package wayoftime.bloodmagic.ritual.imperfect; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; /** * This interface is for internal implementation only. *
* It is provided via the API for easy obtaining of basic data. */ public interface IImperfectRitualStone { boolean performRitual(World world, BlockPos pos, ImperfectRitual imperfectRitual, PlayerEntity player); World getRitualWorld(); BlockPos getRitualPos(); }