NESEmulator/NES Emulator/mappers/mapper000.h
2021-10-29 22:33:34 +02:00

28 lines
676 B
C

#ifndef _MAPPER_000_
#define _MAPPER_000_
#include <stdio.h>
#include "../types.h"
#include "SDL.h"
struct Mapper000
{
Byte prg_rom_size;
Byte chr_rom_size;
Byte* prg_rom;
Byte* chr_rom;
};
struct Mapper000* createMapper000(Byte prg_rom_size, Byte chr_rom_size, FILE* fp);
void destroyMapper000(struct Mapper000* mapper);
Byte Mapper000_ReadCPU(void* mapper, Word address);
Byte Mapper000_ReadPPU(void* mapper, Word address);
void Mapper000_WriteCPU(void* mapper, Word address, Byte value);
void Mapper000_WritePPU(void* mapper, Word address, Byte value);
void Mapper000_GetPatternTableTexture(void* mapper, SDL_Texture* texture, int index);
#endif // _MAPPER_000_