchemyRitual.add(new RitualComponent(2,0,3, RitualComponent.FIRE));
return autoAlchemyRitual;
}
} }

View file

@ -1,5 +1,8 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.entity.effect.EntityLightningBolt; import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
@ -15,6 +18,7 @@ import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.chunk.Chunk; import net.minecraft.world.chunk.Chunk;
import WayofTime.alchemicalWizardry.ModBlocks; import WayofTime.alchemicalWizardry.ModBlocks;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.tileEntity.TEPlinth; import WayofTime.alchemicalWizardry.common.tileEntity.TEPlinth;
@ -317,4 +321,127 @@ public class RitualEffectBiomeChanger extends RitualEffect
{ {
return 200; return 200;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> biomeChangerRitual = new ArrayList();
biomeChangerRitual.add(new RitualComponent(1, 0, -2, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(1, 0, -3, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(2, 0, -1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(3, 0, -1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(1, 0, 2, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(1, 0, 3, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(2, 0, 1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(3, 0, 1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(3, 0, -3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(3, 0, -4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(4, 0, -3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(4, 0, -5, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(5, 0, -4, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(3, 0, 3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(3, 0, 4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(4, 0, 3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(4, 0, 5, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(5, 0, 4, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-4, 0, 5, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(-5, 0, 4, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-4, 0, -5, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(-5, 0, -4, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(0, 0, -5, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-1, 0, -6, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(1, 0, -6, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-1, 0, -8, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(0, 0, -8, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(1, 0, -8, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(-1, 0, -10, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(0, 0, -10, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(1, 0, -10, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(0, 0, 5, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-1, 0, 6, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(1, 0, 6, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-1, 0, 8, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(0, 0, 8, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(1, 0, 8, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(-1, 0, 10, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(0, 0, 10, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(1, 0, 10, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(-5, 0, 0, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-6, 0, -1, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-6, 0, 1, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-8, 0, -1, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(-8, 0, 0, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(-8, 0, 1, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(-10, 0, -1, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(-10, 0, 0, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(-10, 0, 1, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(5, 0, 0, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(6, 0, -1, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(6, 0, 1, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(8, 0, -1, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(8, 0, 0, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(8, 0, 1, RitualComponent.BLANK));
biomeChangerRitual.add(new RitualComponent(10, 0, -1, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(10, 0, 0, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(10, 0, 1, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(6, 0, -6, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(6, 0, -7, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(7, 0, -6, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(7, 0, -5, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(5, 0, -7, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(8, 0, -5, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(8, 0, -4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(9, 0, -4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(5, 0, -8, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(4, 0, -8, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(4, 0, -9, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-6, 0, 6, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-6, 0, 7, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-7, 0, 6, RitualComponent.AIR));
biomeChangerRitual.add(new RitualComponent(-7, 0, 5, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-5, 0, 7, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-8, 0, 5, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(-8, 0, 4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-9, 0, 4, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-5, 0, 8, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(-4, 0, 8, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(-4, 0, 9, RitualComponent.EARTH));
biomeChangerRitual.add(new RitualComponent(6, 0, 6, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(6, 0, 7, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(7, 0, 6, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(7, 0, 5, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(5, 0, 7, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(8, 0, 5, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(8, 0, 4, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(9, 0, 4, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(5, 0, 8, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(4, 0, 8, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(4, 0, 9, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-6, 0, -6, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(-6, 0, -7, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(-7, 0, -6, RitualComponent.FIRE));
biomeChangerRitual.add(new RitualComponent(-7, 0, -5, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-5, 0, -7, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-8, 0, -5, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(-8, 0, -4, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-9, 0, -4, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-5, 0, -8, RitualComponent.DUSK));
biomeChangerRitual.add(new RitualComponent(-4, 0, -8, RitualComponent.WATER));
biomeChangerRitual.add(new RitualComponent(-4, 0, -9, RitualComponent.WATER));
return biomeChangerRitual;
}
} }

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator; import java.util.Iterator;
import java.util.List; import java.util.List;
@ -11,6 +12,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar; import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
@ -99,4 +101,27 @@ public class RitualEffectContainment extends RitualEffect
{ {
return 1; return 1;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> containmentRitual = new ArrayList();
containmentRitual.add(new RitualComponent(1, 0, 0, 3));
containmentRitual.add(new RitualComponent(-1, 0, 0, 3));
containmentRitual.add(new RitualComponent(0, 0, 1, 3));
containmentRitual.add(new RitualComponent(0, 0, -1, 3));
containmentRitual.add(new RitualComponent(2, 0, 2, 3));
containmentRitual.add(new RitualComponent(2, 0, -2, 3));
containmentRitual.add(new RitualComponent(-2, 0, 2, 3));
containmentRitual.add(new RitualComponent(-2, 0, -2, 3));
containmentRitual.add(new RitualComponent(1, 5, 0, 3));
containmentRitual.add(new RitualComponent(-1, 5, 0, 3));
containmentRitual.add(new RitualComponent(0, 5, 1, 3));
containmentRitual.add(new RitualComponent(0, 5, -1, 3));
containmentRitual.add(new RitualComponent(2, 5, 2, 3));
containmentRitual.add(new RitualComponent(2, 5, -2, 3));
containmentRitual.add(new RitualComponent(-2, 5, 2, 3));
containmentRitual.add(new RitualComponent(-2, 5, -2, 3));
return containmentRitual;
}
} }

