#ifndef OPENGLU_HPP #define OPENGLU_HPP #include #include #include #include namespace oglu { OGLU_API void LoadGLLoader(GLADloadproc proc); // Some raw, exposed OpenGL until I know where to put then OGLU_API void SetViewport(GLint x, GLint y, GLsizei width, GLsizei height); OGLU_API void ClearScreen(GLbitfield mask, Color clearColor); } #endif //OPENGLU_HPP