BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/rituals/RitualEffectExpulsion.java
2014-04-07 07:27:04 -04:00

288 lines
12 KiB
Java

package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.EnderTeleportEvent;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.spell.simple.SpellTeleport;
public class RitualEffectExpulsion extends RitualEffect
{
@Override
public void performEffect(IMasterRitualStone ritualStone)
{
String owner = ritualStone.getOwner();
World worldSave = MinecraftServer.getServer().worldServers[0];
LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
if (data == null)
{
data = new LifeEssenceNetwork(owner);
worldSave.setItemData(owner, data);
}
int currentEssence = data.currentEssence;
World world = ritualStone.getWorldObj();
int x = ritualStone.getXCoord();
int y = ritualStone.getYCoord();
int z = ritualStone.getZCoord();
if (currentEssence < this.getCostPerRefresh())
{
EntityPlayer entityOwner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(owner);
if (entityOwner == null)
{
return;
}
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
} else
{
int d0 = 25;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) x, (double) y, (double) z, (double) (x + 1), (double) (y + 1), (double) (z + 1)).expand(d0, d0, d0);
axisalignedbb.maxY = Math.min((double) world.getHeight(), (double) (y + 1 + d0));
List list = world.getEntitiesWithinAABB(EntityPlayer.class, axisalignedbb);
Iterator iterator = list.iterator();
EntityPlayer entityplayer;
boolean flag = false;
while (iterator.hasNext())
{
entityplayer = (EntityPlayer) iterator.next();
if (!(entityplayer.getEntityName().equals(owner)))
{
if(entityplayer.isPotionActive(AlchemicalWizardry.customPotionPlanarBinding)||entityplayer.capabilities.isCreativeMode)
{
continue;
}
teleportRandomly(entityplayer,100);
flag = true;
}
}
if (flag)
{
data.currentEssence = currentEssence - this.getCostPerRefresh();
data.markDirty();
}
}
}
@Override
public int getCostPerRefresh()
{
return 1000;
}
public boolean teleportRandomly(EntityLivingBase entityLiving, double distance)
{
double x = entityLiving.posX;
double y = entityLiving.posY;
double z = entityLiving.posZ;
Random rand = new Random();
double d0 = x + (rand.nextDouble() - 0.5D) * distance;
double d1 = y + (double) (rand.nextInt((int) distance) - (distance) / 2);
double d2 = z + (rand.nextDouble() - 0.5D) * distance;
int i = 0;
while (!teleportTo(entityLiving, d0, d1, d2, x, y, z) && i < 100)
{
d0 = x + (rand.nextDouble() - 0.5D) * distance;
d1 = y + (double) (rand.nextInt((int) distance) - (distance) / 2);
d2 = z + (rand.nextDouble() - 0.5D) * distance;
i++;
}
if (i >= 100)
{
return false;
}
return true;
//return SpellTeleport.teleportTo(entityLiving, d0, d1, d2,x,y,z);
}
public boolean teleportTo(EntityLivingBase entityLiving, double par1, double par3, double par5, double lastX, double lastY, double lastZ)
{
EnderTeleportEvent event = new EnderTeleportEvent(entityLiving, par1, par3, par5, 0);
if (MinecraftForge.EVENT_BUS.post(event))
{
return false;
}
double d3 = lastX;
double d4 = lastY;
double d5 = lastZ;
SpellTeleport.moveEntityViaTeleport(entityLiving, event.targetX, event.targetY, event.targetZ);
boolean flag = false;
int i = MathHelper.floor_double(entityLiving.posX);
int j = MathHelper.floor_double(entityLiving.posY);
int k = MathHelper.floor_double(entityLiving.posZ);
int l;
if (entityLiving.worldObj.blockExists(i, j, k))
{
boolean flag1 = false;
while (!flag1 && j > 0)
{
l = entityLiving.worldObj.getBlockId(i, j - 1, k);
if (l != 0 && Block.blocksList[l].blockMaterial.blocksMovement())
{
flag1 = true;
} else
{
--entityLiving.posY;
--j;
}
}
if (flag1)
{
SpellTeleport.moveEntityViaTeleport(entityLiving, entityLiving.posX, entityLiving.posY, entityLiving.posZ);
if (entityLiving.worldObj.getCollidingBoundingBoxes(entityLiving, entityLiving.boundingBox).isEmpty() && !entityLiving.worldObj.isAnyLiquid(entityLiving.boundingBox))
{
flag = true;
}
}
}
if (!flag)
{
SpellTeleport.moveEntityViaTeleport(entityLiving, d3, d4, d5);
return false;
} else
{
short short1 = 128;
for (l = 0; l < short1; ++l)
{
double d6 = (double) l / ((double) short1 - 1.0D);
float f = (entityLiving.worldObj.rand.nextFloat() - 0.5F) * 0.2F;
float f1 = (entityLiving.worldObj.rand.nextFloat() - 0.5F) * 0.2F;
float f2 = (entityLiving.worldObj.rand.nextFloat() - 0.5F) * 0.2F;
double d7 = d3 + (entityLiving.posX - d3) * d6 + (entityLiving.worldObj.rand.nextDouble() - 0.5D) * (double) entityLiving.width * 2.0D;
