package WayofTime.bloodmagic.event; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraftforge.fml.common.eventhandler.Cancelable; import net.minecraftforge.fml.common.eventhandler.Event; public class BoundToolEvent extends Event { public EntityPlayer player; public BoundToolEvent(EntityPlayer player) { this.player = player; } /** * This event is called when a * {@link WayofTime.bloodmagic.item.ItemBoundTool} is being charged. *

* If canceled, will result in the charging being canceled. */ @Cancelable public static class Charge extends BoundToolEvent { public ItemStack result; public Charge(EntityPlayer player, ItemStack result) { super(player); this.result = result; } } /** * This event is called when a * {@link WayofTime.bloodmagic.item.ItemBoundTool}'s charge is released. *

* If canceled, will result in the charge not being released. */ @Cancelable public static class Release extends BoundToolEvent { public final ItemStack boundTool; public int charge; public Release(EntityPlayer player, ItemStack boundTool, int charge) { super(player); this.boundTool = boundTool; this.charge = charge; } } }