package WayofTime.alchemicalWizardry.common.block; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.api.items.interfaces.IBloodOrb; import WayofTime.alchemicalWizardry.api.items.interfaces.IReagentManipulator; import WayofTime.alchemicalWizardry.common.tileEntity.TEAlchemicCalcinator; public class BlockAlchemicCalcinator extends BlockContainer { public BlockAlchemicCalcinator() { super(Material.rock); setHardness(2.0F); setResistance(5.0F); this.setCreativeTab(AlchemicalWizardry.tabBloodMagic); this.setBlockName("alchemicCalcinator"); } @Override public TileEntity createNewTileEntity(World world, int meta) { return new TEAlchemicCalcinator(); } @Override public boolean renderAsNormalBlock() { return false; } @Override public int getRenderType() { return -1; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean hasTileEntity() { return true; } @Override public boolean canProvidePower() { return true; } @Override public void breakBlock(World world, int x, int y, int z, Block par5, int par6) { dropItems(world, x, y, z); super.breakBlock(world, x, y, z, par5, par6); } private void dropItems(World world, int x, int y, int z) { Random rand = new Random(); TileEntity tileEntity = world.getTileEntity(x, y, z); if (!(tileEntity instanceof IInventory)) { return; } IInventory inventory = (IInventory) tileEntity; for (int i = 0; i < inventory.getSizeInventory(); i++) { ItemStack item = inventory.getStackInSlot(i); if (item != null && item.stackSize > 0) { float rx = rand.nextFloat() * 0.8F + 0.1F; float ry = rand.nextFloat() * 0.8F + 0.1F; float rz = rand.nextFloat() * 0.8F + 0.1F; EntityItem entityItem = new EntityItem(world, x + rx, y + ry, z + rz, new ItemStack(item.getItem(), item.stackSize, item.getItemDamage())); if (item.hasTagCompound()) { entityItem.getEntityItem().setTagCompound((NBTTagCompound) item.getTagCompound().copy()); } float factor = 0.05F; entityItem.motionX = rand.nextGaussian() * factor; entityItem.motionY = rand.nextGaussian() * factor + 0.2F; entityItem.motionZ = rand.nextGaussian() * factor; world.spawnEntityInWorld(entityItem); item.stackSize = 0; } } } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int idk, float what, float these, float are) { TEAlchemicCalcinator tileEntity = (TEAlchemicCalcinator) world.getTileEntity(x, y, z); if (tileEntity == null || player.isSneaking()) { return false; } ItemStack playerItem = player.getCurrentEquippedItem(); if (playerItem != null) { if(playerItem.getItem() instanceof IReagentManipulator) { return false; } if(playerItem.getItem() instanceof IBloodOrb) { if(tileEntity.getStackInSlot(0) == null) { ItemStack newItem = playerItem.copy(); newItem.stackSize = 1; --playerItem.stackSize; tileEntity.setInventorySlotContents(0, newItem); } } else if(tileEntity.getStackInSlot(1) == null) { ItemStack newItem = playerItem.copy(); newItem.stackSize = 1; --playerItem.stackSize; tileEntity.setInventorySlotContents(1, newItem); } } else if (playerItem == null) { if(tileEntity.getStackInSlot(1) != null) { player.inventory.addItemStackToInventory(tileEntity.getStackInSlot(1)); tileEntity.setInventorySlotContents(1, null); }else if(tileEntity.getStackInSlot(0) != null) { player.inventory.addItemStackToInventory(tileEntity.getStackInSlot(0)); tileEntity.setInventorySlotContents(0, null); } } tileEntity.getWorldObj().markBlockForUpdate(x, y, z); return true; } }