BloodMagic/src/main/java/WayofTime/bloodmagic/item/ItemBindable.java
2015-11-22 13:43:15 -08:00

142 lines
5.5 KiB
Java

package WayofTime.bloodmagic.item;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.api.NBTHolder;
import WayofTime.bloodmagic.api.iface.IBindable;
import WayofTime.bloodmagic.api.util.helper.BindableHelper;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.base.Strings;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.List;
public class ItemBindable extends Item implements IBindable {
private int energyUsed;
public ItemBindable() {
super();
setCreativeTab(BloodMagic.tabBloodMagic);
setMaxStackSize(1);
}
@Override
@SideOnly(Side.CLIENT)
@SuppressWarnings("unchecked")
public void addInformation(ItemStack stack, EntityPlayer player, List tooltip, boolean advanced) {
NBTHolder.checkNBT(stack);
if (!Strings.isNullOrEmpty(stack.getTagCompound().getString(NBTHolder.NBT_OWNER)))
tooltip.add(TextHelper.getFormattedText(String.format(StatCollector.translateToLocal("tooltip.BloodMagic.currentOwner"), stack.getTagCompound().getString(NBTHolder.NBT_OWNER))));
}
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
BindableHelper.checkAndSetItemOwner(stack, player);
return stack;
}
@Override
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ) {
BindableHelper.checkAndSetItemOwner(stack, player);
return false;
}
public static boolean syphonBatteries(ItemStack stack, EntityPlayer player, int damageToBeDone) {
if (!player.worldObj.isRemote) {
return NetworkHelper.syphonAndDamage(NetworkHelper.getSoulNetwork(BindableHelper.getOwnerName(stack), player.worldObj), damageToBeDone);
} else {
double posX = player.posX;
double posY = player.posY;
double posZ = player.posZ;
// SpellHelper.sendIndexedParticleToAllAround(player.worldObj, posX, posY, posZ, 20, player.worldObj.provider.getDimensionId(), 4, posX, posY, posZ);
player.worldObj.playSoundEffect((double) ((float) player.posX + 0.5F), (double) ((float) player.posY + 0.5F), (double) ((float) player.posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (player.worldObj.rand.nextFloat() - player.worldObj.rand.nextFloat()) * 0.8F);
}
return true;
}
public static void hurtPlayer(EntityPlayer user, int energySyphoned) {
if (energySyphoned < 100 && energySyphoned > 0) {
if (!user.capabilities.isCreativeMode) {
user.attackEntityFrom(BloodMagicAPI.getDamageSource(), 0F); // Emulate an attack
user.setHealth(user.getHealth() - 1);
if (user.getHealth() <= 0.0005f)
user.onDeath(BloodMagicAPI.getDamageSource());
}
} else if (energySyphoned >= 100) {
if (!user.capabilities.isCreativeMode) {
for (int i = 0; i < ((energySyphoned + 99) / 100); i++) {
user.attackEntityFrom(BloodMagicAPI.getDamageSource(), 0F); // Emulate an attack
user.setHealth(user.getHealth() - 1);
if (user.getHealth() <= 0.0005f) {
user.onDeath(BloodMagicAPI.getDamageSource());
break;
}
}
}
}
}
protected void damagePlayer(World world, EntityPlayer player, int damage) {
if (world != null) {
double posX = player.posX;
double posY = player.posY;
double posZ = player.posZ;
world.playSoundEffect((double) ((float) posX + 0.5F), (double) ((float) posY + 0.5F), (double) ((float) posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
float f = 1.0F;
float f1 = f * 0.6F + 0.4F;
float f2 = f * f * 0.7F - 0.5F;
float f3 = f * f * 0.6F - 0.7F;
for (int l = 0; l < 8; ++l)
world.spawnParticle(EnumParticleTypes.REDSTONE, posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), f1, f2, f3);
}
for (int i = 0; i < damage; i++) {
player.attackEntityFrom(BloodMagicAPI.getDamageSource(), 0F); // Emulate an attack
player.setHealth(player.getHealth() - 1);
if (player.getHealth() <= 0.0005) {
player.inventory.dropAllItems();
break;
}
}
}
public int getEnergyUsed() {
return this.energyUsed;
}
protected void setEnergyUsed(int energyUsed) {
this.energyUsed = energyUsed;
}
public String getBindableOwner(ItemStack stack) {
stack = NBTHolder.checkNBT(stack);
return stack.getTagCompound().getString(NBTHolder.NBT_OWNER);
}
// IBindable
@Override
public boolean onBind(EntityPlayer player, ItemStack stack) {
return true;
}
}