BloodMagic/src/main/java/wayoftime/bloodmagic/util/handler/event/GenericHandler.java
WayofTime 7b938c28b4 Added more to the upgrades
Added a lot of the regular upgrades, as well as added the recipe for the Binding Reagent. The rituals used for upgrading/removing upgrades for the Living Armour were also added, as well as the Ellipsoid ritual. Complete for BM 3.0.2
2020-12-07 09:09:50 -05:00

500 lines
18 KiB
Java

package wayoftime.bloodmagic.util.handler.event;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
import java.util.UUID;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.inventory.EquipmentSlotType;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.EffectInstance;
import net.minecraft.potion.Effects;
import net.minecraft.util.DamageSource;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.Tags;
import net.minecraftforge.common.ToolType;
import net.minecraftforge.event.entity.living.LivingDamageEvent;
import net.minecraftforge.event.entity.living.LivingEvent;
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent;
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
import net.minecraftforge.event.entity.living.LivingHealEvent;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.entity.player.PlayerXpEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.event.world.BlockEvent.BlockToolInteractEvent;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
import wayoftime.bloodmagic.common.item.BloodOrb;
import wayoftime.bloodmagic.common.item.IBindable;
import wayoftime.bloodmagic.common.item.IBloodOrb;
import wayoftime.bloodmagic.common.item.ItemExperienceBook;
import wayoftime.bloodmagic.core.LivingArmorRegistrar;
import wayoftime.bloodmagic.core.data.Binding;
import wayoftime.bloodmagic.core.data.SoulNetwork;
import wayoftime.bloodmagic.core.living.LivingStats;
import wayoftime.bloodmagic.core.living.LivingUtil;
import wayoftime.bloodmagic.demonaura.WorldDemonWillHandler;
import wayoftime.bloodmagic.event.ItemBindEvent;
import wayoftime.bloodmagic.event.SacrificeKnifeUsedEvent;
import wayoftime.bloodmagic.network.DemonAuraClientPacket;
import wayoftime.bloodmagic.potion.BMPotionUtils;
import wayoftime.bloodmagic.potion.BloodMagicPotions;
import wayoftime.bloodmagic.util.helper.BindableHelper;
import wayoftime.bloodmagic.util.helper.NetworkHelper;
import wayoftime.bloodmagic.util.helper.PlayerHelper;
import wayoftime.bloodmagic.will.DemonWillHolder;
@Mod.EventBusSubscriber(modid = BloodMagic.MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
public class GenericHandler
{
// Handles binding of IBindable's as well as setting a player's highest orb tier
@SubscribeEvent
public void onInteract(PlayerInteractEvent.RightClickItem event)
{
if (event.getWorld().isRemote)
return;
PlayerEntity player = event.getPlayer();
if (PlayerHelper.isFakePlayer(player))
return;
ItemStack held = event.getItemStack();
if (!held.isEmpty() && held.getItem() instanceof IBindable)
{ // Make sure it's bindable
IBindable bindable = (IBindable) held.getItem();
Binding binding = bindable.getBinding(held);
if (binding == null)
{ // If the binding is null, let's create one
if (bindable.onBind(player, held))
{
ItemBindEvent toPost = new ItemBindEvent(player, held);
if (MinecraftForge.EVENT_BUS.post(toPost)) // Allow cancellation of binding
return;
BindableHelper.applyBinding(held, player); // Bind item to the player
}
// If the binding exists, we'll check if the player's name has changed since
// they last used it and update that if so.