View file

@ -1,6 +1,7 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.item.EntityItem;
@ -14,6 +15,7 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.ModBlocks; import WayofTime.alchemicalWizardry.ModBlocks;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
@ -158,4 +160,27 @@ public class RitualEffectCrushing extends RitualEffect
{ {
return 7; return 7;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> crushingRitual = new ArrayList();
crushingRitual.add(new RitualComponent(0, 0, 1, RitualComponent.EARTH));
crushingRitual.add(new RitualComponent(1, 0, 0, RitualComponent.EARTH));
crushingRitual.add(new RitualComponent(0, 0, -1, RitualComponent.EARTH));
crushingRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.EARTH));
crushingRitual.add(new RitualComponent(2, 0, 0, RitualComponent.FIRE));
crushingRitual.add(new RitualComponent(0, 0, 2, RitualComponent.FIRE));
crushingRitual.add(new RitualComponent(-2, 0, 0, RitualComponent.FIRE));
crushingRitual.add(new RitualComponent(0, 0, -2, RitualComponent.FIRE));
crushingRitual.add(new RitualComponent(2, 0, 2, RitualComponent.DUSK));
crushingRitual.add(new RitualComponent(2, 0, -2, RitualComponent.DUSK));
crushingRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.DUSK));
crushingRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.DUSK));
crushingRitual.add(new RitualComponent(2, 1, 0, RitualComponent.AIR));
crushingRitual.add(new RitualComponent(-2, 1, 0, RitualComponent.AIR));
crushingRitual.add(new RitualComponent(0, 1, 2, RitualComponent.AIR));
crushingRitual.add(new RitualComponent(0, 1, -2, RitualComponent.AIR));
return crushingRitual;
}
} }

View file

@ -1,5 +1,7 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.List;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion; import net.minecraft.potion.Potion;
@ -8,6 +10,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.IPlantable; import net.minecraftforge.common.IPlantable;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar; import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
@ -84,4 +87,10 @@ public class RitualEffectEnhancedAlchemy extends RitualEffect
{ {
return 0; return 0;
} }
@Override
public List<RitualComponent> getRitualComponentList() {
// TODO Auto-generated method stub
return null;
}
} }

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator; import java.util.Iterator;
import java.util.List; import java.util.List;
import java.util.Random; import java.util.Random;
@ -19,6 +20,7 @@ import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.EnderTeleportEvent; import net.minecraftforge.event.entity.living.EnderTeleportEvent;
import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.spell.simple.SpellTeleport; import WayofTime.alchemicalWizardry.common.spell.simple.SpellTeleport;
@ -227,4 +229,59 @@ public class RitualEffectExpulsion extends RitualEffect
entityLiving.setPosition(x, y, z); entityLiving.setPosition(x, y, z);
} }
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> expulsionRitual = new ArrayList();
expulsionRitual.add(new RitualComponent(2,0,2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(2,0,1, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(1,0,2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(2,0,-2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(2,0,-1, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-1,0,2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-2,0,2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-2,0,1, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(1,0,-2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-2,0,-2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-2,0,-1, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-1,0,-2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(4,0,2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(5,0,2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(4,0,-2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(5,0,-2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-4,0,2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-5,0,2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-4,0,-2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-5,0,-2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(2,0,4, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(2,0,5, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-2,0,4, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-2,0,5, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(2,0,-4, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(2,0,-5, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-2,0,-4, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-2,0,-5, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(0,0,6, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(0,0,-6, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(6,0,0, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-6,0,0, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-5,0,0, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(-6,0,1, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(-6,0,-1, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(5,0,0, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(6,0,1, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(6,0,-1, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(0,0,5, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(1,0,6, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(-1,0,6, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(0,0,-5, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(1,0,-6, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(-1,0,-6, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(4,0,4, RitualComponent.FIRE));
expulsionRitual.add(new RitualComponent(4,0,-4, RitualComponent.FIRE));
expulsionRitual.add(new RitualComponent(-4,0,4, RitualComponent.FIRE));
expulsionRitual.add(new RitualComponent(-4,0,-4, RitualComponent.FIRE));
return expulsionRitual;
}
} }

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List; import java.util.List;
import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.EntityLivingBase;
@ -11,6 +12,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
@ -88,4 +90,51 @@ public class RitualEffectFeatheredEarth extends RitualEffect //Nullifies all fal
{ {
return 1; return 1;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> featheredEarthRitual = new ArrayList();
featheredEarthRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK));
featheredEarthRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK));
featheredEarthRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK));
featheredEarthRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK));
featheredEarthRitual.add(new RitualComponent(2, 0, 2, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(2, 0, -2, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(1, 0, 3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(0, 0, 3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(1, 0, -3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(0, 0, -3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(3, 0, 1, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(3, 0, 0, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(3, 0, -1, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-3, 0, 0, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.EARTH));
featheredEarthRitual.add(new RitualComponent(4, 4, 4, RitualComponent.FIRE));
featheredEarthRitual.add(new RitualComponent(-4, 4, 4, RitualComponent.FIRE));
featheredEarthRitual.add(new RitualComponent(-4, 4, -4, RitualComponent.FIRE));
featheredEarthRitual.add(new RitualComponent(4, 4, -4, RitualComponent.FIRE));
featheredEarthRitual.add(new RitualComponent(4, 5, 5, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(4, 5, 3, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(5, 5, 4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(3, 5, 4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-4, 5, 5, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-4, 5, 3, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-5, 5, 4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-3, 5, 4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(4, 5, -5, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(4, 5, -3, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(5, 5, -4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(3, 5, -4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-4, 5, -5, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-4, 5, -3, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-5, 5, -4, RitualComponent.AIR));
featheredEarthRitual.add(new RitualComponent(-3, 5, -4, RitualComponent.AIR));
return featheredEarthRitual;
}
} }

