Commit graph

38 commits

Author SHA1 Message Date
WayofTime d15daa737c Added Syringe Throwing Daggers and Slate Ampoules
The new Throwing Daggers deal 8 damage and have a chance to drop a Slate Ampoule based on the mob killed's max health. Crafted using the Hellfire Forge.
Using a Slate Ampoule next to a Blood Altar fills its main tank with 500LP .
2021-01-26 08:26:33 -05:00
WayofTime 1b06cea133 Added the Iron Throwing Dagger
Throwing Dagger does 10 damage when it hits a mob, and triggers a 2.5s cooldown similar to Ender Pearls (so they cannot be spammed). If the player has enough Demon Will in their contained gems, when a mob is killed with the Throwing Dagger they give Will to the player similar to the Sentient Sword.
2021-01-25 10:17:38 -05:00
WayofTime df286a73f1 Added the Fungal charge.
Fungal Charges work on all nether and giant mushrooms.
2021-01-23 19:06:35 -05:00
WayofTime 2c3af715d7 Fixed the Blood Altar not inputting Fluids properly.
Also added the Vein Mining charge.
2021-01-23 17:54:32 -05:00
WayofTime 3d51f61915 Finished reimplementing the Sigil of Holding
Probably missed a few System.out messages for testing, but ah well.
2021-01-20 12:50:34 -05:00
WayofTime 5713d6db2a Added additional anointments as well as some misc things
Added several Anointments (still need to list them fully).
Also made it so that the Charges can be thrown.
2021-01-15 10:10:55 -05:00
WayofTime 68f917cb5b Added a couple new Anointments
This includes Holy Water and Hidden Knowledge.
Also fixed the JEI compat for the Alchemy Table so that hovering over the arrow shows the requirements.
2021-01-12 11:44:41 -05:00
WayofTime 7f2c40a1c4 Added most of the rest of the Anointment framework and a few more items.
Includes a Fortune, Silk Touch, and +damage Anointment.
2021-01-12 08:27:47 -05:00
WayofTime d719b85958 Fixed NPE in Blood Altar and added some WIP blocks
Also included is a fix for the Blood Altar not receiving piped in fluids, as well as standardizing the Blood Altar's capabilities.
2021-01-02 12:13:51 -05:00
WayofTime 507c541d5b Added the Binding array
Hehe lightning go brrrrrr
2020-11-28 21:41:28 -05:00
WayofTime 2075fa5be3 First stab at Living Armour reimplementation.
Added a lot of the upgrades, but there's still more testing/upgrades to be done/reimplemented.
2020-11-28 12:04:11 -05:00
WayofTime ab9de5341e Worked on the Sentient Scythe
First stab (pun intended) on the Sentient Scythe. Still have a bit of work to do (such as balancing) but it's... usable.
2020-11-23 21:06:08 -05:00
Arcaratus 574d6a8e74
Creating a usable API ()
* Initial stab at API structuring

* Throwing all the things into the API*
Eliminated all internal imports
Also added some helpful comments
*except for the ritual stuff

* Reducing the API
Threw back the altar/incense/unnecessary items to main
Added in a functional API instance

* API cleanup
Removing all the unnecessities
Smushed and vaporized some redundant recipe stuffs

