BloodMagic/src/main/java/WayofTime/bloodmagic/api/altar/EnumAltarTier.java

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package WayofTime.bloodmagic.api.altar;
import lombok.Getter;
import net.minecraft.util.BlockPos;
import java.util.ArrayList;
@Getter
public enum EnumAltarTier {
ONE(),
TWO() {
@Override
public void buildComponents() {
altarComponents.add(new AltarComponent(new BlockPos(-1, -1, -1), EnumAltarComponent.BLOODRUNE));
altarComponents.add(new AltarComponent(new BlockPos(0, -1, -1), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(1, -1, -1), EnumAltarComponent.BLOODRUNE));
altarComponents.add(new AltarComponent(new BlockPos(-1, -1, 0), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(1, -1, 0), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(-1, -1, 1), EnumAltarComponent.BLOODRUNE));
altarComponents.add(new AltarComponent(new BlockPos(0, -1, 1), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(1, -1, 1), EnumAltarComponent.BLOODRUNE));
}
},
THREE() {
@Override
public void buildComponents() {
altarComponents.addAll(TWO.getAltarComponents());
altarComponents.add(new AltarComponent(new BlockPos(-1, -1, -1), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(0, -1, -1), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(1, -1, -1), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(-1, -1, 0), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(1, -1, 0), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(-1, -1, 1), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(0, -1, 1), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(1, -1, 1), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(-3, -1, -3)));
altarComponents.add(new AltarComponent(new BlockPos(-3, 0, -3)));
altarComponents.add(new AltarComponent(new BlockPos(3, -1, -3)));
altarComponents.add(new AltarComponent(new BlockPos(3, 0, -3)));
altarComponents.add(new AltarComponent(new BlockPos(-3, -1, 3)));
altarComponents.add(new AltarComponent(new BlockPos(-3, 0, 3)));
altarComponents.add(new AltarComponent(new BlockPos(3, -1, 3)));
altarComponents.add(new AltarComponent(new BlockPos(3, 0, 3)));
altarComponents.add(new AltarComponent(new BlockPos(-3, 1, -3), EnumAltarComponent.GLOWSTONE));
altarComponents.add(new AltarComponent(new BlockPos(3, 1, -3), EnumAltarComponent.GLOWSTONE));
altarComponents.add(new AltarComponent(new BlockPos(-3, 1, 3), EnumAltarComponent.GLOWSTONE));
altarComponents.add(new AltarComponent(new BlockPos(3, 1, 3), EnumAltarComponent.GLOWSTONE));
for (int i = -2; i <= 2; i++) {
altarComponents.add(new AltarComponent(new BlockPos(3, -2, i), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(-3, -2, i), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(i, -2, 3), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(i, -2, -3), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
}
}
},
FOUR() {
@Override
public void buildComponents() {
altarComponents.addAll(THREE.getAltarComponents());
for (int i = -3; i <= 3; i++) {
altarComponents.add(new AltarComponent(new BlockPos(5, -3, i), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(-5, -3, i), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(i, -3, 5), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(i, -3, -5), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
}
for (int i = -2; i <= 1; i++) {
altarComponents.add(new AltarComponent(new BlockPos(5, i, 5)));
altarComponents.add(new AltarComponent(new BlockPos(5, i, -5)));
altarComponents.add(new AltarComponent(new BlockPos(-5, i, -5)));
altarComponents.add(new AltarComponent(new BlockPos(-5, i, 5)));
}
altarComponents.add(new AltarComponent(new BlockPos(5, 2, 5), EnumAltarComponent.BLOODSTONE));
altarComponents.add(new AltarComponent(new BlockPos(5, 2, -5), EnumAltarComponent.BLOODSTONE));
altarComponents.add(new AltarComponent(new BlockPos(-5, 2, -5), EnumAltarComponent.BLOODSTONE));
altarComponents.add(new AltarComponent(new BlockPos(-5, 2, 5), EnumAltarComponent.BLOODSTONE));
}
},
FIVE() {
@Override
public void buildComponents() {
altarComponents.addAll(FOUR.getAltarComponents());
altarComponents.add(new AltarComponent(new BlockPos(-8, -3, 8), EnumAltarComponent.BEACON));
altarComponents.add(new AltarComponent(new BlockPos(-8, -3, -8), EnumAltarComponent.BEACON));
altarComponents.add(new AltarComponent(new BlockPos(8, -3, -8), EnumAltarComponent.BEACON));
altarComponents.add(new AltarComponent(new BlockPos(8, -3, 8), EnumAltarComponent.BEACON));
for (int i = -6; i <= 6; i++) {
altarComponents.add(new AltarComponent(new BlockPos(8, -4, i), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(-8, -4, i), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(i, -4, 8), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(i, -4, -8), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
}
}
},
SIX() {
@Override
public void buildComponents() {
altarComponents.addAll(FIVE.getAltarComponents());
for (int i = -4; i <= 2; i++) {
altarComponents.add(new AltarComponent(new BlockPos(11, i, 11)));
altarComponents.add(new AltarComponent(new BlockPos(-11, i, -11)));
altarComponents.add(new AltarComponent(new BlockPos(11, i, -11)));
altarComponents.add(new AltarComponent(new BlockPos(-11, i, 11)));
}
altarComponents.add(new AltarComponent(new BlockPos(11, 3, 11), EnumAltarComponent.CRYSTAL));
altarComponents.add(new AltarComponent(new BlockPos(-11, 3, -11), EnumAltarComponent.CRYSTAL));
altarComponents.add(new AltarComponent(new BlockPos(11, 3, -11), EnumAltarComponent.CRYSTAL));
altarComponents.add(new AltarComponent(new BlockPos(-11, 3, 11), EnumAltarComponent.CRYSTAL));
for (int i = -9; i <= 9; i++) {
altarComponents.add(new AltarComponent(new BlockPos(11, -5, i), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(-11, -5, i), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(i, -5, 11), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
altarComponents.add(new AltarComponent(new BlockPos(i, -5, -11), EnumAltarComponent.BLOODRUNE).setUpgradeSlot());
}
}
};
public static final int MAXTIERS = values().length;
ArrayList<AltarComponent> altarComponents = new ArrayList<AltarComponent>();
public void buildComponents() {
}
public int toInt() {
return ordinal() + 1;
}
}