
Also included is a fix for the Blood Altar not receiving piped in fluids, as well as standardizing the Blood Altar's capabilities.
21 lines
535 B
Java
21 lines
535 B
Java
package wayoftime.bloodmagic.common.block;
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import net.minecraft.block.BlockState;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.IBlockReader;
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import wayoftime.bloodmagic.tile.TileDeforesterCharge;
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public class BlockDeforesterCharge extends BlockShapedExplosive
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{
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public BlockDeforesterCharge(int explosionSize, Properties properties)
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{
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super(explosionSize, properties);
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}
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@Override
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public TileEntity createTileEntity(BlockState state, IBlockReader world)
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{
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return new TileDeforesterCharge();
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}
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}
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