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2015-12-24 21:04:03 +01:00
cmake Added support for VS 2015. 2015-09-30 08:32:30 +02:00
doc Updated platform-specific handle documentation 2015-11-06 18:24:42 +01:00
examples Added new methods to set uniforms in sf::Shader 2015-10-21 10:29:07 +02:00
extlibs Added support for VS 2015. 2015-09-30 08:32:30 +02:00
include/SFML add a new BlendMode::Equation : ReverseSubtract 2015-12-03 00:28:32 +01:00
src/SFML Fixed modifiers causing sf::Keyboard::Unknown being returned in key events on Unix (#1012). On Unix, SFML now tries harder to create proper key events on keyboards that shift keys which are typically unshifted on QWERTY layouts (this makes the numeric codes usable even on AZERTY layouts). 2015-12-24 21:04:03 +01:00
tools Update Xcode template material 2015-09-30 08:19:12 +02:00
.editorconfig Added an .editorconfig file 2015-02-06 11:07:39 +01:00
.gitattributes Added a FLAC file to the Sound example to cover all three supported formats. 2015-03-28 22:49:46 +01:00
changelog.txt Increased version to 2.3.2 and add changes to changelog. 2015-08-24 18:01:06 +02:00
CMakeLists.txt Added new methods to set uniforms in sf::Shader 2015-10-21 10:29:07 +02:00
CONTRIBUTING Added CONTRIBUTING guidelines 2015-08-17 19:41:33 +02:00
license.txt Increased version to 2.3, updated the changelog and license and added Mario to the readme.txt. 2015-05-03 21:53:53 +02:00
readme.txt Increased version to 2.3, updated the changelog and license and added Mario to the readme.txt. 2015-05-03 21:53:53 +02:00

SFML - Simple and Fast Multimedia Library
=========================================

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network.
It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors
-------

Laurent Gomila - main developer (laurent@sfml-dev.org)
Marco Antognini - OS X developer (hiura@sfml-dev.org)
Jonathan De Wachter - Android developer (dewachter.jonathan@gmail.com)
Jan Haller (bromeon@sfml-dev.org)
Stefan Schindler (tank@sfml-dev.org)
Lukas Dürrenberger (eXpl0it3r@sfml-dev.org)
binary1248 (binary1248@hotmail.com)
Artur Moreira (artturmoreira@gmail.com)
Mario Liebisch (mario@sfml-dev.org)

Download
--------

You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php).
You can also get the current development version from the git repository (https://github.com/SFML/SFML).

Install
-------

Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials/), there is one for each platform/compiler that SFML supports.

Learn
-----

There are several places to learn SFML:
* The official tutorials (http://www.sfml-dev.org/tutorials/)
* The online API documentation (http://www.sfml-dev.org/documentation/)
* The community wiki (https://github.com/SFML/SFML/wiki/)
* The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for French people)

Contribute
----------

SFML is an open-source project, and it needs your help to go on growing and improving.
If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines (http://www.sfml-dev.org/contribute.php).