Update mappings + dependencies
This commit is contained in:
parent
1426e49164
commit
83f0eefa15
147 changed files with 224 additions and 223 deletions
|
@ -81,7 +81,7 @@ public class AttractorAlchemyCircleRenderer extends AlchemyCircleRenderer {
|
|||
EnumFacing sideHit = EnumFacing.UP;
|
||||
EnumFacing rotation = tileArray.getRotation();
|
||||
|
||||
GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace);
|
||||
GlStateManager.translate(sideHit.getXOffset() * offsetFromFace, sideHit.getYOffset() * offsetFromFace, sideHit.getZOffset() * offsetFromFace);
|
||||
|
||||
switch (sideHit) {
|
||||
case DOWN:
|
||||
|
|
|
@ -109,7 +109,7 @@ public class BindingAlchemyCircleRenderer extends AlchemyCircleRenderer {
|
|||
|
||||
// Specify which face this "circle" is located on
|
||||
EnumFacing sideHit = EnumFacing.UP;
|
||||
GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace);
|
||||
GlStateManager.translate(sideHit.getXOffset() * offsetFromFace, sideHit.getYOffset() * offsetFromFace, sideHit.getZOffset() * offsetFromFace);
|
||||
|
||||
switch (sideHit) {
|
||||
case DOWN:
|
||||
|
|
|
@ -67,7 +67,7 @@ public class DualAlchemyCircleRenderer extends AlchemyCircleRenderer {
|
|||
EnumFacing sideHit = EnumFacing.UP;
|
||||
EnumFacing rotation = tileArray.getRotation();
|
||||
|
||||
GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace);
|
||||
GlStateManager.translate(sideHit.getXOffset() * offsetFromFace, sideHit.getYOffset() * offsetFromFace, sideHit.getZOffset() * offsetFromFace);
|
||||
|
||||
switch (sideHit) {
|
||||
case DOWN:
|
||||
|
|
|
@ -92,7 +92,7 @@ public class MobSacrificeAlchemyCircleRenderer extends AlchemyCircleRenderer
|
|||
EnumFacing sideHit = EnumFacing.UP;
|
||||
EnumFacing rotation = tileArray.getRotation();
|
||||
|
||||
GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace);
|
||||
GlStateManager.translate(sideHit.getXOffset() * offsetFromFace, sideHit.getYOffset() * offsetFromFace, sideHit.getZOffset() * offsetFromFace);
|
||||
|
||||
switch (sideHit)
|
||||
{
|
||||
|
|
|
@ -65,7 +65,7 @@ public class SingleAlchemyCircleRenderer extends AlchemyCircleRenderer {
|
|||
EnumFacing sideHit = EnumFacing.UP;
|
||||
EnumFacing rotation = tileArray.getRotation();
|
||||
|
||||
GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace);
|
||||
GlStateManager.translate(sideHit.getXOffset() * offsetFromFace, sideHit.getYOffset() * offsetFromFace, sideHit.getZOffset() * offsetFromFace);
|
||||
|
||||
switch (sideHit) {
|
||||
case DOWN:
|
||||
|
|
|
@ -70,7 +70,7 @@ public class StaticAlchemyCircleRenderer extends AlchemyCircleRenderer {
|
|||
EnumFacing sideHit = EnumFacing.UP;
|
||||
EnumFacing rotation = tileArray.getRotation();
|
||||
|
||||
GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace);
|
||||
GlStateManager.translate(sideHit.getXOffset() * offsetFromFace, sideHit.getYOffset() * offsetFromFace, sideHit.getZOffset() * offsetFromFace);
|
||||
|
||||
switch (sideHit) {
|
||||
case DOWN:
|
||||
|
|
|
@ -101,7 +101,7 @@ public class TurretAlchemyCircleRenderer extends AlchemyCircleRenderer
|
|||
EnumFacing sideHit = EnumFacing.UP;
|
||||
EnumFacing rotation = tileArray.getRotation();
|
||||
|
||||
GlStateManager.translate(sideHit.getFrontOffsetX() * offsetFromFace, sideHit.getFrontOffsetY() * offsetFromFace, sideHit.getFrontOffsetZ() * offsetFromFace);
|
||||
GlStateManager.translate(sideHit.getXOffset() * offsetFromFace, sideHit.getYOffset() * offsetFromFace, sideHit.getZOffset() * offsetFromFace);
|
||||
|
||||
switch (sideHit)
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue