BloodMagic/src/main/java/WayofTime/bloodmagic/livingArmour/StatTrackerMovement.java
2016-01-04 08:55:57 -05:00

97 lines
2.6 KiB
Java

package WayofTime.bloodmagic.livingArmour;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.livingArmour.StatTracker;
public class StatTrackerMovement extends StatTracker
{
public static Map<EntityPlayer, Double> lastPosX = new HashMap<EntityPlayer, Double>();
public static Map<EntityPlayer, Double> lastPosZ = new HashMap<EntityPlayer, Double>();
public static int[] blocksRequired = new int[] { 200, 1000, 2000, 4000, 7000, 15000, 25000, 35000, 50000, 70000 };
public double totalMovement = 0;
@Override
public String getUniqueIdentifier()
{
return Constants.Mod.MODID + ".tracker.movement";
}
@Override
public void resetTracker()
{
this.totalMovement = 0;
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
totalMovement = tag.getDouble(Constants.Mod.MODID + ".tracker.movement");
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
tag.setDouble(Constants.Mod.MODID + ".tracker.movement", totalMovement);
}
@Override
public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
{
if (!lastPosX.containsKey(player))
{
lastPosX.put(player, player.posX);
lastPosZ.put(player, player.posZ);
return false;
}
if (player.isAirBorne)
{
return false;
}
double distanceTravelled = Math.sqrt(Math.pow(lastPosX.get(player) - player.posX, 2) + Math.pow(lastPosZ.get(player) - player.posZ, 2));
if (distanceTravelled > 0.0001 && distanceTravelled < 2)
{
totalMovement += distanceTravelled;
lastPosX.put(player, player.posX);
lastPosZ.put(player, player.posZ);
markDirty();
return true;
}
return false;
}
@Override
public List<LivingArmourUpgrade> getUpgrades()
{
// TODO Auto-generated method stub
List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
for (int i = 0; i < 10; i++)
{
if (totalMovement > blocksRequired[i])
{
upgradeList.add(new LivingArmourUpgradeSpeed(i));
}
}
return upgradeList;
}
}