Fixed build warnings for gcc
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cabc0ae639
commit
a579793bd1
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@ -74,7 +74,7 @@ struct CPU
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} pc;
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char remainingCycles;
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Qword totalCycles;
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QWord totalCycles;
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Byte fetchedVal;
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Word fetchedAddress;
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@ -7,7 +7,7 @@
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void logBusState(struct Bus* bus)
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{
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const char buffer[32];
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char buffer[32];
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Word oldPC = bus->cpu->pc.word - bus->cpu->currentOpcode->length;
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@ -29,7 +29,7 @@ void logBusState(struct Bus* bus)
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case ABX: sprintf(buffer, "$%04X, X -> $%04X", (instructionBytes[2] << 8) | instructionBytes[1], bus->cpu->fetchedAddress); break;
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case ABY: sprintf(buffer, "$%04X, Y -> $%04X", (instructionBytes[2] << 8) | instructionBytes[1], bus->cpu->fetchedAddress); break;
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case IMM: sprintf(buffer, "#$%02X", bus->cpu->fetchedVal); break;
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case IMP: sprintf(buffer, ""); break;
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case IMP: sprintf(buffer, " "); break;
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case IND: sprintf(buffer, "($%04X) -> $%04X", (instructionBytes[2] << 8) | instructionBytes[1], bus->cpu->fetchedAddress); break;
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case INDX: sprintf(buffer, "($%02X, X) -> $%04X", instructionBytes[1], bus->cpu->fetchedAddress); break;
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case INDY: sprintf(buffer, "($%02X), Y -> $%04X", instructionBytes[1], bus->cpu->fetchedAddress); break;
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@ -48,4 +48,4 @@ void logBusState(struct Bus* bus)
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bus->cpu->status.raw,
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bus->ppu->y, bus->ppu->x,
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bus->cpu->totalCycles);
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}
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}
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@ -2,6 +2,7 @@
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#define _MAPPER_H_
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#include <stdio.h>
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#include "SDL.h"
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#include "types.h"
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struct PPU;
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@ -16,7 +17,7 @@ struct Mapper
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void(*write_cpu)(void*, Word, Byte);
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void(*write_ppu)(void*, Word, Byte);
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void(*get_pattern_table_texture)(void*, void*, int);
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void(*get_pattern_table_texture)(void*, SDL_Texture*, int);
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};
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#define MapperReadCPU(mapper, addr) mapper->read_cpu(mapper->mapperStruct, addr)
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@ -28,4 +29,4 @@ struct Mapper
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struct Mapper* createMapper(Byte id, Byte prg_rom_size, Byte chr_rom_size, FILE* fp);
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void destroyMapper(struct Mapper* mapper);
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#endif // _MAPPER_H_
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#endif // _MAPPER_H_
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@ -42,8 +42,9 @@ void destroyMapper000(struct Mapper000* mapper)
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free(mapper);
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}
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Byte Mapper000_ReadCPU(struct Mapper000* mapper, Word address)
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Byte Mapper000_ReadCPU(void* mapper, Word address)
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{
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struct Mapper000* sMapper = (struct Mapper000*)mapper;
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Byte val = 0x00;
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if (address >= 0x6000 && address < 0x8000)
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@ -54,9 +55,9 @@ Byte Mapper000_ReadCPU(struct Mapper000* mapper, Word address)
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else if (address >= 0x8000)
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{
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Word effectiveAddress = address - 0x8000;
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effectiveAddress %= 0x4000 * (mapper->prg_rom_size == 1);
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effectiveAddress %= 0x4000 * (sMapper->prg_rom_size == 1);
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val = mapper->prg_rom[effectiveAddress];
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val = sMapper->prg_rom[effectiveAddress];
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}
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else
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{
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@ -67,8 +68,9 @@ Byte Mapper000_ReadCPU(struct Mapper000* mapper, Word address)
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return val;
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}
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Byte Mapper000_ReadPPU(struct Mapper000* mapper, Word address)
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Byte Mapper000_ReadPPU(void* mapper, Word address)
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{
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struct Mapper000* sMapper = (struct Mapper000*)mapper;
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Byte val = 0x00;
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if (address >= 0x2000)
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@ -78,28 +80,30 @@ Byte Mapper000_ReadPPU(struct Mapper000* mapper, Word address)
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}
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else
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{
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val = mapper->chr_rom[address];
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val = sMapper->chr_rom[address];
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}
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return val;
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}
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void Mapper000_WriteCPU(struct Mapper000* mapper, Word address, Byte value)
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void Mapper000_WriteCPU(void* mapper, Word address, Byte value)
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{
