NESemu/src/debugger/NametableViewer.cpp
2022-03-01 03:34:19 +01:00

126 lines
2.8 KiB
C++

#include "NametableViewer.hpp"
#include <glad/glad.h>
#include <imgui/imgui.h>
#include "../Bus.hpp"
NametableViewer::NametableViewer(Debugger* debugger, Bus* bus) :
DebugWindow("Nametable Viewer", debugger), bus(bus), texture(0)
{
glCreateTextures(GL_TEXTURE_2D, 1, &texture);
glTextureStorage2D(texture, 1, GL_R8, 32, 32);
glTextureParameteri(texture, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTextureParameteri(texture, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
}
NametableViewer::~NametableViewer()
{
glDeleteTextures(1, &texture);
}
void NametableViewer::OnRender()
{
ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
if (!ImGui::Begin(title.c_str(), &isOpen, ImGuiWindowFlags_MenuBar))
{
ImGui::End();
return;
}
if (ImGui::BeginMenuBar())
{
if (ImGui::BeginMenu("Views"))
{
ImGui::MenuItem("Rendered View", NULL, &renderNametable);
ImGui::EndMenu();
}
ImGui::EndMenuBar();
}
ImGui::BeginTabBar("Nametables");
for (uint8_t index = 0; index < 2; index++)
{
char baseAddress[12];
std::sprintf(baseAddress, "Nametable %c", 'A' + index);
if (ImGui::BeginTabItem(baseAddress))
{
DisplayNametable(index);
if (renderNametable)
{
glTextureSubImage2D(texture, 0, 0, 0, 32, 32, GL_RED, GL_UNSIGNED_BYTE, &bus->VRAM[0x400 * index]);
}
ImGui::EndTabItem();
}
}
ImGui::EndTabBar();
if (renderNametable)
{
ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
if (!ImGui::Begin("Rendered Nametable", &renderNametable))
{
ImGui::End();
return;
}
float smallerSize = std::min(ImGui::GetWindowWidth(), ImGui::GetWindowHeight()) - 20.0f;
if (smallerSize < 40.0f)
smallerSize = 40.0f;
ImGui::Image((ImTextureID)texture, ImVec2{smallerSize, smallerSize - 20.0f});
ImGui::End();
}
ImGui::End();
}
void NametableViewer::DisplayNametable(uint8_t index)
{
Word baseAddr = 0x400 * index;
Word displayBaseAddr = 0x2000 + baseAddr;
if (ImGui::BeginTable("memorymap", 17))
{
ImGui::TableNextColumn();
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.7f, 0.7f, 0.7f, 1.0f));
for (Byte header = 0x0; header < 0x10; header++)
{
ImGui::TableNextColumn();
ImGui::Text("%X", header);
}
ImGui::PopStyleColor();
for (Word hi = 0x0; hi <= 0x3F; hi++)
{
Byte hiOffset = hi << 4;
ImGui::TableNextColumn();
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.7f, 0.7f, 0.7f, 1.0f));
ImGui::Text("%04X", displayBaseAddr | hiOffset);
ImGui::PopStyleColor();
for (Byte lo = 0x0; lo <= 0xF; lo++)
{
ImGui::TableNextColumn();
Byte entry = bus->VRAM[baseAddr | hiOffset | lo];
if (entry == 0x00)
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.7f, 0.7f, 0.7f, 1.0f));
ImGui::Text("%02X", entry);
if (entry == 0x00)
ImGui::PopStyleColor();
}
}
ImGui::EndTable();
}
}