..
alchemyArray
Teleposers and refractoring
2016-01-01 12:08:17 -05:00
altar
Fixed NPE when draining the Blood Altar while it has an empty buffer.
2016-02-07 06:45:38 -05:00
api
Waila handler for Alchemy Array
2016-02-04 17:07:53 -08:00
block
Comparator support for Blood Altar
2016-02-08 13:49:40 -08:00
client
Translucified the node textures and decreased the beam width.
2016-02-06 18:06:25 -05:00
compat
Waila handler for Alchemy Array
2016-02-04 17:07:53 -08:00
compress
Don't log all registered compression recipes
2016-01-24 17:50:15 -08:00
entity /projectile
Changed the snare's proc rate, because it's always bad when you frustrate yourself while testing...
2016-01-09 17:30:48 -05:00
incense
Fixed Blood Light particles being purple. Added ability for the Divination Sigil to look at information of the incense altar
2016-01-30 08:44:49 -05:00
item
fixed NPE in the blood orbs.
2016-02-07 18:21:28 -05:00
livingArmour
Fixed melee damage, trick shot, and defense stat trackers.
2016-02-07 15:37:35 -05:00
network
Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction.
2016-01-14 11:06:50 -05:00
potion
Fixed the bound sword so that it now drops weak blood shards.
2016-01-30 22:22:46 -05:00
proxy
There were more.
2016-02-05 22:25:26 -05:00
registry
Implement new path blocks
2016-02-08 00:57:02 -08:00
ritual
Move getOwnerName/UUID to IBindable
2016-02-04 00:25:37 -08:00
routing
Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added.
2016-01-21 15:53:37 -05:00
tile
Fix imperfect rituals crashing client
2016-02-05 14:38:32 -08:00
util
Fixed melee damage, trick shot, and defense stat trackers.
2016-02-07 15:37:35 -05:00
BloodMagic.java
Add IMC support for some API methods
2016-01-30 14:58:37 -08:00
ConfigHandler.java
Config option for Goggles upgrade
2016-02-03 20:41:41 -08:00