104 lines
3.3 KiB
Java
104 lines
3.3 KiB
Java
package WayofTime.bloodmagic.livingArmour.tracker;
|
|
|
|
import WayofTime.bloodmagic.BloodMagic;
|
|
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
|
|
import WayofTime.bloodmagic.api.livingArmour.StatTracker;
|
|
import WayofTime.bloodmagic.livingArmour.LivingArmour;
|
|
import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeRepairing;
|
|
import WayofTime.bloodmagic.util.Utils;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.nbt.NBTTagCompound;
|
|
import net.minecraft.world.World;
|
|
|
|
import java.util.ArrayList;
|
|
import java.util.HashMap;
|
|
import java.util.List;
|
|
|
|
public class StatTrackerRepairing extends StatTracker {
|
|
public static HashMap<LivingArmour, Integer> changeMap = new HashMap<LivingArmour, Integer>();
|
|
public static int[] damageRequired = new int[]{500};
|
|
public double totalDamage = 0;
|
|
|
|
@Override
|
|
public String getUniqueIdentifier() {
|
|
return BloodMagic.MODID + ".tracker.repair";
|
|
}
|
|
|
|
@Override
|
|
public void resetTracker() {
|
|
this.totalDamage = 0;
|
|
}
|
|
|
|
@Override
|
|
public void readFromNBT(NBTTagCompound tag) {
|
|
totalDamage = tag.getDouble(BloodMagic.MODID + ".tracker.repair");
|
|
}
|
|
|
|
@Override
|
|
public void writeToNBT(NBTTagCompound tag) {
|
|
tag.setDouble(BloodMagic.MODID + ".tracker.repair", totalDamage);
|
|
}
|
|
|
|
@Override
|
|
public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour) {
|
|
if (changeMap.containsKey(livingArmour)) {
|
|
double change = Math.abs(changeMap.get(livingArmour));
|
|
if (change > 0) {
|
|
totalDamage += Math.abs(changeMap.get(livingArmour));
|
|
|
|
changeMap.put(livingArmour, 0);
|
|
|
|
this.markDirty();
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour) {
|
|
if (changeMap.containsKey(livingArmour)) {
|
|
changeMap.remove(livingArmour);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public List<LivingArmourUpgrade> getUpgrades() {
|
|
List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
|
|
|
|
for (int i = 0; i < 1; i++) {
|
|
if (totalDamage >= damageRequired[i]) {
|
|
upgradeList.add(new LivingArmourUpgradeRepairing(i));
|
|
}
|
|
}
|
|
|
|
return upgradeList;
|
|
}
|
|
|
|
@Override
|
|
public double getProgress(LivingArmour livingArmour, int currentLevel) {
|
|
return Utils.calculateStandardProgress(totalDamage, damageRequired, currentLevel);
|
|
}
|
|
|
|
@Override
|
|
public boolean providesUpgrade(String key) {
|
|
return key.equals(BloodMagic.MODID + ".upgrade.repair");
|
|
}
|
|
|
|
@Override
|
|
public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) {
|
|
if (upgrade instanceof LivingArmourUpgradeRepairing) {
|
|
int level = upgrade.getUpgradeLevel();
|
|
if (level < damageRequired.length) {
|
|
totalDamage = Math.max(totalDamage, damageRequired[level]);
|
|
this.markDirty();
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void incrementCounter(LivingArmour armour, int receivedDamage) {
|
|
changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + receivedDamage : receivedDamage);
|
|
}
|
|
}
|