2021-12-24 13:20:53 +00:00
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#include <lol/buffers/ElementBuffer.hpp>
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namespace lol
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{
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2021-12-27 14:40:51 +00:00
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ElementBuffer::ElementBuffer(const std::vector<unsigned int>& elements, Usage usage) :
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2021-12-27 14:42:42 +00:00
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<<<<<<< HEAD
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2021-12-27 14:40:51 +00:00
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Buffer(BufferType::ElementArray), count(elements.size())
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=======
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2021-12-24 13:20:53 +00:00
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Buffer(BufferType::ElementArray), count(count)
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2021-12-27 14:42:42 +00:00
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>>>>>>> 7b071b2db64f25ad5bfd602c42dd8f17b75e3948
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2021-12-24 13:20:53 +00:00
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{
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2021-12-27 14:34:16 +00:00
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glBufferData(NATIVE(type), elements.size() * sizeof(unsigned int), elements.data(), NATIVE(usage));
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2021-12-24 13:20:53 +00:00
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}
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}
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