SDL Utility
|
▼ include | |
▼ graphics | |
▼ drawable | |
▼ shapes | |
Rectangle.hpp | The primitive Rectangle shape |
Shape.hpp | The base class for all native SDLU shapes |
Drawable.hpp | The base class of everything renderable by RenderTarget |
Transformable.hpp | Contains information for transformable objects |
Graphics.hpp | |
RenderTarget.hpp | |
RenderWindow.hpp | A wrapper around SDL_Window and SDL_Renderer |
▼ structures | |
Clock.hpp | A small timing utility |
Color.hpp | Provides utility for creating and handling colors |
Cursor.hpp | |
Mouse.hpp | A static class to provide easy handling of the mouse |
Time.hpp | A wrapper around std::chrono::duration |
Vector2.hpp | Provides a structure for simple vector calculations |
Window.hpp | Contains window related objects |
SDLU.hpp | |
Util.hpp | Basic utility macros, typedefs.. |