WayofTime
ffdd72171b
Possible fix for the Magnetism ritual. Also turned Life Essence into a "solid" block for rendering
2016-07-02 19:35:08 -04:00
WayofTime
dd3c241fd7
Attempted to fix the Ritual of Magnetism for TileEntity ores.
2016-07-02 15:36:38 -04:00
WayofTime
b4ff6d5d2f
Added the Updraft Array (feather + glowstone)
2016-07-01 19:07:43 -04:00
Nicholas Ignoffo
39d215887f
Future releases should be marked as 1.10.2 compatible
2016-06-30 20:32:05 -07:00
WayofTime
7cb1ff4c3d
Added/fixed the temp texture for the Holding Reagent. Added the Array Effect for the Skeleton Turret array
2016-06-30 08:34:15 -04:00
WayofTime
d1d66e5388
Fixed a NPE in the Alchemy Arrays
2016-06-29 17:10:12 -04:00
WayofTime
0ae85435ae
Added a Dual alchemy circle renderer for some fancy effects
2016-06-29 16:12:51 -04:00
WayofTime
a019bedd4d
Allows an Item Handler for null directions in TileInventory
2016-06-29 08:26:24 -04:00
WayofTime
1836fc742d
Fixed server sided issue with Attractor Array
...
Added Movement Array, and helped generalize the Arrays a bit more
2016-06-29 07:43:04 -04:00
Nicholas Ignoffo
22c1f0db55
Add a getter for the LE bucket to the API
2016-06-28 15:18:35 -07:00
Nicholas Ignoffo
7872e94430
Fix JEI not displaying correct recipe for LP bucket
2016-06-28 15:13:52 -07:00
Nicholas Ignoffo
fc57486054
Revert changes to Sacrificial Dagger
...
Adds a description that indicates correct usage.
2016-06-28 15:01:53 -07:00
WayofTime
bb8552b4b5
Added the bare bones for the "movement array"
2016-06-28 13:55:26 -04:00
WayofTime
707be222f5
Added a small amount of Alchemy Array infrastructure.
2016-06-28 13:35:42 -04:00
WayofTime
fdaa32af0c
Reverted parts of #827 .
2016-06-28 13:23:45 -04:00
Arcaratus
81d7cd4093
Bucket recipe fix and Creative Sacrificial Dagger fix ( #827 )
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* Bucket recipe fix and Creative Sacrificial Dagger fix
* Do #808
* Add a Sacrificial Dagger conversion config
* Put the conversion everywhere
2016-06-28 11:55:58 -04:00
WayofTime
81a5e3c956
Switched key usage check around because boni worries too much...
2016-06-28 07:26:16 -04:00
WayofTime
11e56158d3
Fixed empty string storage in existing Alchemy Arrays.
2016-06-28 07:20:28 -04:00
WayofTime
ad546380a3
Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it.
2016-06-27 20:01:34 -04:00
WayofTime
a35e4385ed
Added the main tank to the FluidTankInfo of the blood altar.
2016-06-27 15:21:04 -04:00
WayofTime
23f8f23006
Fixed a stupid bug by a stupid Way. Also work on negative Living Armour Upgrades
2016-06-27 15:07:00 -04:00
qianzha
44617fac50
Update zh_CN.lang ( #822 )
...
* Update zh_CN.lang
Updated and fixed.
There is a little question about the sanguineBook. Is "Inspectoris" meaning "viewer", and "Scandalum" meaning "stumbling block" which is stumbling to get the next tier?
* Update zh_CN.lang
Meaning "Book of Viewer". Most of the time, It will be strange that translate word by word.
* Update zh_CN.lang
2016-06-27 13:32:42 -04:00
WayofTime
c5f0333aac
Reorganized the AlchemyArrayEffects so it is easier to make more unique arrays. Also fixed an NPE when crafting sigils.
2016-06-27 11:21:37 -04:00
WayofTime
587e94d197
Item Nodes can now be disabled by a (weak) redstone signal
2016-06-26 12:51:25 -04:00
WayofTime
adc100ee17
(Possibly) further helped eliminate the memory leak issue.
