BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/RitualCrystalHarvest.java

110 lines
3.6 KiB
Java

package WayofTime.bloodmagic.ritual;
import java.util.ArrayList;
import net.minecraft.block.state.IBlockState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.tile.TileDemonCrystal;
public class RitualCrystalHarvest extends Ritual
{
public static final String CRYSTAL_RANGE = "crystal";
public RitualCrystalHarvest()
{
super("ritualCrystalHarvest", 0, 40000, "ritual." + Constants.Mod.MODID + ".crystalHarvestRitual");
addBlockRange(CRYSTAL_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-3, 2, -3), 7, 5, 7));
setMaximumVolumeAndDistanceOfRange(CRYSTAL_RANGE, 250, 5, 7);
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorldObj();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
int currentEssence = network.getCurrentEssence();
BlockPos pos = masterRitualStone.getBlockPos();
if (currentEssence < getRefreshCost())
{
network.causeNauseaToPlayer();
return;
}
int maxEffects = 1;
int totalEffects = 0;
AreaDescriptor crystalRange = getBlockRange(CRYSTAL_RANGE);
crystalRange.resetIterator();
while (crystalRange.hasNext())
{
BlockPos nextPos = crystalRange.next().add(pos);
TileEntity tile = world.getTileEntity(nextPos);
if (tile instanceof TileDemonCrystal)
{
TileDemonCrystal demonCrystal = (TileDemonCrystal) tile;
if (demonCrystal.dropSingleCrystal())
{
IBlockState state = world.getBlockState(nextPos);
world.notifyBlockUpdate(nextPos, state, state, 3);
totalEffects++;
if (totalEffects >= maxEffects)
{
break;
}
}
}
}
network.syphon(getRefreshCost() * totalEffects);
}
@Override
public int getRefreshTime()
{
return 25;
}
@Override
public int getRefreshCost()
{
return 0;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
this.addCornerRunes(components, 1, 0, EnumRuneType.AIR);
this.addParallelRunes(components, 1, 1, EnumRuneType.DUSK);
this.addParallelRunes(components, 1, -1, EnumRuneType.FIRE);
this.addParallelRunes(components, 2, -1, EnumRuneType.FIRE);
this.addParallelRunes(components, 3, -1, EnumRuneType.FIRE);
this.addOffsetRunes(components, 3, 1, -1, EnumRuneType.FIRE);
this.addCornerRunes(components, 3, -1, EnumRuneType.EARTH);
this.addCornerRunes(components, 3, 0, EnumRuneType.EARTH);
this.addOffsetRunes(components, 3, 2, 0, EnumRuneType.DUSK);
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualCrystalHarvest();
}
}