BloodMagic/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementItemStack.java
Nicholas Ignoffo e3d65a9e3a Rework of HUD element system
Allows configuration because that's probably a good thing. The values in
the json config are percentages of the screen.
2018-06-28 20:37:53 -07:00

24 lines
726 B
Java

package WayofTime.bloodmagic.client.hud.element;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.item.ItemStack;
public class ElementItemStack extends HUDElement {
private ItemStack stack;
public ElementItemStack(ItemStack stack) {
super(16, 16);
this.stack = stack;
}
@Override
public void draw(ScaledResolution resolution, float partialTicks, int drawX, int drawY) {
RenderHelper.enableGUIStandardItemLighting();
Minecraft.getMinecraft().getRenderItem().renderItemIntoGUI(stack, drawX, drawY);
RenderHelper.disableStandardItemLighting();
}
}