2016-06-26 10:09:18 -04:00
WayofTime
c69b6bbade
Fixed horrible memory leak in the Living Armour. Fixes #825
2016-06-26 09:38:13 -04:00
Nicholas Ignoffo
afa6ccd7f3
Temporarily disable suppression of modded fluids
2016-06-25 16:03:29 -07:00
Nicholas Ignoffo
0f7f0873e4
Fix Suppression Sigil placing source instead of flowing for life essence ( #814 )
2016-06-25 15:48:22 -07:00
Nicholas Ignoffo
065043bafa
(Temporary?) Recipe for Holding Sigil ( #824 )
...
I just kinda picked stuff... Chest + Leather + String = Makeshift backpack = "essence" of portable storage? i'unno
2016-06-25 15:43:53 -07:00
Nicholas Ignoffo
e3261357fe
Only render holding HUD if it's our sigil
2016-06-25 15:26:50 -07:00
WayofTime
24146a180b
Small update to the changelog for -46
2016-06-24 17:26:12 -04:00
WayofTime
c4e3dc81f5
Added the appropriate SideOnly checks to make the Rituals work again. Fixes #817 and #819
2016-06-24 17:23:18 -04:00
Arcaratus
f831c0b1e6
no message ( #820 )
2016-06-24 17:16:26 -04:00
Nicholas Ignoffo
fbfc8af8cc
Add 1.10 as a valid Curse version
2016-06-23 18:46:19 -07:00
WayofTime
899216ba5f
More formatting because Way is a derp
2016-06-23 21:44:01 -04:00
WayofTime
4c3bd1c81f
Merge branch '1.9' of https://github.com/WayofTime/BloodMagic into 1.9
2016-06-23 21:43:38 -04:00
WayofTime
8c4eff0d81
Formatting!
2016-06-23 21:43:27 -04:00
Nicholas Ignoffo
aeb7b0af12
Bound tools should be unbreakable, yet enchantable ( #815 , #793 )
2016-06-23 18:40:28 -07:00
WayofTime
d240daf958
Hey, get back in that commit!
2016-06-23 21:28:11 -04:00
WayofTime
3b93a699d9
Reverted a change that made Bound Tools unenchantable. Mah bad.
2016-06-23 21:26:45 -04:00
Nicholas Ignoffo
85083254a8
ClientHandler should not be registered twice
2016-06-21 19:33:58 -07:00
Nicholas Ignoffo
eb76760919
Routing system should accept I(Sided)Inventory
...
Stupid non-capability using n00bz0rz
2016-06-21 19:33:26 -07:00
WayofTime
6315d38c8a
Added the recipe for the Inspectoris Scandalum and changed its name
2016-06-21 21:48:07 -04:00
Arcaratus
6a2c30834e
Added holograms to TileMasterRitualStone and TileAltar ( #810 )
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* Added holograms to TileMasterRitualStone and TileAltar
-Right click with either Ritual Diviner or (name pending) Sanguine Sanctum to show up the hologram
-Ritual hologram disappears once ritual is activated
-Altar hologram disappears once altar reaches specified tier
-Fixed the Sigil of Holding configs
-Someone still needs to add in a recipe for the Sigil of Holding
-Disabled the Sanguine Sanctum right-click effect for now
-Kept the hologram from holding the Ritual Diviner in hand
-Someone needs to fix the lighting for the ritual hologram!
* Getters and formatting changes
* Re-implement commented out feature
* Moved the rendering completely to client-side
Have the Sanguine Book work again
Make it actually work
Tidy things up
* Cycles through tier when right clicked
* Re put onItemUse
* Add IAltarReader to ItemSigilHolding
2016-06-21 18:20:49 -07:00
WayofTime
ebe428a89b
System.out.println("Dang it, Kinnison!");
2016-06-20 09:34:56 -04:00
WayofTime
6da686aabe
Fixed it so the Ritual will call stopRitual when a ritual stone is broken
2016-06-20 09:31:16 -04:00
Nicholas Ignoffo
2c70e6ebc1
Accept null from IAltarComponent
2016-06-19 22:36:35 -07:00
Nicholas Ignoffo
aa8d41385f
IAltarComponent should use state, not meta
2016-06-19 22:24:47 -07:00
neconeco2
4fd69186fb
Update ja_JP.lang ( #811 )
2016-06-19 20:36:30 -07:00
WayofTime
1c66a2fc61
Updated The Architect section of the documentation
2016-06-19 16:12:20 -04:00