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator; import java.util.Iterator;
import java.util.List; import java.util.List;
@ -10,6 +11,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper; import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
@ -139,4 +141,51 @@ public class RitualEffectFeatheredKnife extends RitualEffect
// TODO Auto-generated method stub // TODO Auto-generated method stub
return 20; return 20;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> featheredKnifeRitual = new ArrayList();
featheredKnifeRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK));
featheredKnifeRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK));
featheredKnifeRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK));
featheredKnifeRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK));
featheredKnifeRitual.add(new RitualComponent(2, -1, 0, RitualComponent.WATER));
featheredKnifeRitual.add(new RitualComponent(-2, -1, 0, RitualComponent.WATER));
featheredKnifeRitual.add(new RitualComponent(0, -1, 2, RitualComponent.WATER));
featheredKnifeRitual.add(new RitualComponent(0, -1, -2, RitualComponent.WATER));
featheredKnifeRitual.add(new RitualComponent(1, -1, 1, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(1, -1, -1, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(-1, -1, 1, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(-1, -1, -1, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(4, -1, 2, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(2, -1, 4, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(-4, -1, 2, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(2, -1, -4, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(4, -1, -2, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(-2, -1, 4, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(-4, -1, -2, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(-2, -1, -4, RitualComponent.FIRE));
featheredKnifeRitual.add(new RitualComponent(4, 0, 2, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(2, 0, 4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-4, 0, 2, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(2, 0, -4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(4, 0, -2, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-2, 0, 4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-4, 0, -2, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-2, 0, -4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(4, 0, 3, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(3, 0, 4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(3, 0, -4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(4, 0, -3, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.EARTH));
featheredKnifeRitual.add(new RitualComponent(3, 0, 3, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(3, 0, -3, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.AIR));
featheredKnifeRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.AIR));
return featheredKnifeRitual;
}
} }

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List; import java.util.List;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
@ -10,6 +11,7 @@ import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
@ -86,4 +88,92 @@ public class RitualEffectFlight extends RitualEffect
{ {
return 1; return 1;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> flightRitual = new ArrayList();
flightRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK));
flightRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK));
flightRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK));
flightRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK));
flightRitual.add(new RitualComponent(2, 0, 2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(2, 0, -2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(1, 0, 3, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(0, 0, 3, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(1, 0, -3, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(0, 0, -3, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(3, 0, 1, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(3, 0, 0, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(3, 0, -1, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(-3, 0, 0, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.WATER));
flightRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.WATER));
flightRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.WATER));
flightRitual.add(new RitualComponent(4, 0, -3, RitualComponent.WATER));
flightRitual.add(new RitualComponent(3, 0, -4, RitualComponent.WATER));
flightRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.WATER));
flightRitual.add(new RitualComponent(3, 0, 4, RitualComponent.WATER));
flightRitual.add(new RitualComponent(4, 0, 3, RitualComponent.WATER));
flightRitual.add(new RitualComponent(-1, 1, 0, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(1, 1, 0, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(0, 1, -1, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(0, 1, 1, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(-2, 1, 0, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(2, 1, 0, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(0, 1, -2, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(0, 1, 2, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(-4, 1, 0, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(4, 1, 0, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(0, 1, -4, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(0, 1, 4, RitualComponent.BLANK));
flightRitual.add(new RitualComponent(-5, 1, 0, RitualComponent.AIR));
flightRitual.add(new RitualComponent(5, 1, 0, RitualComponent.AIR));
flightRitual.add(new RitualComponent(0, 1, -5, RitualComponent.AIR));
flightRitual.add(new RitualComponent(0, 1, 5, RitualComponent.AIR));
flightRitual.add(new RitualComponent(5, 0, 0, RitualComponent.DUSK));
flightRitual.add(new RitualComponent(-5, 0, 0, RitualComponent.DUSK));
flightRitual.add(new RitualComponent(0, 0, 5, RitualComponent.DUSK));
flightRitual.add(new RitualComponent(0, 0, -5, RitualComponent.DUSK));
for (int i = 2; i <= 4; i++)
{
flightRitual.add(new RitualComponent(-i, 2, 0, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(i, 2, 0, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(0, 2, -i, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(0, 2, i, RitualComponent.EARTH));
}
flightRitual.add(new RitualComponent(2, 4, 1, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(1, 4, 2, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(-2, 4, 1, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(1, 4, -2, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(2, 4, -1, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(-1, 4, 2, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(-2, 4, -1, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(-1, 4, -2, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(2, 4, 2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(-2, 4, 2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(2, 4, -2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(-2, 4, -2, RitualComponent.AIR));
flightRitual.add(new RitualComponent(-4, 2, -4, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(4, 2, 4, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(4, 2, -4, RitualComponent.FIRE));
flightRitual.add(new RitualComponent(-4, 2, 4, RitualComponent.FIRE));
for (int i = -1; i <= 1; i++)
{
flightRitual.add(new RitualComponent(3, 4, i, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(-3, 4, i, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(i, 4, 3, RitualComponent.EARTH));
flightRitual.add(new RitualComponent(i, 4, -3, RitualComponent.EARTH));
}
return flightRitual;
}
} }

View file

@ -1,5 +1,8 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion; import net.minecraft.potion.Potion;
@ -8,6 +11,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.IPlantable; import net.minecraftforge.common.IPlantable;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar; import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
@ -84,4 +88,19 @@ public class RitualEffectGrowth extends RitualEffect
{ {
return 100; return 100;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> growthRitual = new ArrayList();
growthRitual.add(new RitualComponent(1, 0, 0, 1));
growthRitual.add(new RitualComponent(-1, 0, 0, 1));
growthRitual.add(new RitualComponent(0, 0, 1, 1));
growthRitual.add(new RitualComponent(0, 0, -1, 1));
growthRitual.add(new RitualComponent(-1, 0, 1, 3));
growthRitual.add(new RitualComponent(1, 0, 1, 3));
growthRitual.add(new RitualComponent(-1, 0, -1, 3));
growthRitual.add(new RitualComponent(1, 0, -1, 3));
return growthRitual;
}
} }

