Commit graph

20 commits

Author SHA1 Message Date
Robert
ac5bf9abdb Can now load models from file, kinda 2021-01-22 13:37:57 +01:00
Robert
4c3c1687ef Updated example 2021-01-22 02:39:13 +01:00
Robert
7d3213166b Shaders can now handle objects 2021-01-22 01:42:58 +01:00
Robert
107e207a83 Added objects 2021-01-22 01:29:50 +01:00
Robert
f86fcad89f Added transformables 2021-01-22 01:13:01 +01:00
Robert
1c008b1c9d Added convenience function to add texture to shader 2021-01-21 16:40:00 +01:00
Robert
f1f076acf4 Improved Binding of textures 2021-01-21 16:27:41 +01:00
Robert
8174ebaee4 Added support for PNG 2021-01-21 16:11:41 +01:00
Robert
aef5818474 Replaced exception with runtime_error 2021-01-21 15:48:31 +01:00
Robert
da26e0391f Added documentation 2021-01-21 15:30:48 +01:00
Robert
e2e15dd98f Added Texture class 2021-01-21 12:07:43 +01:00
Robert
841f530b42 added framebuffersize callback 2021-01-21 01:31:23 +01:00
Robert
87b27eae70 Object now follows the behaviour of Shader 2021-01-21 01:12:25 +01:00
Robert
4fe91a12e2 shader class has improved ownership handling stuff garbage thingies 2021-01-21 01:00:42 +01:00
Robert
d9cd0f19cb made shader transparent 2021-01-20 17:58:55 +01:00
Robert
e7582bd081 Added shader uniforms 2021-01-20 17:57:00 +01:00
Robert
8921957161 Added basic object wrapper for VAOs 2021-01-20 16:51:55 +01:00
Robert
c3e49cd78e lmao 2021-01-20 00:18:31 +01:00
Robert
6c47960b69 lol 2021-01-19 19:47:54 +01:00
Robert
c40a38253d Added color 2021-01-19 19:25:46 +01:00