+ RenderImage
+ RenderWindow.flush() + View.reset() + Window.waitEvent() * moved TextStyle to module text * Sprite was strangefully missing base constructor call * changed Rect to be a struct instead of a class git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1335 4e206d99-4929-0410-ac5d-dfc041789085
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@ -62,6 +62,7 @@ public:
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this(void* ptr, bool preventDelete = false)
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{
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m_ptr = ptr;
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m_preventDelete = preventDelete;
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}
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~this()
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