BloodMagic/src/main/java/WayofTime/bloodmagic
2016-11-06 21:49:48 -05:00
..
alchemyArray Added an alchemy array, the Array of the Fast Miner 2016-10-22 16:11:30 -04:00
altar Made the Blood Altar respect the new capability system for fluid management. 2016-10-24 18:15:30 -04:00
annot Formatting! 2016-06-23 21:43:27 -04:00
api - Made it so peaceful animals provide more LP by default (to encourage creating your own farm). 2016-11-05 11:14:56 -04:00
block Fix inversion pillar inventory rendering 2016-10-18 16:59:09 -07:00
client Changed the Blood Altar to be more in-line with the rest of the blocks in the mod (credits to wiiv for the model) 2016-10-24 11:38:25 -04:00
command Fix localization of /bm network get NAME (#955) 2016-10-18 16:09:22 -07:00
compat Fix Waila altar progress percent (#796) 2016-10-31 00:07:59 -07:00
compress package-info upd- I mean 1.9.4 update 2016-05-19 17:43:33 -07:00
demonAura Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model. 2016-09-11 10:02:06 -04:00
entity - Made it so peaceful animals provide more LP by default (to encourage creating your own farm). 2016-11-05 11:14:56 -04:00
fakePlayer Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it. 2016-06-27 20:01:34 -04:00
fuel Made all item fields final 2016-09-10 17:04:24 -07:00
gson Added the initial body of the Corrupted sheep, as well as the rendering. Moved most of the aspected demon stuff to a new base class. 2016-09-17 08:06:31 -04:00
incense Made all block fields final 2016-09-10 16:13:20 -07:00
inversion Updated the hp/damage/etc logic of the corrupted mobs in general, and made it so the sheep will cast resistance on hurt allies when nearby on a cooldown. 2016-09-18 18:44:18 -04:00
item - Made it so peaceful animals provide more LP by default (to encourage creating your own farm). 2016-11-05 11:14:56 -04:00
livingArmour Added new potion effects for bouncing as well as clinging to walls - the sigils will come later (Hai, Yulife~) 2016-10-13 19:58:39 -04:00
meteor Finished most of the Augments for the Ritual of the Shepherd. 2016-11-06 17:03:10 -05:00
network Fix server crash with holding sigil keybind (#915) 2016-09-13 16:09:45 -07:00
potion Repairing items should not replenish flask uses (#883) 2016-08-18 05:49:17 -07:00
proxy Fix loading of keybinds being at initial use (#922) 2016-10-18 16:05:37 -07:00
recipe/alchemyTable Made all item fields final 2016-09-10 17:04:24 -07:00
registry Finished most of the Augments for the Ritual of the Shepherd. 2016-11-06 17:03:10 -05:00
ritual Made a ritual augment that makes the Ritual of Regeneration steal health from mobs to heal the player. Also tinkered with having the ritual give absorption hearts (at a slow rate) 2016-11-06 21:49:48 -05:00
routing package-info upd- I mean 1.9.4 update 2016-05-19 17:43:33 -07:00
structures Changed most of the BlockString blocks to a BlockEnum in order to solve a loading issue with schematics. 2016-10-15 22:02:16 -04:00
tile - Made it so peaceful animals provide more LP by default (to encourage creating your own farm). 2016-11-05 11:14:56 -04:00
util Made a ritual augment that makes the Ritual of Regeneration steal health from mobs to heal the player. Also tinkered with having the ritual give absorption hearts (at a slow rate) 2016-11-06 21:49:48 -05:00
BloodMagic.java Updated the hp/damage/etc logic of the corrupted mobs in general, and made it so the sheep will cast resistance on hurt allies when nearby on a cooldown. 2016-09-18 18:44:18 -04:00
ConfigHandler.java - Made it so peaceful animals provide more LP by default (to encourage creating your own farm). 2016-11-05 11:14:56 -04:00
package-info.java package-info upd- I mean 1.9.4 update 2016-05-19 17:43:33 -07:00