} else if (binding.getOwnerId().equals(player.getGameProfile().getId()) && !binding.getOwnerName().equals(player.getGameProfile().getName()))
{
binding.setOwnerName(player.getGameProfile().getName());
BindableHelper.applyBinding(held, binding);
}
}
if (!held.isEmpty() && held.getItem() instanceof IBloodOrb)
{
IBloodOrb bloodOrb = (IBloodOrb) held.getItem();
SoulNetwork network = NetworkHelper.getSoulNetwork(player);
BloodOrb orb = bloodOrb.getOrb(held);
if (orb == null)
return;
if (orb.getTier() > network.getOrbTier())
network.setOrbTier(orb.getTier());
}
}
@SubscribeEvent
public void onPlayerLeftClickAir(PlayerInteractEvent.LeftClickEmpty event)
{
// if (event.getItemStack().getItem() instanceof ItemSentientScythe)
// {
// ((ItemSentientScythe) event.getItemStack().getItem()).onLeftClickAir(event.getItemStack(), event.getEntityLiving());
// }
}
@SubscribeEvent
// Called when an entity is set to be hurt. Called before vanilla armour
// calculations.
public void onLivingHurt(LivingHurtEvent event)
{
Entity sourceEntity = event.getSource().getTrueSource();
LivingEntity living = event.getEntityLiving();
if (sourceEntity instanceof PlayerEntity)
{
PlayerEntity sourcePlayer = (PlayerEntity) sourceEntity;
if (LivingUtil.hasFullSet(sourcePlayer))
{
ItemStack mainWeapon = sourcePlayer.getActiveItemStack();
double additionalDamage = LivingUtil.getAdditionalDamage(sourcePlayer, mainWeapon, living, event.getAmount());
event.setAmount((float) (event.getAmount() + additionalDamage));
}
}
if (living instanceof PlayerEntity)
{
PlayerEntity player = (PlayerEntity) living;
if (LivingUtil.hasFullSet(player))
{
event.setAmount((float) LivingUtil.getDamageReceivedForArmour(player, event.getSource(), event.getAmount()));
}
}
}
@SubscribeEvent
// Called after armour calculations (including LivingHurtEvent) are parsed.
// Damage that the player should receive after armour/absorption hearts.
public void onLivingDamage(LivingDamageEvent event)
{
Entity sourceEntity = event.getSource().getTrueSource();
LivingEntity living = event.getEntityLiving();
if (sourceEntity instanceof PlayerEntity)
{
PlayerEntity sourcePlayer = (PlayerEntity) sourceEntity;
if (LivingUtil.hasFullSet(sourcePlayer))
{
if (sourcePlayer.isSprinting())
{
LivingUtil.applyNewExperience(sourcePlayer, LivingArmorRegistrar.UPGRADE_SPRINT_ATTACK.get(), event.getAmount());
}
}
}
if (living instanceof PlayerEntity)
{
PlayerEntity player = (PlayerEntity) living;
if (LivingUtil.hasFullSet(player))
{
if (event.getSource().isProjectile())
{
// LivingStats stats = LivingStats.fromPlayer(player);
// stats.addExperience(LivingArmorRegistrar.TEST_UPGRADE.get().getKey(), 10);
LivingUtil.applyNewExperience(player, LivingArmorRegistrar.UPGRADE_ARROW_PROTECT.get(), event.getAmount());
}
if (event.getSource() == DamageSource.FALL)
{
LivingUtil.applyNewExperience(player, LivingArmorRegistrar.UPGRADE_FALL_PROTECT.get(), event.getAmount());
}
}
}
}
@SubscribeEvent(priority = EventPriority.HIGHEST)
public void onExperiencePickupHighest(PlayerXpEvent.PickupXp event)
{
LivingEntity living = event.getEntityLiving();
if (living instanceof PlayerEntity)
{
PlayerEntity player = (PlayerEntity) living;
if (LivingUtil.hasFullSet(player))
{
LivingStats stats = LivingStats.fromPlayer(player);