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// nothing
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}
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void Mapper000_WritePPU(struct Mapper000* mapper, Word address, Byte value)
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void Mapper000_WritePPU(void* mapper, Word address, Byte value)
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{
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// nothing
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}
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void Mapper000_GetPatternTableTexture(struct Mapper000* mapper, SDL_Texture* texture, int index)
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void Mapper000_GetPatternTableTexture(void* mapper, SDL_Texture* texture, int index)
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{
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struct Mapper000* sMapper = (struct Mapper000*)mapper;
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int pitch;
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void* pixels;
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SDL_LockTexture(texture, NULL, &pixels, &pitch);
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SDL_memcpy(pixels, mapper->chr_rom + 0x1000 * index, 0x1000);
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SDL_memcpy(pixels, sMapper->chr_rom + 0x1000 * index, 0x1000);
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SDL_UnlockTexture(texture);
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}
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@ -17,11 +17,11 @@ struct Mapper000
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struct Mapper000* createMapper000(Byte prg_rom_size, Byte chr_rom_size, FILE* fp);
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void destroyMapper000(struct Mapper000* mapper);
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Byte Mapper000_ReadCPU(struct Mapper000* mapper, Word address);
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Byte Mapper000_ReadPPU(struct Mapper000* mapper, Word address);
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void Mapper000_WriteCPU(struct Mapper000* mapper, Word address, Byte value);
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void Mapper000_WritePPU(struct Mapper000* mapper, Word address, Byte value);
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Byte Mapper000_ReadCPU(void* mapper, Word address);
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Byte Mapper000_ReadPPU(void* mapper, Word address);
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void Mapper000_WriteCPU(void* mapper, Word address, Byte value);
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void Mapper000_WritePPU(void* mapper, Word address, Byte value);
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void Mapper000_GetPatternTableTexture(struct Mapper000* mapper, SDL_Texture* texture, int index);
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void Mapper000_GetPatternTableTexture(void* mapper, SDL_Texture* texture, int index);
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#endif _MAPPER_000_
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#endif // _MAPPER_000_
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@ -44,7 +44,7 @@ struct PPU* createPPU(struct Bus* parent)
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ppu->oam = (Byte*)malloc(0x100);
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ppu->oam = (union OAMEntry*)malloc(0x100);
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if (ppu->oam == NULL)
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{
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fprintf(stderr, "Failed to allocate memory for PPU OAM.\n");
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@ -353,7 +353,7 @@ SDL_Texture* getRenderedNameTableTexture(struct PPU* ppu, int index)
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SDL_Texture* target = ppu->renderedNameTableTextures[index];
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int pitch;
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struct Pixel* pixels;
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SDL_LockTexture(target, NULL, &pixels, &pitch);
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SDL_LockTexture(target, NULL, (void**)&pixels, &pitch);
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Byte patternTable = 0x1000 * ppu->ppuCtrl.bgTile;
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for (int y = 0; y < 30; y++)
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@ -27,6 +27,20 @@ struct FIFO16
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};
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};
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union OAMEntry
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{
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struct
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{
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Byte y;
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Byte tile;
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Byte attr;
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Byte x;
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};
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DWord raw;
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};
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struct PPU
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{
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////////////////////////////////////////
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@ -179,18 +193,7 @@ struct PPU
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struct FIFO16 loPatternFIFO;
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struct FIFO16 hiPatternFIFO;
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union
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{
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struct
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{
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Byte y;
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Byte tile;
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Byte attr;
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Byte x;
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};
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DWord raw;
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}* oam;
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union OAMEntry* oam;
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Word x, y;
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@ -211,4 +214,4 @@ SDL_Texture* getNameTableTexture(struct PPU* ppu, int index);
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SDL_Texture* getScreenTexture(struct PPU* ppu);
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SDL_Texture* getRenderedNameTableTexture(struct PPU* ppu, int index);
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#endif // _PPU_H_
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#endif // _PPU_H_
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@ -6,6 +6,6 @@
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typedef uint8_t Byte;
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typedef uint16_t Word;
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typedef uint32_t DWord;
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typedef uint64_t Qword;
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typedef uint64_t QWord;
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#endif // _TYPES_H_
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