WayofTime
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da6f410394
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
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WayofTime
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7104138e2b
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Implemented Priority System for the item routing system. Lower numbers are looked at first.
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2016-02-22 21:19:22 -05:00 |
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WayofTime
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b8079bb509
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Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added.
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2016-01-21 15:53:37 -05:00 |
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WayofTime
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6c91865c5e
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Added max transfer amount to filter transfer argument.
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2016-01-21 10:57:52 -05:00 |
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WayofTime
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8b6787b27c
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Converted the Master Routing Node so that it would use a TreeMap instead of a HashMap for sorting. Modified TestItemFilter so it actually worked without exceptions.
Added default item filter which allows all items through.
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2016-01-21 10:45:45 -05:00 |
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WayofTime
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01fcec9a8c
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Added a GUI to the master routing node to get a feel for what the routing system will be like. It's... WIP.
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2016-01-17 21:00:48 -05:00 |
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WayofTime
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e888907350
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Fixed the LivingArmourHandler for defense so it no longer ate armour.
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2016-01-15 06:24:10 -05:00 |
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WayofTime
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6a6369d08e
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Got the routing working to a safe degree.
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2016-01-14 15:03:13 -05:00 |
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