BloodMagic/src/main/java/wayoftime/bloodmagic/ritual/imperfect/IImperfectRitualStone.java
WayofTime 1f0dcb608a Initial Work on Rituals
Added the framework for Rituals, including the automatic registration of rituals using the annotation.
This includes:
- The Master Ritual Stone
- The regular Ritual Stones (all 7 types)
- The Ritual Registration system
- The activation crystal items.
- Reintroduction of the Demon Will Aura (changed saved Dimension ID from Integer to ResourceLocation)

Localization needs to be completed, as well as the implementation of all the rituals.
2020-10-24 14:50:25 -04:00

20 lines
509 B
Java

package wayoftime.bloodmagic.ritual.imperfect;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
/**
* This interface is for internal implementation only.
* <p>
* It is provided via the API for easy obtaining of basic data.
*/
public interface IImperfectRitualStone
{
boolean performRitual(World world, BlockPos pos, ImperfectRitual imperfectRitual, PlayerEntity player);
World getRitualWorld();
BlockPos getRitualPos();
}