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alchemyArray
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Added an alchemy array, the Array of the Fast Miner
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2016-10-22 16:11:30 -04:00 |
altar
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- Changed the recipe of the Acceleration rune so that it is a T4 rune.
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2016-09-22 14:20:05 -04:00 |
annot
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Formatting!
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2016-06-23 21:43:27 -04:00 |
api
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Add missing wildcard check for altar recipes
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2016-10-22 16:06:48 -07:00 |
block
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Fix inversion pillar inventory rendering
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2016-10-18 16:59:09 -07:00 |
client
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- Added the entries for the Skeleton Turret Array and the Updraft Array
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2016-10-16 15:19:57 -04:00 |
command
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Fix localization of /bm network get NAME (#955)
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2016-10-18 16:09:22 -07:00 |
compat
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Added the Destructive Will effect to the Ritual of the Green Grove. This ritual now is done~
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2016-10-23 18:57:24 -04:00 |
compress
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package-info upd- I mean 1.9.4 update
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2016-05-19 17:43:33 -07:00 |
demonAura
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Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model.
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2016-09-11 10:02:06 -04:00 |
entity
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Fix deserialization of EnumDemonWillType
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2016-10-18 16:59:50 -07:00 |
fakePlayer
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Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it.
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2016-06-27 20:01:34 -04:00 |
fuel
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Made all item fields final
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2016-09-10 17:04:24 -07:00 |
gson
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Added the initial body of the Corrupted sheep, as well as the rendering. Moved most of the aspected demon stuff to a new base class.
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2016-09-17 08:06:31 -04:00 |
incense
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Made all block fields final
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2016-09-10 16:13:20 -07:00 |
inversion
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Updated the hp/damage/etc logic of the corrupted mobs in general, and made it so the sheep will cast resistance on hurt allies when nearby on a cooldown.
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2016-09-18 18:44:18 -04:00 |
item
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Added the pages for a few arrays. Also disabled the Ritual for the downgrades temporarily. Final commit for -66
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2016-10-22 16:52:35 -04:00 |
livingArmour
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Added new potion effects for bouncing as well as clinging to walls - the sigils will come later (Hai, Yulife~)
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2016-10-13 19:58:39 -04:00 |
meteor
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Rewrite Meteor system to be fully json (#914)
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2016-09-12 19:54:46 -07:00 |
network
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Fix server crash with holding sigil keybind (#915)
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2016-09-13 16:09:45 -07:00 |
potion
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Repairing items should not replenish flask uses (#883)
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2016-08-18 05:49:17 -07:00 |
proxy
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Fix loading of keybinds being at initial use (#922)
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2016-10-18 16:05:37 -07:00 |
recipe/alchemyTable
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Made all item fields final
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2016-09-10 17:04:24 -07:00 |
registry
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Added the Destructive Will effect to the Ritual of the Green Grove. This ritual now is done~
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2016-10-23 18:57:24 -04:00 |
ritual
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Added the Destructive Will effect to the Ritual of the Green Grove. This ritual now is done~
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2016-10-23 18:57:24 -04:00 |
routing
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package-info upd- I mean 1.9.4 update
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2016-05-19 17:43:33 -07:00 |
structures
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Changed most of the BlockString blocks to a BlockEnum in order to solve a loading issue with schematics.
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2016-10-15 22:02:16 -04:00 |
tile
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Fix deserialization of EnumDemonWillType
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2016-10-18 16:59:50 -07:00 |
util
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Fix massive FPS drop when looking at a ritual with the tinkerer (#950)
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2016-10-18 16:28:27 -07:00 |
BloodMagic.java
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Updated the hp/damage/etc logic of the corrupted mobs in general, and made it so the sheep will cast resistance on hurt allies when nearby on a cooldown.
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2016-09-18 18:44:18 -04:00 |
ConfigHandler.java
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Added the framework for a ritual that grants downgrades (instead of the potion method)
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2016-10-08 21:23:16 -04:00 |
package-info.java
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package-info upd- I mean 1.9.4 update
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2016-05-19 17:43:33 -07:00 |