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alchemyArray
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Added an alchemy array, the Array of the Fast Miner
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2016-10-22 16:11:30 -04:00 |
altar
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Made the Blood Altar respect the new capability system for fluid management.
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2016-10-24 18:15:30 -04:00 |
annot
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Formatting!
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2016-06-23 21:43:27 -04:00 |
api
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- Made it so peaceful animals provide more LP by default (to encourage creating your own farm).
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2016-11-05 11:14:56 -04:00 |
block
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Fix inversion pillar inventory rendering
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2016-10-18 16:59:09 -07:00 |
client
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Changed the Blood Altar to be more in-line with the rest of the blocks in the mod (credits to wiiv for the model)
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2016-10-24 11:38:25 -04:00 |
command
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Fix localization of /bm network get NAME (#955)
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2016-10-18 16:09:22 -07:00 |
compat
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Fix Waila altar progress percent (#796)
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2016-10-31 00:07:59 -07:00 |
compress
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package-info upd- I mean 1.9.4 update
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2016-05-19 17:43:33 -07:00 |
demonAura
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Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model.
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2016-09-11 10:02:06 -04:00 |
entity
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- Made it so peaceful animals provide more LP by default (to encourage creating your own farm).
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2016-11-05 11:14:56 -04:00 |
fakePlayer
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Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it.
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2016-06-27 20:01:34 -04:00 |
fuel
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Made all item fields final
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2016-09-10 17:04:24 -07:00 |
gson
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Added the initial body of the Corrupted sheep, as well as the rendering. Moved most of the aspected demon stuff to a new base class.
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2016-09-17 08:06:31 -04:00 |
incense
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Made all block fields final
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2016-09-10 16:13:20 -07:00 |
inversion
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Updated the hp/damage/etc logic of the corrupted mobs in general, and made it so the sheep will cast resistance on hurt allies when nearby on a cooldown.
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2016-09-18 18:44:18 -04:00 |
item
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- Made it so peaceful animals provide more LP by default (to encourage creating your own farm).
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2016-11-05 11:14:56 -04:00 |
livingArmour
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Added new potion effects for bouncing as well as clinging to walls - the sigils will come later (Hai, Yulife~)
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2016-10-13 19:58:39 -04:00 |
meteor
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Finished most of the Augments for the Ritual of the Shepherd.
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2016-11-06 17:03:10 -05:00 |
network
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Fix server crash with holding sigil keybind (#915)
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2016-09-13 16:09:45 -07:00 |
potion
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Repairing items should not replenish flask uses (#883)
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2016-08-18 05:49:17 -07:00 |
proxy
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Fix loading of keybinds being at initial use (#922)
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2016-10-18 16:05:37 -07:00 |
recipe/alchemyTable
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Made all item fields final
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2016-09-10 17:04:24 -07:00 |
registry
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Finished most of the Augments for the Ritual of the Shepherd.
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2016-11-06 17:03:10 -05:00 |
ritual
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Made a ritual augment that makes the Ritual of Regeneration steal health from mobs to heal the player. Also tinkered with having the ritual give absorption hearts (at a slow rate)
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2016-11-06 21:49:48 -05:00 |
routing
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package-info upd- I mean 1.9.4 update
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2016-05-19 17:43:33 -07:00 |
structures
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Changed most of the BlockString blocks to a BlockEnum in order to solve a loading issue with schematics.
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2016-10-15 22:02:16 -04:00 |
tile
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- Made it so peaceful animals provide more LP by default (to encourage creating your own farm).
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2016-11-05 11:14:56 -04:00 |
util
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Made a ritual augment that makes the Ritual of Regeneration steal health from mobs to heal the player. Also tinkered with having the ritual give absorption hearts (at a slow rate)
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2016-11-06 21:49:48 -05:00 |
BloodMagic.java
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Updated the hp/damage/etc logic of the corrupted mobs in general, and made it so the sheep will cast resistance on hurt allies when nearby on a cooldown.
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2016-09-18 18:44:18 -04:00 |
ConfigHandler.java
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- Made it so peaceful animals provide more LP by default (to encourage creating your own farm).
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2016-11-05 11:14:56 -04:00 |
package-info.java
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package-info upd- I mean 1.9.4 update
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2016-05-19 17:43:33 -07:00 |