204 lines
8.1 KiB
Java
204 lines
8.1 KiB
Java
package WayofTime.alchemicalWizardry.common.rituals;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.entity.EntityAgeable;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
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import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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public class RitualEffectLeap extends RitualEffect
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{
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public static final int aetherDrain = 10;
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public static final int terraeDrain = 10;
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public static final int reductusDrain = 10;
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public static final int tenebraeDrain = 10;
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public static final int sanctusDrain = 10;
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@Override
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public void performEffect(IMasterRitualStone ritualStone)
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{
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String owner = ritualStone.getOwner();
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World worldSave = MinecraftServer.getServer().worldServers[0];
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LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
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if (data == null)
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{
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data = new LifeEssenceNetwork(owner);
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worldSave.setItemData(owner, data);
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}
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int currentEssence = data.currentEssence;
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World world = ritualStone.getWorld();
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int x = ritualStone.getXCoord();
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int y = ritualStone.getYCoord();
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int z = ritualStone.getZCoord();
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double range = 2.0;
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List<EntityLivingBase> livingList = SpellHelper.getLivingEntitiesInRange(world, x+0.5, y+0.5, z+0.5, range, range);
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if(livingList == null){return;}
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if (currentEssence < this.getCostPerRefresh() * livingList.size())
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{
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SoulNetworkHandler.causeNauseaToPlayer(owner);
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} else
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{
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boolean hasAether = this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, false);
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boolean hasTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false);
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boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
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boolean hasTenebrae = this.canDrainReagent(ritualStone, ReagentRegistry.tenebraeReagent, tenebraeDrain, false);
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boolean hasSanctus = this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false);
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int direction = ritualStone.getDirection();
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int flag = 0;
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for(EntityLivingBase livingEntity : livingList)
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{
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if(livingEntity.isSneaking())
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{
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continue;
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}
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hasAether = hasAether && this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, false);
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hasTerrae = hasTerrae && this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false);
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hasReductus = hasReductus && this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
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hasTenebrae = hasTenebrae && this.canDrainReagent(ritualStone, ReagentRegistry.tenebraeReagent, tenebraeDrain, false);
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hasSanctus = hasSanctus && this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false);
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double motionY = hasTerrae ? 0.6 : 1.2;
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double speed = hasAether ? 6.0 : 3.0;
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if (!(hasTenebrae || hasSanctus) && livingEntity instanceof EntityPlayer)
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{
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livingEntity.motionY = motionY;
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livingEntity.fallDistance = 0;
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switch (direction)
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{
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case 1:
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SpellHelper.setPlayerSpeedFromServer((EntityPlayer)livingEntity, 0, motionY, -speed);
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break;
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case 2:
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SpellHelper.setPlayerSpeedFromServer((EntityPlayer)livingEntity, speed, motionY, 0);
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break;
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case 3:
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SpellHelper.setPlayerSpeedFromServer((EntityPlayer)livingEntity, 0, motionY, speed);
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break;
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case 4:
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SpellHelper.setPlayerSpeedFromServer((EntityPlayer)livingEntity, -speed, motionY, 0);
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break;
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}
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flag++;
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} else
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{
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if((hasSanctus && !livingEntity.isChild()) || (hasTenebrae && livingEntity.isChild()))
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{
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continue;
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}
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livingEntity.motionY = motionY;
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switch (direction)
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{
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case 1:
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livingEntity.motionX = 0.0;
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livingEntity.motionZ = -speed;
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break;
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case 2:
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livingEntity.motionX = speed;
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livingEntity.motionZ = 0.0;
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break;
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case 3:
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livingEntity.motionX = 0.0;
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livingEntity.motionZ = -speed;
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break;
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case 4:
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livingEntity.motionX = -speed;
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livingEntity.motionZ = 0.0;
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break;
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}
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if(hasTenebrae)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.tenebraeReagent, tenebraeDrain, true);
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}
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if(hasSanctus)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, true);
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}
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livingEntity.fallDistance = 0;
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flag++;
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}
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if(hasAether)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, true);
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}
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if(hasTerrae)
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, true);
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}
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if(hasReductus)
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{
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if(!livingEntity.isPotionActive(AlchemicalWizardry.customPotionFeatherFall))
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{
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livingEntity.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionFeatherFall.id, 3*20, 0));
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this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true);
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}
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}
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}
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if (flag > 0)
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{
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data.currentEssence = currentEssence - this.getCostPerRefresh() * flag;
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data.markDirty();
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}
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}
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}
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@Override
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public int getCostPerRefresh()
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{
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return 5;
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}
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@Override
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public List<RitualComponent> getRitualComponentList()
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{
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ArrayList<RitualComponent> leapingRitual = new ArrayList();
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leapingRitual.add(new RitualComponent(0, 0, -2, RitualComponent.DUSK));
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leapingRitual.add(new RitualComponent(1, 0, -1, RitualComponent.AIR));
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leapingRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.AIR));
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for (int i = 0; i <= 2; i++)
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{
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leapingRitual.add(new RitualComponent(2, 0, i, RitualComponent.AIR));
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leapingRitual.add(new RitualComponent(-2, 0, i, RitualComponent.AIR));
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}
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return leapingRitual;
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}
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}
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