+ RenderImage

+ RenderWindow.flush()
+ View.reset()
+ Window.waitEvent()
* moved TextStyle to module text
* Sprite was strangefully missing base constructor call
* changed Rect to be a struct instead of a class

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1335 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
trass3r 2010-01-07 18:07:22 +00:00
parent 2f2fc5d4fa
commit be3741de5b
15 changed files with 664 additions and 390 deletions

View file

@ -38,8 +38,8 @@ import dsfml.graphics.common,
struct Glyph
{
int Advance; /// Offset to move horizontically to the next character
sfIntRect Rectangle; /// Bounding rectangle of the glyph, in relative coordinates
sfFloatRect TexCoords; /// Texture coordinates of the glyph inside the bitmap font
IntRect Rectangle; /// Bounding rectangle of the glyph, in relative coordinates
FloatRect TexCoords; /// Texture coordinates of the glyph inside the bitmap font
}
/**