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alchemyArray
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Finished off The Architect docs for now. Also tidied up the Binding Array
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2016-08-08 16:50:02 -04:00 |
altar
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Store ItemStackWrappers instead of just ItemStacks (#844)
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2016-07-08 15:13:46 -07:00 |
annot
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Formatting!
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2016-06-23 21:43:27 -04:00 |
api
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Testing the infrastructure and adding more things such as AreaDescriptor transforms and checking for overlaps.
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2016-08-20 14:00:08 -04:00 |
block
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Worked on mimic spawning and death - needs some adjustments
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2016-08-23 19:41:05 -04:00 |
client
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Made the mimics actually render chests and other TESRs properly - need to add non-opaque mimics for wider selection and for chests to not look like crud.
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2016-08-22 19:55:15 -04:00 |
command
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Formatting!
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2016-06-23 21:43:27 -04:00 |
compat
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Added different types of mimic blocks and created their recipes
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2016-08-23 17:35:43 -04:00 |
compress
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package-info upd- I mean 1.9.4 update
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2016-05-19 17:43:33 -07:00 |
demonAura
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Did some work on the Crushing ritual and made it so that it ignores liquids.
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2016-07-12 16:57:22 -04:00 |
entity
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Mimic entities will spawn when the player can see their block and they are within 5 blocks (mimics with inventories only spawn on interacting with them).
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2016-08-24 17:06:24 -04:00 |
fakePlayer
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Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it.
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2016-06-27 20:01:34 -04:00 |
fuel
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package-info upd- I mean 1.9.4 update
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2016-05-19 17:43:33 -07:00 |
gson
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Properly serialize and deserialize the Dungeon rooms
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2016-08-21 13:17:04 -04:00 |
incense
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package-info upd- I mean 1.9.4 update
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2016-05-19 17:43:33 -07:00 |
item
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Made it so that replaced chests from mimics keep their inventory and when broken will drop their inventory.
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2016-08-23 17:53:33 -04:00 |
livingArmour
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Fixed a funky issue where the Sound of the Cleansing Soul did not reset the upgrade points internally
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2016-08-18 07:41:56 -04:00 |
meteor
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Remembered after the fact to add the new stuff too.
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2016-07-13 17:19:02 -04:00 |
network
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Added the necessary infrastructure for Rituals to use Demon Will from the Aura.
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2016-07-10 21:51:17 -04:00 |
potion
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Repairing items should not replenish flask uses (#883)
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2016-08-18 05:49:17 -07:00 |
proxy
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Made the mimics actually render chests and other TESRs properly - need to add non-opaque mimics for wider selection and for chests to not look like crud.
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2016-08-22 19:55:15 -04:00 |
recipe/alchemyTable
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Fixed the JEI display for power augmented potions
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2016-07-26 19:56:49 -04:00 |
registry
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Added different types of mimic blocks and created their recipes
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2016-08-23 17:35:43 -04:00 |
ritual
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Fixed a funky issue where the Sound of the Cleansing Soul did not reset the upgrade points internally
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2016-08-18 07:41:56 -04:00 |
routing
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package-info upd- I mean 1.9.4 update
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2016-05-19 17:43:33 -07:00 |
structures
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Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading.
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2016-08-22 14:22:18 -04:00 |
tile
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Mimic entities will spawn when the player can see their block and they are within 5 blocks (mimics with inventories only spawn on interacting with them).
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2016-08-24 17:06:24 -04:00 |
util
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Changed the Demon Will Aura Gauge so it refreshes based on the player's ticks existed
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2016-08-24 22:10:12 -04:00 |
BloodMagic.java
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More tests with dungeon generation
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2016-08-20 17:16:07 -04:00 |
ConfigHandler.java
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Bucket recipe fix and Creative Sacrificial Dagger fix (#827)
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2016-06-28 11:55:58 -04:00 |
package-info.java
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package-info upd- I mean 1.9.4 update
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2016-05-19 17:43:33 -07:00 |