package WayofTime.bloodmagic.ritual; import java.util.ArrayList; import net.minecraft.block.state.IBlockState; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.network.SoulNetwork; import WayofTime.bloodmagic.api.ritual.AreaDescriptor; import WayofTime.bloodmagic.api.ritual.EnumRuneType; import WayofTime.bloodmagic.api.ritual.IMasterRitualStone; import WayofTime.bloodmagic.api.ritual.Ritual; import WayofTime.bloodmagic.api.ritual.RitualComponent; import WayofTime.bloodmagic.api.util.helper.NetworkHelper; import WayofTime.bloodmagic.tile.TileDemonCrystal; public class RitualCrystalHarvest extends Ritual { public static final String CRYSTAL_RANGE = "crystal"; public RitualCrystalHarvest() { super("ritualCrystalHarvest", 0, 40000, "ritual." + Constants.Mod.MODID + ".crystalHarvestRitual"); addBlockRange(CRYSTAL_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-3, 2, -3), 7, 5, 7)); setMaximumVolumeAndDistanceOfRange(CRYSTAL_RANGE, 250, 5, 7); } @Override public void performRitual(IMasterRitualStone masterRitualStone) { World world = masterRitualStone.getWorldObj(); SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner()); int currentEssence = network.getCurrentEssence(); BlockPos pos = masterRitualStone.getBlockPos(); if (currentEssence < getRefreshCost()) { network.causeNauseaToPlayer(); return; } int maxEffects = 1; int totalEffects = 0; AreaDescriptor crystalRange = getBlockRange(CRYSTAL_RANGE); crystalRange.resetIterator(); while (crystalRange.hasNext()) { BlockPos nextPos = crystalRange.next().add(pos); TileEntity tile = world.getTileEntity(nextPos); if (tile instanceof TileDemonCrystal) { TileDemonCrystal demonCrystal = (TileDemonCrystal) tile; if (demonCrystal.dropSingleCrystal()) { IBlockState state = world.getBlockState(nextPos); world.notifyBlockUpdate(nextPos, state, state, 3); totalEffects++; if (totalEffects >= maxEffects) { break; } } } } network.syphon(getRefreshCost() * totalEffects); } @Override public int getRefreshTime() { return 25; } @Override public int getRefreshCost() { return 0; } @Override public ArrayList getComponents() { ArrayList components = new ArrayList(); this.addCornerRunes(components, 1, 0, EnumRuneType.AIR); this.addParallelRunes(components, 1, 1, EnumRuneType.DUSK); this.addParallelRunes(components, 1, -1, EnumRuneType.FIRE); this.addParallelRunes(components, 2, -1, EnumRuneType.FIRE); this.addParallelRunes(components, 3, -1, EnumRuneType.FIRE); this.addOffsetRunes(components, 3, 1, -1, EnumRuneType.FIRE); this.addCornerRunes(components, 3, -1, EnumRuneType.EARTH); this.addCornerRunes(components, 3, 0, EnumRuneType.EARTH); this.addOffsetRunes(components, 3, 2, 0, EnumRuneType.DUSK); return components; } @Override public Ritual getNewCopy() { return new RitualCrystalHarvest(); } }