BloodMagic/src/main/java/WayofTime/alchemicalWizardry/common/block/BlockStabilityGlyph.java
2015-07-29 18:15:25 -04:00

47 lines
1.1 KiB
Java

package WayofTime.alchemicalWizardry.common.block;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.alchemicalWizardry.common.omega.IStabilityGlyph;
public class BlockStabilityGlyph extends Block implements IStabilityGlyph
{
public BlockStabilityGlyph()
{
super(Material.iron);
setHardness(2.0F);
setResistance(5.0F);
}
@Override
public int getAdditionalStabilityForFaceCount(World world, BlockPos pos, int meta, int faceCount)
{
switch(meta)
{
case 0:
return faceCount * 2;
default:
return faceCount;
}
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List)
{
for(int i=0; i<1; i++)
{
par3List.add(new ItemStack(par1, 1, i));
}
}
}