* Made API dummy instances
Refactor packaging
2020-11-23 21:03:19 -05:00
WayofTime 952b6aeeb0 Added Tome of Peritia
Final push before the build.
2020-11-21 10:54:40 -05:00
WayofTime 295488f144 Finished adding the "Creeping Doubt" plant block.
Still need to do some more work, such as adding the seeds and the material you get from the plant.
2020-11-21 09:54:13 -05:00
WayofTime 032e163795 Initial work on Netherrack Soil.
Also added the processing for Ancient Debris and some of the intermediates for the new Hellforged Ingots (no uses yet).
2020-11-19 21:42:30 -05:00
WayofTime 546215ab37 Work on mimics as well as some structure tinkering. 2020-11-18 13:51:58 -05:00
WayofTime 71ba0229c5 Dungeon tinkering
Nothing gameplay-affecting here.
2020-11-15 12:07:01 -05:00
WayofTime ddadbef425 Added a bunch of the dungeon blocks to the mod.
Mainly only the "Raw" variants right now. No recipes have been added yet.
2020-11-14 16:15:26 -05:00
WayofTime cb2db9bc50 Finished implementation of Incense Altar and associated blocks.
Also added the recipe for the Ritual Tinkerer, as well as the finalized book entry for the Incense Altar.
2020-11-13 19:44:57 -05:00
WayofTime b6931a3116 Initial work on DemonWillGauge
Includes the PacketHandler as well as the base system for HUDElements. Still need a replacement for the GuiConfig.
2020-11-11 21:15:58 -05:00
WayofTime f9e78fcb40 Initial work on the Ritual Tinkerer
Includes the code for the Item and the generation of the translation strings.
2020-11-09 16:54:26 -05:00
WayofTime de5b422a41 Reimplemented Sentient Tools
Reimplemented the Sentient Axe, Pickaxe, and Shovel, as well as fixed the ability for the sentient weaponry to drop aspected Will.
2020-11-08 21:35:26 -05:00
WayofTime 15e538c800 Work on the ore tripling and various other things
Finished adding items required for the ore processing systems. Almost to the point where things are finalized for the first alpha release.
2020-11-05 16:10:50 -05:00
WayofTime 5e8437fe58 Demon Crucible implementation
Readded the Demon Crucible to test the World's Will Chunk saving/loading.
2020-11-03 17:23:44 -05:00
WayofTime bacd3d27f2 Added more items
Added more items from previous versions, including the Demon Crystal Clusters.
2020-11-02 18:53:48 -05:00
WayofTime c41021aba1 Alchemy Table recipes
Added some more recipes.
2020-11-01 17:15:28 -05:00
WayofTime bf6250272c Readded the Alchemy Table
Finished adding the Alchemy Table with JEI compatability. Also added recipes for the ARC block and the Alchemy Table.
2020-10-31 13:42:28 -04:00
WayofTime 37c5e807b0 Added a few recipes
These include the Bloodstone Brick and a way to get the Weak Blood Shard! Yay!
Now if only the ARC was obtainable yet, lol.
2020-10-30 17:56:25 -04:00
WayofTime 1ead4ff820 Finalized ARC
Finished 99% of the implementation work for the ARC and recipe system. Still need to populate the recipes (which will require textures for some items have have yet to be added).
2020-10-30 16:41:41 -04:00
WayofTime 9fa68e86ae Attempt to fix 1.16.3 branch's issues on the repository
Added the original 'wayoftime' folder back, so see if that fixed the multiple folder issue.
2020-10-29 15:50:03 -04:00
WayofTime 6b4145a67c Attempt to try to fix the 1.16.3's branch having multiple 'wayoftime' folders. 2020-10-29 15:48:44 -04:00
WayofTime ec1b0644cb Framework for ARC
Initial framework for the ARC block, including GUI, Container, Tile Entity, and Block.
2020-10-26 15:53:09 -04:00
WayofTime 3f158b8908 Added lava crystal
Added the Lava Crystal and fixed a bug where it would take a lot of LP initially. Now correctly only draws LP when getContainer is called.
2020-10-25 11:17:22 -04:00
WayofTime e254287a5e Implemented RitualDiviner
Finished fully implementing the Ritual Diviner item. Changed the `cycleDirection` method to occur when the player does not sneak + right clicks, because the method for when a player left clicks with an item seems to have dissapeared.
2020-10-25 10:55:38 -04:00
WayofTime 85e47dbfa8 Part 1 of reimplementing Ritual Diviner
Finished the placement of the Ritual Stones from the ItemRitualDiviner.
Still need to finish the rendering system for the ghost blocks.
2020-10-24 22:37:04 -04:00
WayofTime 1f0dcb608a Initial Work on Rituals
Added the framework for Rituals, including the automatic registration of rituals using the annotation.
This includes:
- The Master Ritual Stone
- The regular Ritual Stones (all 7 types)
- The Ritual Registration system
- The activation crystal items.
- Reintroduction of the Demon Will Aura (changed saved Dimension ID from Integer to ResourceLocation)

Localization needs to be completed, as well as the implementation of all the rituals.
2020-10-24 14:50:25 -04:00
WayofTime d617911d7a Creation of 1.16.3 branch
Initial publishing of the 1.16.3 branch of the mod. A lot of systems are missing (such as Rituals and Living Armour), but enough is present for a decent Alpha release.
2020-10-24 08:59:04 -04:00