Added a Repairing Living Armour Upgrade (trained by damaging the chestplate of the Living Armour while you have a full set on - it repairs all of your armour pieces over time)
Added the stat trackers for various Living Armour Downgrades.
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13 changed files with 545 additions and 13 deletions
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@ -24,11 +24,14 @@ import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerMovement;
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import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerNightSight;
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import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerPhysicalProtect;
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import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerPoison;
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import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerRepairing;
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import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSelfSacrifice;
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import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSolarPowered;
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import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSprintAttack;
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import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerStepAssist;
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import WayofTime.bloodmagic.livingArmour.tracker.downgrade.StatTrackerBattleHungry;
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import WayofTime.bloodmagic.livingArmour.tracker.downgrade.StatTrackerMeleeDecrease;
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import WayofTime.bloodmagic.livingArmour.tracker.downgrade.StatTrackerQuenched;
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import WayofTime.bloodmagic.livingArmour.tracker.downgrade.StatTrackerSlowness;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeArrowShot;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeCriticalStrike;
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@ -46,6 +49,7 @@ import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeMeleeDamage;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeNightSight;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradePhysicalProtect;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradePoisonResist;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeRepairing;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSelfSacrifice;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSolarPowered;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSpeed;
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@ -76,9 +80,12 @@ public class ModArmourTrackers
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LivingArmourHandler.registerStatTracker(StatTrackerCriticalStrike.class);
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LivingArmourHandler.registerStatTracker(StatTrackerFireResist.class);
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LivingArmourHandler.registerStatTracker(StatTrackerNightSight.class);
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LivingArmourHandler.registerStatTracker(StatTrackerRepairing.class);
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LivingArmourHandler.registerStatTracker(StatTrackerMeleeDecrease.class);
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LivingArmourHandler.registerStatTracker(StatTrackerSlowness.class);
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LivingArmourHandler.registerStatTracker(StatTrackerBattleHungry.class);
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LivingArmourHandler.registerStatTracker(StatTrackerQuenched.class);
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LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSpeed(0));
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LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeDigging(0));
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@ -101,6 +108,7 @@ public class ModArmourTrackers
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LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeElytra(0));
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LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeFireResist(0));
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LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeNightSight(0));
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LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeRepairing(0));
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LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSlowness(0));
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LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeCrippledArm(0));
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