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator; import java.util.Iterator;
import java.util.List; import java.util.List;
@ -11,6 +12,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
@ -48,8 +50,8 @@ public class RitualEffectHealing extends RitualEffect
// return; // return;
// } // }
//tileAltar = (TEAltar)world.getBlockTileEntity(x,y-1,z); //tileAltar = (TEAltar)world.getBlockTileEntity(x,y-1,z);
int d0 = 10; int d0 = 15;
int vertRange = 10; int vertRange = 20;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) x, (double) y, (double) z, (double) (x + 1), (double) (y + 1), (double) (z + 1)).expand(d0, vertRange, d0); AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) x, (double) y, (double) z, (double) (x + 1), (double) (y + 1), (double) (z + 1)).expand(d0, vertRange, d0);
List list = world.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb); List list = world.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
Iterator iterator1 = list.iterator(); Iterator iterator1 = list.iterator();
@ -124,4 +126,55 @@ public class RitualEffectHealing extends RitualEffect
// TODO Auto-generated method stub // TODO Auto-generated method stub
return 20; return 20;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> healingRitual = new ArrayList();
healingRitual.add(new RitualComponent(4, 0, 0, RitualComponent.AIR));
healingRitual.add(new RitualComponent(5, 0, -1, RitualComponent.AIR));
healingRitual.add(new RitualComponent(5, 0, 1, RitualComponent.AIR));
healingRitual.add(new RitualComponent(-4, 0, 0, RitualComponent.AIR));
healingRitual.add(new RitualComponent(-5, 0, -1, RitualComponent.AIR));
healingRitual.add(new RitualComponent(-5, 0, 1, RitualComponent.AIR));
healingRitual.add(new RitualComponent(0, 0, 4, RitualComponent.FIRE));
healingRitual.add(new RitualComponent(-1, 0, 5, RitualComponent.FIRE));
healingRitual.add(new RitualComponent(1, 0, 5, RitualComponent.FIRE));
healingRitual.add(new RitualComponent(0, 0, -4, RitualComponent.FIRE));
healingRitual.add(new RitualComponent(-1, 0, -5, RitualComponent.FIRE));
healingRitual.add(new RitualComponent(1, 0, -5, RitualComponent.FIRE));
healingRitual.add(new RitualComponent(3, 0, 5, RitualComponent.WATER));
healingRitual.add(new RitualComponent(5, 0, 3, RitualComponent.WATER));
healingRitual.add(new RitualComponent(3, 0, -5, RitualComponent.WATER));
healingRitual.add(new RitualComponent(5, 0, -3, RitualComponent.WATER));
healingRitual.add(new RitualComponent(-3, 0, 5, RitualComponent.WATER));
healingRitual.add(new RitualComponent(-5, 0, 3, RitualComponent.WATER));
healingRitual.add(new RitualComponent(-3, 0, -5, RitualComponent.WATER));
healingRitual.add(new RitualComponent(-5, 0, -3, RitualComponent.WATER));
healingRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.DUSK));
healingRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.DUSK));
healingRitual.add(new RitualComponent(3, 0, -3, RitualComponent.DUSK));
healingRitual.add(new RitualComponent(3, 0, 3, RitualComponent.DUSK));
healingRitual.add(new RitualComponent(4, 0, 5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(4, -1, 5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(5, 0, 4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(5, -1, 4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(5, 0, 5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(4, 0, -5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(4, -1, -5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(5, 0, -4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(5, -1, -4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(5, 0, -5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-4, 0, 5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-4, -1, 5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-5, 0, 4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-5, -1, 4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-5, 0, 5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-4, 0, -5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-4, -1, -5, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-5, 0, -4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-5, -1, -4, RitualComponent.EARTH));
healingRitual.add(new RitualComponent(-5, 0, -5, RitualComponent.EARTH));
return healingRitual;
}
} }

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator; import java.util.Iterator;
import java.util.List; import java.util.List;
@ -11,6 +12,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
@ -91,4 +93,19 @@ public class RitualEffectInterdiction extends RitualEffect
{ {
return 1; return 1;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> interdictionRitual = new ArrayList();
interdictionRitual.add(new RitualComponent(1, 0, 0, 4));
interdictionRitual.add(new RitualComponent(-1, 0, 0, 4));
interdictionRitual.add(new RitualComponent(0, 0, 1, 4));
interdictionRitual.add(new RitualComponent(0, 0, -1, 4));
interdictionRitual.add(new RitualComponent(-1, 0, 1, 4));
interdictionRitual.add(new RitualComponent(1, 0, 1, 4));
interdictionRitual.add(new RitualComponent(-1, 0, -1, 4));
interdictionRitual.add(new RitualComponent(1, 0, -1, 4));
return interdictionRitual;
}
} }

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator; import java.util.Iterator;
import java.util.List; import java.util.List;
@ -11,6 +12,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.PacketHandler; import WayofTime.alchemicalWizardry.common.PacketHandler;
@ -95,4 +97,19 @@ public class RitualEffectJumping extends RitualEffect
{ {
return 5; return 5;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> jumpingRitual = new ArrayList();
for (int i = -1; i <= 1; i++)
{
jumpingRitual.add(new RitualComponent(1, i, 1, RitualComponent.AIR));
jumpingRitual.add(new RitualComponent(-1, i, 1, RitualComponent.AIR));
jumpingRitual.add(new RitualComponent(-1, i, -1, RitualComponent.AIR));
jumpingRitual.add(new RitualComponent(1, i, -1, RitualComponent.AIR));
}
return jumpingRitual;
}
} }

View file

@ -1,5 +1,8 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion; import net.minecraft.potion.Potion;
@ -7,6 +10,7 @@ import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer; import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar; import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
@ -62,7 +66,17 @@ public class RitualEffectLava extends RitualEffect
@Override @Override
public int getCostPerRefresh() public int getCostPerRefresh()
{ {
// TODO Auto-generated method stub
return 500; return 500;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> lavaRitual = new ArrayList();
lavaRitual.add(new RitualComponent(1, 0, 0, 2));
lavaRitual.add(new RitualComponent(-1, 0, 0, 2));
lavaRitual.add(new RitualComponent(0, 0, 1, 2));
lavaRitual.add(new RitualComponent(0, 0, -1, 2));
return lavaRitual;
}
} }

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator; import java.util.Iterator;
import java.util.List; import java.util.List;
@ -11,6 +12,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.PacketHandler; import WayofTime.alchemicalWizardry.common.PacketHandler;
@ -139,4 +141,20 @@ public class RitualEffectLeap extends RitualEffect
{ {
return 5; return 5;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> leapingRitual = new ArrayList();
leapingRitual.add(new RitualComponent(0, 0, -2, RitualComponent.DUSK));
leapingRitual.add(new RitualComponent(1, 0, -1, RitualComponent.AIR));
leapingRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.AIR));
for (int i = 0; i <= 2; i++)
{
leapingRitual.add(new RitualComponent(2, 0, i, RitualComponent.AIR));
leapingRitual.add(new RitualComponent(-2, 0, i, RitualComponent.AIR));
}
return leapingRitual;
}
} }

View file

@ -1,5 +1,8 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@ -9,6 +12,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.oredict.OreDictionary; import net.minecraftforge.oredict.OreDictionary;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.block.BlockTeleposer; import WayofTime.alchemicalWizardry.common.block.BlockTeleposer;
@ -119,4 +123,27 @@ public class RitualEffectMagnetic extends RitualEffect
{ {
return 50; return 50;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> magneticRitual = new ArrayList();
magneticRitual.add(new RitualComponent(1, 0, 1, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(1, 0, -1, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(2, 1, 0, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(0, 1, 2, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(-2, 1, 0, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(0, 1, -2, RitualComponent.EARTH));
magneticRitual.add(new RitualComponent(2, 1, 2, RitualComponent.AIR));
magneticRitual.add(new RitualComponent(2, 1, -2, RitualComponent.AIR));
magneticRitual.add(new RitualComponent(-2, 1, 2, RitualComponent.AIR));
magneticRitual.add(new RitualComponent(-2, 1, -2, RitualComponent.AIR));
magneticRitual.add(new RitualComponent(2, 2, 0, RitualComponent.FIRE));
magneticRitual.add(new RitualComponent(0, 2, 2, RitualComponent.FIRE));
magneticRitual.add(new RitualComponent(-2, 2, 0, RitualComponent.FIRE));
magneticRitual.add(new RitualComponent(0, 2, -2, RitualComponent.FIRE));
return magneticRitual;
}
} }

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator; import java.util.Iterator;
import java.util.List; import java.util.List;
@ -18,6 +19,7 @@ import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.ModItems; import WayofTime.alchemicalWizardry.ModItems;
import WayofTime.alchemicalWizardry.api.bindingRegistry.BindingRegistry; import WayofTime.alchemicalWizardry.api.bindingRegistry.BindingRegistry;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar; import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
@ -164,4 +166,35 @@ public class RitualEffectSoulBound extends RitualEffect
{ {
return 200; return 200;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> boundSoulRitual = new ArrayList();
boundSoulRitual.add(new RitualComponent(3, 0, 0, 2));
boundSoulRitual.add(new RitualComponent(-3, 0, 0, 2));
boundSoulRitual.add(new RitualComponent(0, 0, 3, 2));
boundSoulRitual.add(new RitualComponent(0, 0, -3, 2));
boundSoulRitual.add(new RitualComponent(2, 0, 2, 4));
boundSoulRitual.add(new RitualComponent(-2, 0, 2, 4));
boundSoulRitual.add(new RitualComponent(2, 0, -2, 4));
boundSoulRitual.add(new RitualComponent(-2, 0, -2, 4));
boundSoulRitual.add(new RitualComponent(4, 2, 0, 1));
boundSoulRitual.add(new RitualComponent(-4, 2, 0, 1));
boundSoulRitual.add(new RitualComponent(0, 2, 4, 1));
boundSoulRitual.add(new RitualComponent(0, 2, -4, 1));
boundSoulRitual.add(new RitualComponent(3, 2, 3, 3));
boundSoulRitual.add(new RitualComponent(3, 2, -3, 3));
boundSoulRitual.add(new RitualComponent(-3, 2, 3, 3));
boundSoulRitual.add(new RitualComponent(-3, 2, -3, 3));
boundSoulRitual.add(new RitualComponent(4, 1, 0, 0));
boundSoulRitual.add(new RitualComponent(-4, 1, 0, 0));
boundSoulRitual.add(new RitualComponent(0, 1, 4, 0));
boundSoulRitual.add(new RitualComponent(0, 1, -4, 0));
boundSoulRitual.add(new RitualComponent(3, 1, 3, 0));
boundSoulRitual.add(new RitualComponent(3, 1, -3, 0));
boundSoulRitual.add(new RitualComponent(-3, 1, 3, 0));
boundSoulRitual.add(new RitualComponent(-3, 1, -3, 0));
return boundSoulRitual;
}
} }

