BloodMagic/src/main/java/wayoftime/bloodmagic/common/block/BlockDeforesterCharge.java
WayofTime d719b85958 Fixed NPE in Blood Altar and added some WIP blocks
Also included is a fix for the Blood Altar not receiving piped in fluids, as well as standardizing the Blood Altar's capabilities.
2021-01-02 12:13:51 -05:00

21 lines
535 B
Java

package wayoftime.bloodmagic.common.block;
import net.minecraft.block.BlockState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.IBlockReader;
import wayoftime.bloodmagic.tile.TileDeforesterCharge;
public class BlockDeforesterCharge extends BlockShapedExplosive
{
public BlockDeforesterCharge(int explosionSize, Properties properties)
{
super(explosionSize, properties);
}
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world)
{
return new TileDeforesterCharge();
}
}