BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/rituals/RitualEffectContainment.java
2014-04-07 07:27:04 -04:00

128 lines
5 KiB
Java

package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
import cpw.mods.fml.common.network.PacketDispatcher;
public class RitualEffectContainment extends RitualEffect
{
@Override
public void performEffect(IMasterRitualStone ritualStone)
{
String owner = ritualStone.getOwner();
World worldSave = MinecraftServer.getServer().worldServers[0];
LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
if (data == null)
{
data = new LifeEssenceNetwork(owner);
worldSave.setItemData(owner, data);
}
int currentEssence = data.currentEssence;
World world = ritualStone.getWorldObj();
int x = ritualStone.getXCoord();
int y = ritualStone.getYCoord();
int z = ritualStone.getZCoord();
if (currentEssence < this.getCostPerRefresh())
{
EntityPlayer entityOwner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(owner);
if (entityOwner == null)
{
return;
}
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
} else
{
int d0 = 5;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) x, (double) y, (double) z, (double) (x + 1), (double) (y + 1), (double) (z + 1)).expand(d0, d0, d0);
List list = world.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
Iterator iterator = list.iterator();
EntityLivingBase livingEntity;
boolean flag = false;
while (iterator.hasNext())
{
livingEntity = (EntityLivingBase) iterator.next();
if (livingEntity instanceof EntityPlayer)
{
continue;
}
if (!(livingEntity.getEntityName().equals(owner)))
{
double xDif = livingEntity.posX - (x + 0.5);
double yDif = livingEntity.posY - (y + 3);
double zDif = livingEntity.posZ - (z + 0.5);
livingEntity.motionX = -0.05 * xDif;
livingEntity.motionY = -0.05 * yDif;
livingEntity.motionZ = -0.05 * zDif;
flag = true;
//livingEntity.setVelocity(-0.05 * xDif, -0.05 * yDif, -0.05 * zDif);
if (world.rand.nextInt(10) == 0)
{
PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(livingEntity.posX, livingEntity.posY, livingEntity.posZ, (short) 1));
}
livingEntity.fallDistance = 0;
//entityplayer.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
}
}
if (world.getWorldTime() % 2 == 0 && flag)
{
data.currentEssence = currentEssence - this.getCostPerRefresh();
data.markDirty();
}
}
}
@Override
public int getCostPerRefresh()
{
return 1;
}
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> containmentRitual = new ArrayList();
containmentRitual.add(new RitualComponent(1, 0, 0, 3));
containmentRitual.add(new RitualComponent(-1, 0, 0, 3));
containmentRitual.add(new RitualComponent(0, 0, 1, 3));
containmentRitual.add(new RitualComponent(0, 0, -1, 3));
containmentRitual.add(new RitualComponent(2, 0, 2, 3));
containmentRitual.add(new RitualComponent(2, 0, -2, 3));
containmentRitual.add(new RitualComponent(-2, 0, 2, 3));
containmentRitual.add(new RitualComponent(-2, 0, -2, 3));
containmentRitual.add(new RitualComponent(1, 5, 0, 3));
containmentRitual.add(new RitualComponent(-1, 5, 0, 3));
containmentRitual.add(new RitualComponent(0, 5, 1, 3));
containmentRitual.add(new RitualComponent(0, 5, -1, 3));
containmentRitual.add(new RitualComponent(2, 5, 2, 3));
containmentRitual.add(new RitualComponent(2, 5, -2, 3));
containmentRitual.add(new RitualComponent(-2, 5, 2, 3));
containmentRitual.add(new RitualComponent(-2, 5, -2, 3));
return containmentRitual;
}
}