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List; import java.util.List;
import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.item.EntityItem;
@ -10,6 +11,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityMeteor; import WayofTime.alchemicalWizardry.common.entity.projectile.EntityMeteor;
@ -89,4 +91,113 @@ public class RitualEffectSummonMeteor extends RitualEffect
{ {
return 0; return 0;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> meteorRitual = new ArrayList();
meteorRitual.add(new RitualComponent(2, 0, 0, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-2, 0, 0, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(0, 0, 2, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(0, 0, -2, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(3, 0, 1, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(3, 0, -1, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(1, 0, 3, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(1, 0, -3, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(4, 0, 2, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(4, 0, -2, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-4, 0, 2, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-4, 0, -2, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(2, 0, 4, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-2, 0, 4, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(2, 0, -4, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-2, 0, -4, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(5, 0, 3, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(5, 0, -3, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(-5, 0, 3, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(-5, 0, -3, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(3, 0, 5, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(-3, 0, 5, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(3, 0, -5, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(-3, 0, -5, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(-4, 0, -4, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(-4, 0, 4, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(4, 0, 4, RitualComponent.DUSK));
meteorRitual.add(new RitualComponent(4, 0, -4, RitualComponent.DUSK));
for (int i = 4; i <= 6; i++)
{
meteorRitual.add(new RitualComponent(i, 0, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(-i, 0, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 0, i, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 0, -i, RitualComponent.EARTH));
}
meteorRitual.add(new RitualComponent(8, 0, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(-8, 0, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 0, 8, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 0, -8, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(8, 1, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(-8, 1, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 1, 8, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 1, -8, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(7, 1, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(-7, 1, 0, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 1, 7, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(0, 1, -7, RitualComponent.EARTH));
meteorRitual.add(new RitualComponent(7, 2, 0, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-7, 2, 0, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(0, 2, 7, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(0, 2, -7, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(6, 2, 0, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-6, 2, 0, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(0, 2, 6, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(0, 2, -6, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(6, 3, 0, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(-6, 3, 0, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(0, 3, 6, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(0, 3, -6, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(5, 3, 0, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(-5, 3, 0, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(0, 3, 5, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(0, 3, -5, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(5, 4, 0, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-5, 4, 0, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(0, 4, 5, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(0, 4, -5, RitualComponent.AIR));
for (int i = -1; i <= 1; i++)
{
meteorRitual.add(new RitualComponent(i, 4, 4, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(i, 4, -4, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(4, 4, i, RitualComponent.AIR));
meteorRitual.add(new RitualComponent(-4, 4, i, RitualComponent.AIR));
}
meteorRitual.add(new RitualComponent(2, 4, 4, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(4, 4, 2, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(2, 4, -4, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(-4, 4, 2, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(-2, 4, 4, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(4, 4, -2, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(-2, 4, -4, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(-4, 4, -2, RitualComponent.WATER));
meteorRitual.add(new RitualComponent(2, 4, 3, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(3, 4, 2, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(3, 4, 3, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-2, 4, 3, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(3, 4, -2, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(3, 4, -3, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(2, 4, -3, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-3, 4, 2, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-3, 4, 3, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-2, 4, -3, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-3, 4, -2, RitualComponent.FIRE));
meteorRitual.add(new RitualComponent(-3, 4, -3, RitualComponent.FIRE));
return meteorRitual;
}
} }

View file

@ -1,5 +1,8 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion; import net.minecraft.potion.Potion;
@ -8,6 +11,7 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper; import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
@ -33,8 +37,23 @@ public class RitualEffectSupression extends RitualEffect
int x = ritualStone.getXCoord(); int x = ritualStone.getXCoord();
int y = ritualStone.getYCoord(); int y = ritualStone.getYCoord();
int z = ritualStone.getZCoord(); int z = ritualStone.getZCoord();
if (currentEssence < this.getCostPerRefresh()) Block blockish = Block.blocksList[world.getBlockId(x, y-1, z)];
int costMod = this.getCostModifier(blockish);
int radius = this.getRadiusForModifierBlock(blockish);
int masterRadius = radius;
int yIndex = (int)(world.getWorldTime() % (2*radius + 1))-radius;
boolean expansion = false;
if(ritualStone.getVar1()<(radius+1))
{
expansion = true;
radius = ritualStone.getVar1();
ritualStone.setVar1(ritualStone.getVar1() + 1);
}
if (currentEssence < this.getCostPerRefresh()*costMod)
{ {
EntityPlayer entityOwner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(owner); EntityPlayer entityOwner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(owner);
@ -46,11 +65,9 @@ public class RitualEffectSupression extends RitualEffect
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80)); entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
} else } else
{ {
int radius = 10;
for (int i = -radius; i <= radius; i++) for (int i = -radius; i <= radius; i++)
{ {
for (int j = -radius; j <= radius; j++) for (int j = (expansion ? -radius : yIndex); j <= (expansion ? radius : yIndex); j++)
{ {
for(int k = -radius; k <= radius; k++) for(int k = -radius; k <= radius; k++)
{ {
@ -64,14 +81,14 @@ public class RitualEffectSupression extends RitualEffect
if(SpellHelper.isBlockFluid(block)) if(SpellHelper.isBlockFluid(block))
{ {
TESpectralContainer.createSpectralBlockAtLocation(world, x+i, y+j, z+k, 3); TESpectralContainer.createSpectralBlockAtLocation(world, x+i, y+j, z+k, 3*masterRadius);
} }
else else
{ {
TileEntity tile = world.getBlockTileEntity(x+i, y+j, z+k); TileEntity tile = world.getBlockTileEntity(x+i, y+j, z+k);
if(tile instanceof TESpectralContainer) if(tile instanceof TESpectralContainer)
{ {
((TESpectralContainer) tile).resetDuration(3); ((TESpectralContainer) tile).resetDuration(3*masterRadius);
} }
} }
} }
@ -79,7 +96,7 @@ public class RitualEffectSupression extends RitualEffect
} }
data.currentEssence = currentEssence - this.getCostPerRefresh(); data.currentEssence = currentEssence - this.getCostPerRefresh()*costMod;
data.markDirty(); data.markDirty();
} }
@ -88,6 +105,75 @@ public class RitualEffectSupression extends RitualEffect
@Override @Override
public int getCostPerRefresh() public int getCostPerRefresh()
{ {
return 1; return 2;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> supressionRitual = new ArrayList();
supressionRitual.add(new RitualComponent(2,0,2, RitualComponent.WATER));
supressionRitual.add(new RitualComponent(2,0,-2, RitualComponent.WATER));
supressionRitual.add(new RitualComponent(-2,0,2, RitualComponent.WATER));
supressionRitual.add(new RitualComponent(-2,0,-2, RitualComponent.WATER));
supressionRitual.add(new RitualComponent(-2,0,-1, RitualComponent.AIR));
supressionRitual.add(new RitualComponent(-1,0,-2, RitualComponent.AIR));
supressionRitual.add(new RitualComponent(-2,0,1, RitualComponent.AIR));
supressionRitual.add(new RitualComponent(1,0,-2, RitualComponent.AIR));
supressionRitual.add(new RitualComponent(2,0,1, RitualComponent.AIR));
supressionRitual.add(new RitualComponent(1,0,2, RitualComponent.AIR));
supressionRitual.add(new RitualComponent(2,0,-1, RitualComponent.AIR));
supressionRitual.add(new RitualComponent(-1,0,2, RitualComponent.AIR));
return supressionRitual;
}
public int getRadiusForModifierBlock(Block block)
{
if(block == null)
{
return 10;
}
if(block == Block.blockDiamond)
{
return 30;
}
if(block == Block.blockGold)
{
return 20;
}
if(block == Block.blockIron)
{
return 15;
}
return 10;
}
public int getCostModifier(Block block)
{
if(block == null)
{
return 1;
}
if(block == Block.blockDiamond)
{
return 20;
}
if(block == Block.blockGold)
{
return 10;
}
if(block == Block.blockIron)
{
return 5;
}
return 1;
}
} }

