WayofTime
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01fcec9a8c
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Added a GUI to the master routing node to get a feel for what the routing system will be like. It's... WIP.
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2016-01-17 21:00:48 -05:00 |
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WayofTime
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815faa2ced
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Added routing filters as well as recipes and temp textures.
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2016-01-16 11:10:58 -05:00 |
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WayofTime
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652b6a45fd
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Initial framework for the item routing is completed
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2016-01-14 14:11:16 -05:00 |
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WayofTime
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a895809274
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Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction.
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2016-01-14 11:06:50 -05:00 |
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WayofTime
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ac919c7882
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Implemented ghost items for the inventory - will be adjusted.
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2016-01-14 08:27:09 -05:00 |
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WayofTime
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61e6cf2a14
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Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
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2016-01-09 10:47:36 -05:00 |
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WayofTime
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7b8646659a
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Added SoulForgeRecipe (basically a modified ShapelessOreRecipe, so is compatible with the oredictionary), and worked on the shift-clicking into the inventory.
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2016-01-08 09:12:31 -05:00 |
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WayofTime
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39015f05a6
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Changed Soul Forge Gui texture
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2016-01-07 22:40:04 -05:00 |
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WayofTime
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fec2236114
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Worked on Soul Forge GUI and container. GUI texture is VERY WIP and the slot locations as well as the progress par will change. Don't work on it >:3
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2016-01-07 18:05:23 -05:00 |
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WayofTime
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71421b7d88
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Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
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2016-01-02 17:56:37 -05:00 |
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Arcaratus
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a8a0ae6e8b
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Teleposers and refractoring
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2016-01-01 12:08:17 -05:00 |
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