double expModifier = 1 + LivingArmorRegistrar.UPGRADE_EXPERIENCE.get().getBonusValue("exp", stats.getLevel(LivingArmorRegistrar.UPGRADE_EXPERIENCE.get().getKey())).doubleValue();
System.out.println("Experience modifier: " + expModifier);
int xp = event.getOrb().xpValue;
event.getOrb().xpValue = ((int) Math.floor(xp * expModifier) + (player.world.rand.nextDouble() < (xp * expModifier) % 1
? 1
: 0));
LivingUtil.applyNewExperience(player, LivingArmorRegistrar.UPGRADE_EXPERIENCE.get(), event.getOrb().getXpValue());
}
}
}
@SubscribeEvent
public void onHoe(BlockToolInteractEvent event)
{
if (event.getToolType() == ToolType.HOE && Tags.Blocks.NETHERRACK.contains(event.getState().getBlock()))
{
event.setFinalState(BloodMagicBlocks.NETHER_SOIL.get().getDefaultState());
}
}
// Experience Tome
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onExperiencePickup(PlayerXpEvent.PickupXp event)
{
PlayerEntity player = event.getPlayer();
Entry<EquipmentSlotType, ItemStack> entry = EnchantmentHelper.getRandomItemWithEnchantment(Enchantments.MENDING, player);
if (entry != null)
{
ItemStack itemStack = entry.getValue();
if (!itemStack.isEmpty() && itemStack.isDamaged())
{
int i = Math.min(xpToDurability(event.getOrb().xpValue), itemStack.getDamage());
event.getOrb().xpValue -= durabilityToXp(i);
itemStack.setDamage(itemStack.getDamage() - i);
}
}
if (!player.getEntityWorld().isRemote)
{
for (ItemStack stack : player.inventory.mainInventory)
{
if (stack.getItem() instanceof ItemExperienceBook)
{
ItemExperienceBook.addExperience(stack, event.getOrb().xpValue);
event.getOrb().xpValue = 0;
break;
}
}
}
}
private static int xpToDurability(int xp)
{
return xp * 2;
}
private static int durabilityToXp(int durability)
{
return durability / 2;
}
public static void sendPlayerDemonWillAura(PlayerEntity player)
{
if (player instanceof ServerPlayerEntity)
{
BlockPos pos = player.getPosition();
DemonWillHolder holder = WorldDemonWillHandler.getWillHolder(WorldDemonWillHandler.getDimensionResourceLocation(player.world), pos.getX() >> 4, pos.getZ() >> 4);
if (holder != null)
{
BloodMagic.packetHandler.sendTo(new DemonAuraClientPacket(holder), (ServerPlayerEntity) player);
} else
{
BloodMagic.packetHandler.sendTo(new DemonAuraClientPacket(new DemonWillHolder()), (ServerPlayerEntity) player);
}
}
}
// Handles sending the client the Demon Will Aura updates
@SubscribeEvent
public void onLivingUpdate(LivingUpdateEvent event)
{
if (!event.getEntityLiving().getEntityWorld().isRemote)
{
LivingEntity entity = event.getEntityLiving();
if (entity.isPotionActive(BloodMagicPotions.PLANT_LEECH))
{
int amplifier = entity.getActivePotionEffect(BloodMagicPotions.PLANT_LEECH).getAmplifier();
int timeRemaining = entity.getActivePotionEffect(BloodMagicPotions.PLANT_LEECH).getDuration();
if (timeRemaining % 10 == 0)
{
BMPotionUtils.damageMobAndGrowSurroundingPlants(entity, 2 + amplifier, 1, 0.5 * 3 / (amplifier + 3), 25 * (1 + amplifier));
}
}
}
}
@SubscribeEvent
public void onHeal(LivingHealEvent event)
{
LivingEntity living = event.getEntityLiving();
if (living instanceof PlayerEntity)
{
PlayerEntity player = (PlayerEntity) living;
if (LivingUtil.hasFullSet(player))
{
LivingUtil.applyNewExperience(player, LivingArmorRegistrar.UPGRADE_HEALTH.get(), event.getAmount());
}
}
}
@SubscribeEvent
public void onSelfSacrifice(SacrificeKnifeUsedEvent event)
{
