BloodMagic/1.7.10/main/java/WayofTime/alchemicalWizardry/common/block/BlockAlchemicCalcinator.java
2014-08-25 07:58:39 -04:00

169 lines
5 KiB
Java

package WayofTime.alchemicalWizardry.common.block;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.api.items.interfaces.IBloodOrb;
import WayofTime.alchemicalWizardry.api.items.interfaces.IReagentManipulator;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAlchemicCalcinator;
public class BlockAlchemicCalcinator extends BlockContainer
{
public BlockAlchemicCalcinator()
{
super(Material.rock);
setHardness(2.0F);
setResistance(5.0F);
this.setCreativeTab(AlchemicalWizardry.tabBloodMagic);
this.setBlockName("alchemicCalcinator");
}
@Override
public TileEntity createNewTileEntity(World world, int meta)
{
return new TEAlchemicCalcinator();
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public int getRenderType()
{
return -1;
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean hasTileEntity()
{
return true;
}
@Override
public boolean canProvidePower()
{
return true;
}
@Override
public void breakBlock(World world, int x, int y, int z, Block par5, int par6)
{
dropItems(world, x, y, z);
super.breakBlock(world, x, y, z, par5, par6);
}
private void dropItems(World world, int x, int y, int z)
{
Random rand = new Random();
TileEntity tileEntity = world.getTileEntity(x, y, z);
if (!(tileEntity instanceof IInventory))
{
return;
}
IInventory inventory = (IInventory) tileEntity;
for (int i = 0; i < inventory.getSizeInventory(); i++)
{
ItemStack item = inventory.getStackInSlot(i);
if (item != null && item.stackSize > 0)
{
float rx = rand.nextFloat() * 0.8F + 0.1F;
float ry = rand.nextFloat() * 0.8F + 0.1F;
float rz = rand.nextFloat() * 0.8F + 0.1F;
EntityItem entityItem = new EntityItem(world,
x + rx, y + ry, z + rz,
new ItemStack(item.getItem(), item.stackSize, item.getItemDamage()));
if (item.hasTagCompound())
{
entityItem.getEntityItem().setTagCompound((NBTTagCompound) item.getTagCompound().copy());
}
float factor = 0.05F;
entityItem.motionX = rand.nextGaussian() * factor;
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
entityItem.motionZ = rand.nextGaussian() * factor;
world.spawnEntityInWorld(entityItem);
item.stackSize = 0;
}
}
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int idk, float what, float these, float are)
{
TEAlchemicCalcinator tileEntity = (TEAlchemicCalcinator) world.getTileEntity(x, y, z);
if (tileEntity == null || player.isSneaking())
{
return false;
}
ItemStack playerItem = player.getCurrentEquippedItem();
if (playerItem != null)
{
if(playerItem.getItem() instanceof IReagentManipulator)
{
return false;
}
if(playerItem.getItem() instanceof IBloodOrb)
{
if(tileEntity.getStackInSlot(0) == null)
{
ItemStack newItem = playerItem.copy();
newItem.stackSize = 1;
--playerItem.stackSize;
tileEntity.setInventorySlotContents(0, newItem);
}
}
else if(tileEntity.getStackInSlot(1) == null)
{
ItemStack newItem = playerItem.copy();
newItem.stackSize = 1;
--playerItem.stackSize;
tileEntity.setInventorySlotContents(1, newItem);
}
} else if (playerItem == null)
{
if(tileEntity.getStackInSlot(1) != null)
{
player.inventory.addItemStackToInventory(tileEntity.getStackInSlot(1));
tileEntity.setInventorySlotContents(1, null);
}else if(tileEntity.getStackInSlot(0) != null)
{
player.inventory.addItemStackToInventory(tileEntity.getStackInSlot(0));
tileEntity.setInventorySlotContents(0, null);
}
}
tileEntity.getWorldObj().markBlockForUpdate(x, y, z);
return true;
}
}