Compare commits

...

2 commits

View file

@ -247,6 +247,8 @@ namespace
case XK_Control_L: return sf::Keyboard::LControl;
case XK_Control_R: return sf::Keyboard::RControl;
case XK_Alt_L: return sf::Keyboard::LAlt;
case XK_ISO_Level3_Shift:
case XK_Mode_switch:
case XK_Alt_R: return sf::Keyboard::RAlt;
case XK_Super_L: return sf::Keyboard::LSystem;
case XK_Super_R: return sf::Keyboard::RSystem;
@ -1757,17 +1759,23 @@ bool WindowImplX11::processEvent(XEvent windowEvent)
// Key down event
case KeyPress:
{
// Get the keysym of the key that has been pressed
static XComposeStatus keyboard;
char buffer[32];
KeySym symbol;
XLookupString(&windowEvent.xkey, buffer, sizeof(buffer), &symbol, &keyboard);
Keyboard::Key key = Keyboard::Unknown;
// Try each KeySym index (modifier group) until we get a match
for (int i = 0; i < 4; ++i)
{
// Get the SFML keyboard code from the keysym of the key that has been pressed
key = keysymToSF(XLookupKeysym(&windowEvent.xkey, i));
if (key != Keyboard::Unknown)
break;
}
// Fill the event parameters
// TODO: if modifiers are wrong, use XGetModifierMapping to retrieve the actual modifiers mapping
Event event;
event.type = Event::KeyPressed;
event.key.code = keysymToSF(symbol);
event.key.code = key;
event.key.alt = windowEvent.xkey.state & Mod1Mask;
event.key.control = windowEvent.xkey.state & ControlMask;
event.key.shift = windowEvent.xkey.state & ShiftMask;
@ -1826,15 +1834,22 @@ bool WindowImplX11::processEvent(XEvent windowEvent)
// Key up event
case KeyRelease:
{
// Get the keysym of the key that has been pressed
char buffer[32];
KeySym symbol;
XLookupString(&windowEvent.xkey, buffer, 32, &symbol, NULL);
Keyboard::Key key = Keyboard::Unknown;
// Try each KeySym index (modifier group) until we get a match
for (int i = 0; i < 4; ++i)
{
// Get the SFML keyboard code from the keysym of the key that has been released
key = keysymToSF(XLookupKeysym(&windowEvent.xkey, i));
if (key != Keyboard::Unknown)
break;
}
// Fill the event parameters
Event event;
event.type = Event::KeyReleased;
event.key.code = keysymToSF(symbol);
event.key.code = key;
event.key.alt = windowEvent.xkey.state & Mod1Mask;
event.key.control = windowEvent.xkey.state & ControlMask;
event.key.shift = windowEvent.xkey.state & ShiftMask;