BloodMagic/src/main/java/WayofTime/bloodmagic/event/BoundToolEvent.java
Nicholas Ignoffo 2fecb427fd Merge apibutnotreally with the main packages
Do not consider anything outside of the true API safe to use. And even then,
I'm changing things. Just wait. Please I beg you.
2018-02-15 18:49:07 -08:00

50 lines
1.4 KiB
Java

package WayofTime.bloodmagic.event;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.common.eventhandler.Cancelable;
import net.minecraftforge.fml.common.eventhandler.Event;
public class BoundToolEvent extends Event {
public EntityPlayer player;
public BoundToolEvent(EntityPlayer player) {
this.player = player;
}
/**
* This event is called when a
* {@link WayofTime.bloodmagic.item.ItemBoundTool} is being charged.
* <p>
* If canceled, will result in the charging being canceled.
*/
@Cancelable
public static class Charge extends BoundToolEvent {
public ItemStack result;
public Charge(EntityPlayer player, ItemStack result) {
super(player);
this.result = result;
}
}
/**
* This event is called when a
* {@link WayofTime.bloodmagic.item.ItemBoundTool}'s charge is released.
* <p>
* If canceled, will result in the charge not being released.
*/
@Cancelable
public static class Release extends BoundToolEvent {
public final ItemStack boundTool;
public int charge;
public Release(EntityPlayer player, ItemStack boundTool, int charge) {
super(player);
this.boundTool = boundTool;
this.charge = charge;
}
}
}