if (LivingUtil.hasFullSet(event.player))
{
LivingStats stats = LivingStats.fromPlayer(event.player);
double bonus = LivingArmorRegistrar.UPGRADE_SELF_SACRIFICE.get().getBonusValue("self_mod", stats.getLevel(LivingArmorRegistrar.UPGRADE_SELF_SACRIFICE.get().getKey())).doubleValue();
event.lpAdded = (int) Math.round(event.lpAdded * (1 + bonus));
LivingUtil.applyNewExperience(event.player, LivingArmorRegistrar.UPGRADE_SELF_SACRIFICE.get(), event.healthDrained);
}
}
public static Map<UUID, Double> posXMap = new HashMap<>();
public static Map<UUID, Double> posZMap = new HashMap<>();
public static Map<UUID, Integer> foodMap = new HashMap<>();
@SubscribeEvent(priority = EventPriority.HIGHEST)
public void onEntityUpdate(LivingEvent.LivingUpdateEvent event)
{
if (event.getEntity().world.isRemote)
{
return;
}
if (event.getEntityLiving() instanceof PlayerEntity)
{
PlayerEntity player = (PlayerEntity) event.getEntityLiving();
float percentIncrease = 0;
if (LivingUtil.hasFullSet(player))
{
LivingStats stats = LivingStats.fromPlayer(player);
ItemStack chestStack = player.getItemStackFromSlot(EquipmentSlotType.CHEST);
// percentIncrease += LivingArmorRegistrar.UPGRADE_SPEED.get().getBonusValue("speed_modifier", stats.getLevel(LivingArmorRegistrar.UPGRADE_SPEED.get().getKey())).doubleValue();
if (player.isSprinting())
{
int speedTime = LivingArmorRegistrar.UPGRADE_SPEED.get().getBonusValue("speed_time", stats.getLevel(LivingArmorRegistrar.UPGRADE_SPEED.get().getKey())).intValue();
if (speedTime > 0)
{
int speedLevel = LivingArmorRegistrar.UPGRADE_SPEED.get().getBonusValue("speed_level", stats.getLevel(LivingArmorRegistrar.UPGRADE_SPEED.get().getKey())).intValue();
player.addPotionEffect(new EffectInstance(Effects.SPEED, speedTime, speedLevel, true, false));
}
}
double distance = 0;
if (posXMap.containsKey(player.getUniqueID()))
{
distance = Math.sqrt((player.getPosX() - posXMap.get(player.getUniqueID())) * (player.getPosX() - posXMap.get(player.getUniqueID())) + (player.getPosZ() - posZMap.get(player.getUniqueID())) * (player.getPosZ() - posZMap.get(player.getUniqueID())));
}
int currentFood = player.getFoodStats().getFoodLevel();
if (foodMap.getOrDefault(player.getUniqueID(), 20) < currentFood)
{
LivingUtil.applyNewExperience(player, LivingArmorRegistrar.UPGRADE_KNOCKBACK_RESIST.get(), currentFood - foodMap.getOrDefault(player.getUniqueID(), 20));
foodMap.put(player.getUniqueID(), currentFood);
}
// System.out.println("Distance travelled: " + distance);
if (player.isOnGround() && distance > 0 && distance < 50)
{
distance *= (1 + percentIncrease);
LivingUtil.applyNewExperience(player, LivingArmorRegistrar.UPGRADE_SPEED.get(), distance);
}
if (player.getFireTimer() > 0)
{
LivingUtil.applyNewExperience(player, LivingArmorRegistrar.UPGRADE_FIRE_RESIST.get(), 1);
int fireLevel = stats.getLevel(LivingArmorRegistrar.UPGRADE_FIRE_RESIST.get().getKey());
if (fireLevel > 0)
{
boolean hasChanged = false;
int fireCooldown = chestStack.getTag().getInt("fire_cooldown");
if (fireCooldown > 0)
{
fireCooldown--;
hasChanged = true;
}
if (player.getFireTimer() > 0 && fireCooldown <= 0)
{
fireCooldown = LivingArmorRegistrar.UPGRADE_FIRE_RESIST.get().getBonusValue("cooldown_time", fireLevel).intValue();