double d8 = d4 + (entityLiving.posY - d4) * d6 + entityLiving.worldObj.rand.nextDouble() * (double) entityLiving.height;
double d9 = d5 + (entityLiving.posZ - d5) * d6 + (entityLiving.worldObj.rand.nextDouble() - 0.5D) * (double) entityLiving.width * 2.0D;
entityLiving.worldObj.spawnParticle("portal", d7, d8, d9, (double) f, (double) f1, (double) f2);
}
// this.worldObj.playSoundEffect(d3, d4, d5, "mob.endermen.portal", 1.0F, 1.0F);
// this.playSound("mob.endermen.portal", 1.0F, 1.0F);
return true;
}
}
public void moveEntityViaTeleport(EntityLivingBase entityLiving, double x, double y, double z)
{
if (entityLiving instanceof EntityPlayer)
{
if (entityLiving != null && entityLiving instanceof EntityPlayerMP)
{
EntityPlayerMP entityplayermp = (EntityPlayerMP) entityLiving;
if (!entityplayermp.playerNetServerHandler.connectionClosed && entityplayermp.worldObj == entityLiving.worldObj)
{
EnderTeleportEvent event = new EnderTeleportEvent(entityplayermp, x, y, z, 5.0F);
if (!MinecraftForge.EVENT_BUS.post(event))
{
if (entityLiving.isRiding())
{
entityLiving.mountEntity((Entity) null);
}
entityLiving.setPositionAndUpdate(event.targetX, event.targetY, event.targetZ);
// this.getThrower().fallDistance = 0.0F;
// this.getThrower().attackEntityFrom(DamageSource.fall, event.attackDamage);
}
}
}
} else if (entityLiving != null)
{
entityLiving.setPosition(x, y, z);
}
}
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> expulsionRitual = new ArrayList();
expulsionRitual.add(new RitualComponent(2,0,2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(2,0,1, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(1,0,2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(2,0,-2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(2,0,-1, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-1,0,2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-2,0,2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-2,0,1, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(1,0,-2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-2,0,-2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-2,0,-1, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-1,0,-2, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(4,0,2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(5,0,2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(4,0,-2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(5,0,-2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-4,0,2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-5,0,2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-4,0,-2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-5,0,-2, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(2,0,4, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(2,0,5, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-2,0,4, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-2,0,5, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(2,0,-4, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(2,0,-5, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-2,0,-4, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(-2,0,-5, RitualComponent.AIR));
expulsionRitual.add(new RitualComponent(0,0,6, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(0,0,-6, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(6,0,0, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-6,0,0, RitualComponent.EARTH));
expulsionRitual.add(new RitualComponent(-5,0,0, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(-6,0,1, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(-6,0,-1, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(5,0,0, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(6,0,1, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(6,0,-1, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(0,0,5, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(1,0,6, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(-1,0,6, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(0,0,-5, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(1,0,-6, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(-1,0,-6, RitualComponent.DUSK));
expulsionRitual.add(new RitualComponent(4,0,4, RitualComponent.FIRE));
expulsionRitual.add(new RitualComponent(4,0,-4, RitualComponent.FIRE));
expulsionRitual.add(new RitualComponent(-4,0,4, RitualComponent.FIRE));
expulsionRitual.add(new RitualComponent(-4,0,-4, RitualComponent.FIRE));
return expulsionRitual;
}
}