2021-01-19 19:25:46 +01:00
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#ifndef OPENGLU_HPP
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#define OPENGLU_HPP
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2021-01-21 12:07:43 +01:00
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#include <color.hpp>
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#include <object.hpp>
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#include <shader.hpp>
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#include <texture.hpp>
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2021-01-19 19:25:46 +01:00
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namespace oglu
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{
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OGLU_API void LoadGLLoader(GLADloadproc proc);
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// Some raw, exposed OpenGL until I know where to put then
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OGLU_API void SetViewport(GLint x, GLint y, GLsizei width, GLsizei height);
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OGLU_API void ClearScreen(GLbitfield mask, Color clearColor);
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}
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#endif //OPENGLU_HPP
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