player.addPotionEffect(new EffectInstance(Effects.FIRE_RESISTANCE, LivingArmorRegistrar.UPGRADE_FIRE_RESIST.get().getBonusValue("resist_duration", fireLevel).intValue(), 0, true, false));
hasChanged = true;
}
if (hasChanged)
{
chestStack.getTag().putInt("fire_cooldown", fireCooldown);
}
}
}
int poisonLevel = stats.getLevel(LivingArmorRegistrar.UPGRADE_POISON_RESIST.get().getKey());
if (player.isPotionActive(Effects.POISON))
{
LivingUtil.applyNewExperience(player, LivingArmorRegistrar.UPGRADE_POISON_RESIST.get(), 1);
}
if (poisonLevel > 0)
{
boolean hasChanged = false;
int poisonCooldown = chestStack.getTag().getInt("poison_cooldown");
if (poisonCooldown > 0)
{
poisonCooldown--;
hasChanged = true;
}
if (player.isPotionActive(Effects.POISON) && poisonCooldown <= 0 && LivingArmorRegistrar.UPGRADE_POISON_RESIST.get().getBonusValue("max_cure", poisonLevel).intValue() >= player.getActivePotionEffect(Effects.POISON).getAmplifier())
{
poisonCooldown = LivingArmorRegistrar.UPGRADE_POISON_RESIST.get().getBonusValue("cooldown", poisonLevel).intValue();
player.removePotionEffect(Effects.POISON);
hasChanged = true;
}
if (hasChanged)
{
chestStack.getTag().putInt("poison_cooldown", poisonCooldown);
}
}
}
// if (percentIncrease > 0 && (player.isOnGround()) && (Math.abs(player.moveForward) > 0 || Math.abs(player.moveStrafing) > 0))
// {
// player.travel(new Vector3d(player.moveStrafing * percentIncrease, 0, player.moveForward * percentIncrease));
// }
posXMap.put(player.getUniqueID(), player.getPosX());
posZMap.put(player.getUniqueID(), player.getPosZ());
}
}
@SubscribeEvent
public void onMiningSpeedCheck(PlayerEvent.BreakSpeed event)
{
PlayerEntity player = event.getPlayer();
float percentIncrease = 0;
if (LivingUtil.hasFullSet(player))
{
LivingStats stats = LivingStats.fromPlayer(player);
percentIncrease += LivingArmorRegistrar.UPGRADE_DIGGING.get().getBonusValue("speed_modifier", stats.getLevel(LivingArmorRegistrar.UPGRADE_DIGGING.get().getKey())).doubleValue();
}
event.setNewSpeed((1 + percentIncrease) * event.getNewSpeed());
}
@SubscribeEvent
public void onBreakBlock(BlockEvent.BreakEvent event)
{
PlayerEntity player = event.getPlayer();
if (player != null)
{
if (LivingUtil.hasFullSet(player))
{
LivingStats stats = LivingStats.fromPlayer(player);
LivingUtil.applyNewExperience(player, LivingArmorRegistrar.UPGRADE_DIGGING.get(), 1);
int mineTime = LivingArmorRegistrar.UPGRADE_DIGGING.get().getBonusValue("speed_time", stats.getLevel(LivingArmorRegistrar.UPGRADE_DIGGING.get().getKey())).intValue();
if (mineTime > 0)
{
player.addPotionEffect(new EffectInstance(Effects.HASTE, mineTime, LivingArmorRegistrar.UPGRADE_DIGGING.get().getBonusValue("speed_level", stats.getLevel(LivingArmorRegistrar.UPGRADE_DIGGING.get().getKey())).intValue(), true, false));
}
}
}
}
@SubscribeEvent
public void onJump(LivingJumpEvent event)
{
if (event.getEntityLiving() instanceof PlayerEntity)
{
PlayerEntity player = (PlayerEntity) event.getEntityLiving();
if (LivingUtil.hasFullSet(player))
{
LivingUtil.applyNewExperience(player, LivingArmorRegistrar.UPGRADE_JUMP.get(), 1);
if (!player.isSneaking())
{
LivingStats stats = LivingStats.fromPlayer(player);
double jumpModifier = LivingArmorRegistrar.UPGRADE_JUMP.get().getBonusValue("jump", stats.getLevel(LivingArmorRegistrar.UPGRADE_JUMP.get().getKey())).doubleValue();
player.setMotion(player.getMotion().add(0, jumpModifier, 0));
}
}
}
}
}