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator; import java.util.Iterator;
import java.util.List; import java.util.List;
@ -17,6 +18,7 @@ import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.ModBlocks; import WayofTime.alchemicalWizardry.ModBlocks;
import WayofTime.alchemicalWizardry.ModItems; import WayofTime.alchemicalWizardry.ModItems;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.items.BoundArmour; import WayofTime.alchemicalWizardry.common.items.BoundArmour;
@ -164,4 +166,43 @@ public class RitualEffectUnbinding extends RitualEffect
// TODO Auto-generated method stub // TODO Auto-generated method stub
return 0; return 0;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> unbindingRitual = new ArrayList();
unbindingRitual.add(new RitualComponent(-2, 0, 0, 4));
unbindingRitual.add(new RitualComponent(2, 0, 0, 4));
unbindingRitual.add(new RitualComponent(0, 0, 2, 4));
unbindingRitual.add(new RitualComponent(0, 0, -2, 4));
unbindingRitual.add(new RitualComponent(-2, 0, -2, 3));
unbindingRitual.add(new RitualComponent(-2, 0, -3, 3));
unbindingRitual.add(new RitualComponent(-3, 0, -2, 3));
unbindingRitual.add(new RitualComponent(2, 0, -2, 3));
unbindingRitual.add(new RitualComponent(2, 0, -3, 3));
unbindingRitual.add(new RitualComponent(3, 0, -2, 3));
unbindingRitual.add(new RitualComponent(-2, 0, 2, 3));
unbindingRitual.add(new RitualComponent(-2, 0, 3, 3));
unbindingRitual.add(new RitualComponent(-3, 0, 2, 3));
unbindingRitual.add(new RitualComponent(2, 0, 2, 3));
unbindingRitual.add(new RitualComponent(2, 0, 3, 3));
unbindingRitual.add(new RitualComponent(3, 0, 2, 3));
unbindingRitual.add(new RitualComponent(3, 1, 3, 0));
unbindingRitual.add(new RitualComponent(3, 1, -3, 0));
unbindingRitual.add(new RitualComponent(-3, 1, -3, 0));
unbindingRitual.add(new RitualComponent(-3, 1, 3, 0));
unbindingRitual.add(new RitualComponent(3, 2, 3, 0));
unbindingRitual.add(new RitualComponent(3, 2, -3, 0));
unbindingRitual.add(new RitualComponent(-3, 2, -3, 0));
unbindingRitual.add(new RitualComponent(-3, 2, 3, 0));
unbindingRitual.add(new RitualComponent(3, 3, 3, 2));
unbindingRitual.add(new RitualComponent(3, 3, -3, 2));
unbindingRitual.add(new RitualComponent(-3, 3, -3, 2));
unbindingRitual.add(new RitualComponent(-3, 3, 3, 2));
unbindingRitual.add(new RitualComponent(-5, 0, 0, 2));
unbindingRitual.add(new RitualComponent(5, 0, 0, 2));
unbindingRitual.add(new RitualComponent(0, 0, 5, 2));
unbindingRitual.add(new RitualComponent(0, 0, -5, 2));
return unbindingRitual;
}
} }

View file

@ -1,5 +1,8 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion; import net.minecraft.potion.Potion;
@ -7,6 +10,7 @@ import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer; import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar; import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
@ -62,4 +66,15 @@ public class RitualEffectWater extends RitualEffect
{ {
return 25; return 25;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> waterRitual = new ArrayList();
waterRitual.add(new RitualComponent(-1, 0, 1, 1));
waterRitual.add(new RitualComponent(-1, 0, -1, 1));
waterRitual.add(new RitualComponent(1, 0, -1, 1));
waterRitual.add(new RitualComponent(1, 0, 1, 1));
return waterRitual;
}
} }

