package WayofTime.bloodmagic.client.hud.element; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.ScaledResolution; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.item.ItemStack; public class ElementItemStack extends HUDElement { private ItemStack stack; public ElementItemStack(ItemStack stack) { super(16, 16); this.stack = stack; } @Override public void draw(ScaledResolution resolution, float partialTicks, int drawX, int drawY) { RenderHelper.enableGUIStandardItemLighting(); Minecraft.getMinecraft().getRenderItem().renderItemIntoGUI(stack, drawX, drawY); RenderHelper.disableStandardItemLighting(); } }