142 lines
5.5 KiB
Java
142 lines
5.5 KiB
Java
package WayofTime.bloodmagic.item;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.BloodMagicAPI;
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import WayofTime.bloodmagic.api.NBTHolder;
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import WayofTime.bloodmagic.api.iface.IBindable;
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import WayofTime.bloodmagic.api.util.helper.BindableHelper;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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import com.google.common.base.Strings;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.StatCollector;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import java.util.List;
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public class ItemBindable extends Item implements IBindable {
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private int energyUsed;
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public ItemBindable() {
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super();
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setCreativeTab(BloodMagic.tabBloodMagic);
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setMaxStackSize(1);
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}
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@Override
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@SideOnly(Side.CLIENT)
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@SuppressWarnings("unchecked")
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public void addInformation(ItemStack stack, EntityPlayer player, List tooltip, boolean advanced) {
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NBTHolder.checkNBT(stack);
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if (!Strings.isNullOrEmpty(stack.getTagCompound().getString(NBTHolder.NBT_OWNER)))
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tooltip.add(TextHelper.getFormattedText(String.format(StatCollector.translateToLocal("tooltip.BloodMagic.currentOwner"), stack.getTagCompound().getString(NBTHolder.NBT_OWNER))));
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}
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@Override
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public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
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BindableHelper.checkAndSetItemOwner(stack, player);
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return stack;
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}
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@Override
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public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ) {
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BindableHelper.checkAndSetItemOwner(stack, player);
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return false;
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}
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public static boolean syphonBatteries(ItemStack stack, EntityPlayer player, int damageToBeDone) {
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if (!player.worldObj.isRemote) {
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return NetworkHelper.syphonAndDamage(NetworkHelper.getSoulNetwork(BindableHelper.getOwnerName(stack), player.worldObj), damageToBeDone);
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} else {
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double posX = player.posX;
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double posY = player.posY;
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double posZ = player.posZ;
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// SpellHelper.sendIndexedParticleToAllAround(player.worldObj, posX, posY, posZ, 20, player.worldObj.provider.getDimensionId(), 4, posX, posY, posZ);
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player.worldObj.playSoundEffect((double) ((float) player.posX + 0.5F), (double) ((float) player.posY + 0.5F), (double) ((float) player.posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (player.worldObj.rand.nextFloat() - player.worldObj.rand.nextFloat()) * 0.8F);
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}
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return true;
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}
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public static void hurtPlayer(EntityPlayer user, int energySyphoned) {
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if (energySyphoned < 100 && energySyphoned > 0) {
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if (!user.capabilities.isCreativeMode) {
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user.attackEntityFrom(BloodMagicAPI.getDamageSource(), 0F); // Emulate an attack
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user.setHealth(user.getHealth() - 1);
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if (user.getHealth() <= 0.0005f)
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user.onDeath(BloodMagicAPI.getDamageSource());
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}
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} else if (energySyphoned >= 100) {
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if (!user.capabilities.isCreativeMode) {
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for (int i = 0; i < ((energySyphoned + 99) / 100); i++) {
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user.attackEntityFrom(BloodMagicAPI.getDamageSource(), 0F); // Emulate an attack
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user.setHealth(user.getHealth() - 1);
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if (user.getHealth() <= 0.0005f) {
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user.onDeath(BloodMagicAPI.getDamageSource());
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break;
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}
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}
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}
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}
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}
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protected void damagePlayer(World world, EntityPlayer player, int damage) {
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if (world != null) {
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double posX = player.posX;
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double posY = player.posY;
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double posZ = player.posZ;
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world.playSoundEffect((double) ((float) posX + 0.5F), (double) ((float) posY + 0.5F), (double) ((float) posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
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float f = 1.0F;
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float f1 = f * 0.6F + 0.4F;
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float f2 = f * f * 0.7F - 0.5F;
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float f3 = f * f * 0.6F - 0.7F;
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for (int l = 0; l < 8; ++l)
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world.spawnParticle(EnumParticleTypes.REDSTONE, posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), f1, f2, f3);
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}
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for (int i = 0; i < damage; i++) {
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player.attackEntityFrom(BloodMagicAPI.getDamageSource(), 0F); // Emulate an attack
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player.setHealth(player.getHealth() - 1);
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if (player.getHealth() <= 0.0005) {
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player.inventory.dropAllItems();
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break;
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}
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}
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}
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public int getEnergyUsed() {
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return this.energyUsed;
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}
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protected void setEnergyUsed(int energyUsed) {
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this.energyUsed = energyUsed;
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}
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public String getBindableOwner(ItemStack stack) {
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stack = NBTHolder.checkNBT(stack);
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return stack.getTagCompound().getString(NBTHolder.NBT_OWNER);
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}
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// IBindable
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@Override
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public boolean onBind(EntityPlayer player, ItemStack stack) {
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return true;
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}
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}
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