BloodMagic/src/main/java/WayofTime/bloodmagic
2016-08-24 22:10:12 -04:00
..
alchemyArray Finished off The Architect docs for now. Also tidied up the Binding Array 2016-08-08 16:50:02 -04:00
altar Store ItemStackWrappers instead of just ItemStacks (#844) 2016-07-08 15:13:46 -07:00
annot Formatting! 2016-06-23 21:43:27 -04:00
api Testing the infrastructure and adding more things such as AreaDescriptor transforms and checking for overlaps. 2016-08-20 14:00:08 -04:00
block Worked on mimic spawning and death - needs some adjustments 2016-08-23 19:41:05 -04:00
client Made the mimics actually render chests and other TESRs properly - need to add non-opaque mimics for wider selection and for chests to not look like crud. 2016-08-22 19:55:15 -04:00
command Formatting! 2016-06-23 21:43:27 -04:00
compat Added different types of mimic blocks and created their recipes 2016-08-23 17:35:43 -04:00
compress package-info upd- I mean 1.9.4 update 2016-05-19 17:43:33 -07:00
demonAura Did some work on the Crushing ritual and made it so that it ignores liquids. 2016-07-12 16:57:22 -04:00
entity Mimic entities will spawn when the player can see their block and they are within 5 blocks (mimics with inventories only spawn on interacting with them). 2016-08-24 17:06:24 -04:00
fakePlayer Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it. 2016-06-27 20:01:34 -04:00
fuel package-info upd- I mean 1.9.4 update 2016-05-19 17:43:33 -07:00
gson Properly serialize and deserialize the Dungeon rooms 2016-08-21 13:17:04 -04:00
incense package-info upd- I mean 1.9.4 update 2016-05-19 17:43:33 -07:00
item Made it so that replaced chests from mimics keep their inventory and when broken will drop their inventory. 2016-08-23 17:53:33 -04:00
livingArmour Fixed a funky issue where the Sound of the Cleansing Soul did not reset the upgrade points internally 2016-08-18 07:41:56 -04:00
meteor Remembered after the fact to add the new stuff too. 2016-07-13 17:19:02 -04:00
network Added the necessary infrastructure for Rituals to use Demon Will from the Aura. 2016-07-10 21:51:17 -04:00
potion Repairing items should not replenish flask uses (#883) 2016-08-18 05:49:17 -07:00
proxy Made the mimics actually render chests and other TESRs properly - need to add non-opaque mimics for wider selection and for chests to not look like crud. 2016-08-22 19:55:15 -04:00
recipe/alchemyTable Fixed the JEI display for power augmented potions 2016-07-26 19:56:49 -04:00
registry Added different types of mimic blocks and created their recipes 2016-08-23 17:35:43 -04:00
ritual Fixed a funky issue where the Sound of the Cleansing Soul did not reset the upgrade points internally 2016-08-18 07:41:56 -04:00
routing package-info upd- I mean 1.9.4 update 2016-05-19 17:43:33 -07:00
structures Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading. 2016-08-22 14:22:18 -04:00
tile Mimic entities will spawn when the player can see their block and they are within 5 blocks (mimics with inventories only spawn on interacting with them). 2016-08-24 17:06:24 -04:00
util Changed the Demon Will Aura Gauge so it refreshes based on the player's ticks existed 2016-08-24 22:10:12 -04:00
BloodMagic.java More tests with dungeon generation 2016-08-20 17:16:07 -04:00
ConfigHandler.java Bucket recipe fix and Creative Sacrificial Dagger fix (#827) 2016-06-28 11:55:58 -04:00
package-info.java package-info upd- I mean 1.9.4 update 2016-05-19 17:43:33 -07:00