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.rituals; package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator; import java.util.Iterator;
import java.util.List; import java.util.List;
@ -12,6 +13,7 @@ import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource; import net.minecraft.util.DamageSource;
import net.minecraft.world.World; import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar; import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
@ -73,8 +75,8 @@ public class RitualEffectWellOfSuffering extends RitualEffect
} }
//tileAltar = (TEAltar)world.getBlockTileEntity(x,y-1,z); //tileAltar = (TEAltar)world.getBlockTileEntity(x,y-1,z);
int d0 = 10; int d0 = 15;
int vertRange = 5; int vertRange = 10;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) x, (double) y, (double) z, (double) (x + 1), (double) (y + 1), (double) (z + 1)).expand(d0, vertRange, d0); AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) x, (double) y, (double) z, (double) (x + 1), (double) (y + 1), (double) (z + 1)).expand(d0, vertRange, d0);
List list = world.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb); List list = world.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
Iterator iterator1 = list.iterator(); Iterator iterator1 = list.iterator();
@ -133,4 +135,47 @@ public class RitualEffectWellOfSuffering extends RitualEffect
// TODO Auto-generated method stub // TODO Auto-generated method stub
return 2; return 2;
} }
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> wellOfSufferingRitual = new ArrayList();
wellOfSufferingRitual.add(new RitualComponent(1, 0, 1, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(1, 0, -1, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(2, -1, 2, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(2, -1, -2, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(-2, -1, 2, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(-2, -1, -2, RitualComponent.FIRE));
wellOfSufferingRitual.add(new RitualComponent(0, -1, 2, RitualComponent.EARTH));
wellOfSufferingRitual.add(new RitualComponent(2, -1, 0, RitualComponent.EARTH));
wellOfSufferingRitual.add(new RitualComponent(0, -1, -2, RitualComponent.EARTH));
wellOfSufferingRitual.add(new RitualComponent(-2, -1, 0, RitualComponent.EARTH));
wellOfSufferingRitual.add(new RitualComponent(-3, -1, -3, RitualComponent.DUSK));
wellOfSufferingRitual.add(new RitualComponent(3, -1, -3, RitualComponent.DUSK));
wellOfSufferingRitual.add(new RitualComponent(-3, -1, 3, RitualComponent.DUSK));
wellOfSufferingRitual.add(new RitualComponent(3, -1, 3, RitualComponent.DUSK));
wellOfSufferingRitual.add(new RitualComponent(2, -1, 4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(4, -1, 2, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-2, -1, 4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(4, -1, -2, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(2, -1, -4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-4, -1, 2, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-2, -1, -4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-4, -1, -2, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(1, 0, 4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(4, 0, 1, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(1, 0, -4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-4, 0, 1, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-1, 0, 4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(4, 0, -1, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-1, 0, -4, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(-4, 0, -1, RitualComponent.WATER));
wellOfSufferingRitual.add(new RitualComponent(4, 1, 0, RitualComponent.AIR));
wellOfSufferingRitual.add(new RitualComponent(0, 1, 4, RitualComponent.AIR));
wellOfSufferingRitual.add(new RitualComponent(-4, 1, 0, RitualComponent.AIR));
wellOfSufferingRitual.add(new RitualComponent(0, 1, -4, RitualComponent.AIR));
return wellOfSufferingRitual;
}
} }

View file

@ -17,6 +17,7 @@ import net.minecraft.util.Vec3;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.FakePlayer; import net.minecraftforge.common.FakePlayer;
import net.minecraftforge.common.ForgeDirection; import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.fluids.IFluidBlock;
import net.minecraftforge.oredict.OreDictionary; import net.minecraftforge.oredict.OreDictionary;
import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.PacketHandler; import WayofTime.alchemicalWizardry.common.PacketHandler;
@ -175,7 +176,7 @@ public class SpellHelper
public static boolean isBlockFluid(Block block) public static boolean isBlockFluid(Block block)
{ {
return block instanceof BlockFluid; return block instanceof BlockFluid || block instanceof IFluidBlock;
} }
public static void evaporateWaterBlock(World world, int posX, int posY, int posZ) public static void evaporateWaterBlock(World world, int posX, int posY, int posZ)

View file

@ -1,12 +1,13 @@
package WayofTime.alchemicalWizardry.common.tileEntity; package WayofTime.alchemicalWizardry.common.tileEntity;
import WayofTime.alchemicalWizardry.ModBlocks;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList; import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.fluids.IFluidBlock;
import WayofTime.alchemicalWizardry.ModBlocks;
public class TESpectralContainer extends TileEntity public class TESpectralContainer extends TileEntity
{ {
@ -79,15 +80,15 @@ public class TESpectralContainer extends TileEntity
public static boolean createSpectralBlockAtLocation(World world, int x, int y, int z, int duration) public static boolean createSpectralBlockAtLocation(World world, int x, int y, int z, int duration)
{ {
if(world.getBlockTileEntity(x, y, z)==null) Block block = Block.blocksList[world.getBlockId(x, y, z)];
if(block==null)
{
return false;
}
if(world.getBlockTileEntity(x, y, z)==null || block instanceof IFluidBlock)
{ {
Block block = Block.blocksList[world.getBlockId(x, y, z)];
if(block==null)
{
return false;
}
int meta = world.getBlockMetadata(x, y, z); int meta = world.getBlockMetadata(x, y, z);
ItemStack item = new ItemStack(block, 1, meta); ItemStack item = new ItemStack(block, 1, meta);

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